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Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 1:42:34 PM   
Sundowners


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Please ACK if witpae STRAT MAP seen.




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RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 1:47:42 PM   
Roger Neilson 3


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From: Bedlington, Northumberland, UK
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Yes see it clearly

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, previous posts 898+1515.

(in reply to Sundowners)
Post #: 2
RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 2:41:54 PM   
Sundowners


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Thank you Sir. In my first PBEM, Scenario 1, the JAP has scored major victory after and the Allied situation is grave. We are now at 6 months into our match.

I sent the following to my opponent:
26AUG2017 0713:
"We are now 6 months into our match and I will tip my hat to you on your current
sucesses. The situation in the Allied Camp is dire, but I beleive I can keep
you from Auto Victory. If you do win an AV I will resign from our game, but not
allowing you an AV is my goal. Since I have not performed well in our match, I
intend to start an Allied War Council AAR to ask for assistance from other allied
players. I would ask that you not view my AAR, as I will be showing all my forces
in the AAR. Also I will be taking a very close look at all my units and will need
time to do the AAR and give orders. So I am asking for 1 week to complete my next
turn. At our current pace it will take about 2.5 years for us to complete our
match if we make it to the end. What do you think ?"

The JAP Commander replied:

"26.8.17 14:09 I agree, Allies are on the ropes right now and I'm just about to
start one of my final offensives to execute coupe de grace and, truth be told, I
have plenty of options right now. I suggest you read one of AARs (if you have
time) where Mr Kane is Japanese just to see how bad can situation really go for
Allies in this game only to be completely reversed starting with 1944 - and I'm
not by far as good player as Mr Kane is...
Thus far I'm enjoying our game immensely due to breakneck speed and action it has
and I'm looking forward to continue it as soon as you feel ready.
I wish you good luck in your attempt to stop my Evil Empire in its march across
Pacific :)"

My reply:
"26.8.17 0853 - Thank you sir! Looking forward to putting a sound thrashing upon
the Imperial Japanese. I expect to have turn ready by Friday next, Saturday at
the latest."


More to follow..........

(in reply to Roger Neilson 3)
Post #: 3
RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 4:07:02 PM   
Canoerebel


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You'll get a lot of feedback fast, but.....

....that map does not suggest some kind of "dire situation" for the Allies in June 1942.

In fact, the real message should be to the Japanese player: "I am enjoying our game. You took Midway and that bothers me. Midway is a nice place for the Allies though by no means critical. You've also taken NW Oz, which every Japanese player takes. But you are behind schedule and have to get cracking to take Port Moresby (and Milne Bay?), which every Japanese player takes. And Luganville, New Caledonia, and Fiji are still well inside the Allied perimeter, which is pretty rare."

Most of your readers have seen far, far worse maps than this one. Typically, Japan invades India or Australia. Almost always, the Japanese player takes at least to Luganville. In probably 50% of the game, he'll take New Caledonia and/or Fiji.

If your opponent's next big move is to take New Caledonia, don't sweat it. Have fun countering it, but don't sweat it.

Now, if he lands 20 divisions in India or at Townsville, you've got something that'll require some sweat on your part (assuming, that is, that he's a good player with experience who knows what he's doing and your fairly new at all this).

< Message edited by Canoerebel -- 8/26/2017 4:08:15 PM >

(in reply to Sundowners)
Post #: 4
RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 5:11:46 PM   
Sundowners


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ZZZZZZZZZZZZZZZZZ

DTG: ALL BALLS ZULU 05JUN1942

FM: ALLIED HQ
TO: ALL ALLIED FORCES

SUBJ: ALLIED SITREP

1. SEE ATTACHED STRAT MAP FOR GENERAL STATUS AND LOCATIONS ALLIED FORCES. JAP POSITION, STRENGTH ESTIMATES AND INTENTIONS LOW CONFIDENCE.

2. ONLY 2 BRIT CV IN PERTH. CVE AT BALBOA. WASP DUE 6 DAYS.

3. NEAR TERM OBJECTIVES: HOLD SEA LINES OF COMMUNICATIONS (SLOCS) FROM PH-CAN-SUVA-NOU-BRIS. HOLD SLOCS COLOMBO-PERTH. HOLD CHIT-IMPHAL LINE.

4. REQUEST ALL ASSESS GENERAL SITUATION AND PROVIDE RECOMMENDATIONS FOR FURTHER OPS.

ZZZZZZZZZZZZZZZ







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RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 5:46:45 PM   
Canoerebel


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Your ship losses are heavy, as you know better than anyone. That makes you feel like you've been whacked and good and that there's nothing to stop your opponent from advancing.

Most of us have been right there. I have. I lost nearly all fleet carriers in my first game against John III and he had all of Australia except Sydney and Melbourne. Many other Allied players can tell of similar experiences. It's a hard and daunting position to be in. Some kudos to you for facing up to it, opening an AAR, and expressing a willingness to figure it out and fight it out. You're like England in June '40. It's you against the enemy now and he seems mighty and threatening.

The first thing you want to do is to abandon any notion of using your carriers. You don't want to lose another, especially Wasp and the Brit hardtops. (There may be exceptions, but just avoid like heck using your carriers.) You'll have to be very cautious in using your combat ships since they've been lost too. You don't want to go head to head against his schwerpunkt, but you want to look for chances to nibble at his flanks, where you might be able to commit four DDs against a supply TF etc.

Mostly, you'll have to suck it up now and let him advance. If it's June '42 he has three or four more months in which he'll be very strong compared to you. You'll need to trade space for time, willingly giving up most of Oz or SoPac or whatever while you watch the calendar flip.

What can you do proactively? Use your subs. Use small, affordable combat TFs to nibble deep. Send two, two-DD TFs towards the Kuriles to raid - see what you can find (and post a couple of xAKs in NoPac to handle refueling (don't use valuable AOs). Or try something similar from the Indian Ocean towards Java.

More than anything, begin to look far into the future to think where you want to be in a year and a year and a half. And then start prepping units and gathering all the merchantmen and supply that will be needed to support such an operation.

For instance, if your plan is to one day invade Sumatra or Malaya in force, you'll want to start stockpiling immense supply and fuel in India towards that day (by October '42, if it's clear your opponent doesn't plan to invade Ceylon, you can begin stockpiling there). You can begin building up Diego Garcia and other bases that can take supply and fuel. And while you're doing that, pick some random set of islands on the far side of the map and begin to build them up, doing the same thing, so that your opponent begins to wonder if that's where you're coming from.

If you want to move on New Guinea or the Solomons next, begin by building New Zealand (when you're sure your opponent isn't coming for it, say by Sept. '42). Build Tahiti and Pago Pago and Christmas Island etc. a bit later, as you become sure they aren't threatened.

If your hope is CenPac, make sure you build out your Hawaii bases and stock them with fuel. Send lots of supply. Begin to work on Johnston, Christmas, Palmyra.

If your hope is NoPac, build up Prince Rupert and your upper Aleutians islands (once you know your opponent isn't coming for them). Stockpile fuel at Kodiak, etc.

Right now, your emphasis is on preparing for the future while looking for chances to sting your opponent in small ways while trading the ground he takes for the time you need.

And for goodness sakes don't lose any more carriers! So just forget you have any until around late 1943 or 1944.

That's a lot of generalities meant to show you that you can be working towards the future even while things are dark. As time goes on, circumstances will quickly change so that some of the generalities I've written no longer apply and new ones do apply. So keep reading other AARs and keep asking questions here. Mostly, though, know that if you play it right, by mid 1944 you may be reveling in power and strength and feel then just how your opponent feels today - that the map is wide open to you and you can go almost anywhere.



< Message edited by Canoerebel -- 8/26/2017 5:53:29 PM >

(in reply to Sundowners)
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RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 8:04:02 PM   
Sundowners


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Thanks for taking the time to share your thoughts. Heavy losses can really be attributed to being overly aggressive in trying to stem the red tide. Failing back and digging in for a year or so seems to be best option. Waiting for his next move.......

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RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 8:28:24 PM   
BBfanboy


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From: Winnipeg, MB
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quote:

ORIGINAL: Sundowners

Thanks for taking the time to share your thoughts. Heavy losses can really be attributed to being overly aggressive in trying to stem the red tide. Failing back and digging in for a year or so seems to be best option. Waiting for his next move.......

With experience you will come to know when to duck and when to sneak in a strike. The Japanese cannot be everywhere so you must look for weak spots that you can hit and run from with little chance of major losses. Your forces do need to get battle experience before they confront the main Japanese force.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Sundowners)
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RE: Allied War Council (NO Tomamars or JFB Please) - 8/26/2017 10:08:31 PM   
Bif1961


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From: Phenix City, Alabama
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If he uses his KB and mini-KB, go where they ain't the best thing the Japanese can do is only use the mini-KB and leave the KB in the veil of mystery. Prep ground units now for what you plan for in the future and your future looks like 1944. Move troops and supplies using the edge of the map, like baseball hit them where they ain't.

(in reply to BBfanboy)
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RE: Allied War Council (NO Tomamars or JFB Please) - 9/1/2017 12:12:27 PM   
Sundowners


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Allied SITREP ALL BALLS ZULU 09JUN1942

Allies repel major JAP amphib effort targeting the OZ Western Coast.

3 DD sortied out of Geraldton to oppose a sighted small AMPHIB TF, and sunk less 1 E.
2 BRIT flattops and escorts sortied out of Perth SW of Geraldton out of harms way.

Second JAP AMPHIB TF sighted and SCTF formed out of CVTF and made high speed to intercept and
sunk all 11 transports and 1500 squads, 31K total JAP troops lost.






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RE: Allied War Council (NO Tomamars or JFB Please) - 9/1/2017 12:42:20 PM   
MakeeLearn

 

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quote:

sunk all 11 transports and 1500 squads, 31K total JAP troops lost.



Sinkzai!

< Message edited by MakeeLearn -- 9/1/2017 3:27:21 PM >

(in reply to Sundowners)
Post #: 11
RE: Allied War Council (NO Tomamars or JFB Please) - 9/1/2017 2:40:05 PM   
Sundowners


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A hopeful, future, prediction.....




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RE: Allied War Council (NO Tomamars or JFB Please) - 9/1/2017 5:33:54 PM   
dave sindel

 

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From: Millersburg, OH
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quote:

ORIGINAL: Sundowners

Allied SITREP ALL BALLS ZULU 09JUN1942

Allies repel major JAP amphib effort targeting the OZ Western Coast.

3 DD sortied out of Geraldton to oppose a sighted small AMPHIB TF, and sunk less 1 E.
2 BRIT flattops and escorts sortied out of Perth SW of Geraldton out of harms way.

Second JAP AMPHIB TF sighted and SCTF formed out of CVTF and made high speed to intercept and
sunk all 11 transports and 1500 squads, 31K total JAP troops lost.







This had to do wonders for Allied morale ! Excellent results

(in reply to Sundowners)
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RE: Allied War Council (NO Tomamars or JFB Please) - 9/1/2017 5:47:11 PM   
Lovejoy

 

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It would seem that you've given your enemy a darned good British-style thrashing. Well done!

Losing that many squads is hopefully going to arrest his movement towards whatever target he was going for. Do you have any intel on what he was trying to cover the amphibious force with?

(in reply to dave sindel)
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RE: Allied War Council (NO Tomamars or JFB Please) - 9/1/2017 5:53:56 PM   
Sundowners


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Turn prior to first engagement, JAP SCTF bombarded Brooke, then headed towards Carnarvon. UN-located since. Pulling back to Perth, sleeping a little easier.

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RE: Allied War Council (NO Tomamars or JFB Please) - 9/3/2017 1:44:01 AM   
Bif1961


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Balls zulu is also know as quad zulu.

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RE: Allied War Council (NO Tomamars or JFB Please) - 9/3/2017 6:10:49 AM   
Lovejoy

 

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quote:

ORIGINAL: Sundowners

Turn prior to first engagement, JAP SCTF bombarded Brooke, then headed towards Carnarvon. UN-located since. Pulling back to Perth, sleeping a little easier.


Any intel on where the KB was? Considering that you are short are carriers, he may have felt that he did not need to use it to screen the invasion. Still, sending that large an invasion force without a bit of extra protection seems a bit odd.

(in reply to Sundowners)
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