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RE: When we gonna get some news (screenies) of Steel Tigers?

 
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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 3:28:08 PM   
Orm


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quote:

ORIGINAL: wings7


quote:

ORIGINAL: JReb

I believe this might be a panther screenshot...




Where is Clouseau?

Below the tank, of course.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 3:46:15 PM   
rico21

 

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Better in his natural habitat (under windows10)




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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 3:56:13 PM   
zakblood


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mine has a good campaign in it





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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 4:58:15 PM   
rico21

 

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Agree, but wait my buddies...




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< Message edited by rico21 -- 8/21/2017 4:59:43 PM >

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 5:22:08 PM   
rico21

 

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before my buddies...




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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 5:24:09 PM   
rico21

 

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after my buddies.
and without scenarios(975)







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RE: When we gonna get some news (screenies) of Steel Ti... - 8/21/2017 5:38:52 PM   
zakblood


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i only play it for market garden tbh, just love the smell of tulips in the morning, with a bit of cordite

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 2:18:47 PM   
ncc1701e


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I have played a lot to Steel Panthers but one day I have discovered something called Combat Mission.
Since then, I never came back or occasionally just to return again to 3D tactics.

Are you planning Steel Tigers to surpass Combat Mission?

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 3:41:49 PM   
Matti Kuokkanen

 

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In my opinion, Steel Panthers series already surpass Combat Mission series.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 4:40:38 PM   
rico21

 

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Steel strength is Matrix,
Combat weakness is Battlefront.







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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 7:08:40 PM   
ncc1701e


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Well... Some more recent screenshots than CMBB...




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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 7:41:01 PM   
Rebel Yell


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Steel Panthers was a nice game, but it hasn't been able to hold a candle to CM for many years, imho.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 8:37:30 PM   
rico21

 

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I'm fan of the 3 first, not the others.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/24/2017 9:46:14 PM   
ncc1701e


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quote:

ORIGINAL: Matti Kuokkanen

In my opinion, Steel Panthers series already surpass Combat Mission series.


I respect your opinion but no other game was able to teach me the way to assault this single house without taking too much casualty. Combat mission was and is still the only game where I have a single objective: taking care of my mem assaulting various positions.



In your opinion, why Steel Panthers series is already surpassing Combat Mission series?

Cheers

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/25/2017 12:02:03 AM   
aaatoysandmore

 

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IMO it will always be the ai and both have very weak ai's once you learn the exploits. For CM games running down the sides while presenting a feint to the front has always been my way of defeating every battle I play in CM. While they did get smart and started putting artillery on the sides; one artillery unit can't hold out vs an army. Just delayed me a little longer; didn't destroy the tactic.

For Steel Panthers it was exposed mortars or what you would call borg spotting that hurt that ai. Knowing the positions of mortars and onboard artillery made it rather easy as well but the infantry and tank battles were quite fun and challenging.

Oh, and while I'm at it a suggestion: Put more artillery and close mortars off board this time and have more planes available in Steel Tigers if possible. It's advantageous for the ai.

For Combat Mission give the ai 360 degree sight. I know that's not really realistic but it would make Combat Mission more challenging.

< Message edited by aaatoysandmore -- 8/25/2017 12:09:14 AM >

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/25/2017 6:31:42 PM   
Matti Kuokkanen

 

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quote:

ORIGINAL: ncc1701e

In your opinion, why Steel Panthers series is already surpassing Combat Mission series?

My main complaint about Combat Mission series is terrain and how it is presented. And camera & controls. This experience from CM2, and I haven't ever even installed CM3 (owned) because of that.

Steel Panthers' top-down hex map with clearly perceivable terrain & features makes the map very easy to understand at a glance without need to zoom the camera in to grass-root level to figure out line-of-sight. Game certainly has good number of stupid things going at it (speed of a unit based on moved distance, build up the speed by moving back & forth, then trigger enemy OpFire at high speed) and units can be micromanaged to good extent (OpFire range, target filters in WinSP games). But I have learned to deal with it since 1996.

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You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/26/2017 7:27:32 AM   
Red2112


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I too don´t fancy to much CM´s camara! Personaly I just don´t like to be having to move the camara up and down the screen constantly, then get the tree´s out of the way and zoom down to see what hight terrain your on. It adds alot of wasteless gametime. Besides this issue, I like CM, but the camara thingy just makes me pick another game to play most of the time instead.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/26/2017 1:18:48 PM   
Capitaine

 

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The absence of a kind of group "road column" move really killed my interest in CM. Having to plot each vehicle in a long road column w/o regard for what other vehicles ahead of it are doing is tedious and unrealistic. Quality of life issues like this make CM just too much work. A turn based game smooths out the very rough edges in a simultaneous real time sim.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/26/2017 2:50:53 PM   
rico21

 

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You have just explained why the choice of battlefront to "a better graph" at the expense of the necessary improvements described above make me say that:
COMBAT MISSION WEAKNESS IS BATTLEFRONT.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/27/2017 2:07:16 PM   
ncc1701e


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I have certainly learned to workaround the inconvenients of CM time after time. The top-down hex map is just too far from the grass.

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RE: When we gonna get some news (screenies) of Steel Ti... - 8/27/2017 3:44:25 PM   
Riitaoja2


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Well if you prefer the Combat Mission style then that is fine. However there are others who prefer the top down turn based strategy games on a hex grid. To each his own.

And no other game can ever surpass Steel Panthers. It is one of the great classics of all time!

< Message edited by Riitaoja2 -- 9/4/2017 2:01:31 PM >

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