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Ship Damage - 8/6/2017 1:15:20 AM   
AdmiralSteve


Posts: 253
Joined: 3/28/2011
From: Red Bluff, CA
Status: offline
In the file is a screen save and a 60 second game save of some unbelievable damage to an LCS. Red Side fired 11 12.7mm/50 shells with 5 hits giving the LCS .2% damage and destroyed a 12.7mm/50 MG mount, a magazine, 4 sensors destroyed with another damaged, a damaged LAMPS III Datalink and destroyed the gas turbines.

I submitted a similar problem before but this one is absolutely worse than the previous report.

Thanks to the dev's for all of your hard work.

EDIT ---Correction--- 11 ten round bursts (110 rounds total) of 12.7mm were fired with 50 rounds hitting the LCS which still sounds like a a bit of a stretch when considering they were fired from a Boghammar.

Steve Raymond

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< Message edited by AdmSteebe -- 8/6/2017 1:18:58 AM >


_____________________________

“There are no extraordinary men...just extraordinary circumstances that ordinary men are forced to deal with.”
Admiral William Frederick Halsey Jr. 1882-1959

Post #: 1
RE: Ship Damage - 8/7/2017 11:02:37 PM   
Jorm


Posts: 530
Joined: 6/25/2002
From: Melbourne
Status: offline
Ive noted similar odd engine damage, i.e. a ship tends to pretty much always lose its engines.

(in reply to AdmiralSteve)
Post #: 2
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