I know nothing of events and scripts so I feel like I'm banging rocks together here, but I realized there is an event called "scenario start" that is supposed to assign units to their mission, but this event doesn't seem to activate unless I do it manually from the editor. However, if I do it, russian units are correctly assigned, but US units are not: in particular, the Ohio and the Seawolf don't get assigned to their missions even though there is a lua script to assign both of them.
I can't upload the scenario for some reason (it says C:\fakepath\Pole Positions.scen is not supported) but it's the vanilla DLC just as downloaded from steam. If anyone who is familiar with events/scripts could tell me how to fix it it would be great.
Also there is another, minor issue but maybe it's intended: both russian and US subs have their patrol RoE set as "weapons free" against all unidentified submerged targets, regardless of side stance. They will fire on you as you get near them, thus bypassing the triggers that change side stance due to events. For the US, this means that as your sub approaches a russian one, they fire on you, becoming hostile. If you kill it, you get the message "good work, you killed one sub, now don't kill another one"... but when you gather enough evidence on russian activities you get the order to kill one sub, and if you do it you instantly fail. Funny thing is, you can prevent the russians from firing on you if you let them identify yourself... since their stance towards US is neutral. "Hey look there's a russian sub a few miles away, let's cavitate so they know who we are and don't shoot" (no such luck if you're playing russia because US has you as unfriendly and will always fire)
< Message edited by Grazyn -- 7/31/2017 9:03:02 AM >