If you want to see this in action head over to the World in Flames forum
A very complex code (going back to the late 90's, worked on by one developer (with a lot of help from beta testers, etc.) and the game is still in beta with bugs and issues almost three years after 'release'. No Ai either I should point out. Personally I have no issue with the current game state as it is still playable solitaire with you being both sides and NetPlay is getting there, but many others are very upset about it.
IIRC, AE took four years to develop AE from the original WitP code. So I would expect a redesign to take even longer. Some of us will not live that long lol.
Someone a while back wanted to invest some money to improve the game. When they found out what it would cost just to do the modifications, they bailed.
So the ONLY way a WitP v2 will be created in a timely manner is if a) someone on this forum gets a windfall of cash and b) has nothing better to do with it than spend about $1M USD to get it developed.
There is an old (outdated now) adage that there are three constraints to any undertaking, Cost, Quality, and Time (i.e. speed of the endeavor). You get to pick two of the three. The other is unbound. In other words, there is no limit of the remaining constant.
In World in Flames situation, Cost and Quality were chosen, so three years later, the game is still being developed. With no end in sight.
So without an AE v2 'sugar daddy' showing up, we will just have to live with what we have. As it is not going to get any better anytime soon.
Totally OT: Btw there actually is a site sugerdaddy.com Maybe someone could post there. I'd do it but my wife might (actually will) take a dim view of my activities regardless of the why
< Message edited by Numdydar -- 7/20/2017 1:51:50 PM >