What I was really referring to was the wargame made back in the 80's called "War of the Lance". It was made with this saga in mind. One of the best fantasy wargames I ever played and if it got a modern update with that same AI it would be awesome I think. ... Dave Landry and Chuck Koegal I think made the original game and it was made before its time I think.
Yes, War of the Lance was Landrey & Kroegel and was actually an oddball amongst their Civil War line (Battle of Antietam, Gettysburg the Turning Point, Rebel Charge at Chickamagua, Shiloh: Grant's Trail in West), which culminated in a still highly praised "Battles of Napoleon." But then again Sons of Liberty, kind of stuck out too!
I loved the system, but then again I also loved their previous system as shown in Operation Market Garden & Breakthrough in the Ardennes.
I really haven't gotten into their prior almost-hybrid (or "hybrid if you want") system as shown in Road to Gettysburg & Napoleon's Campaigns 1813 & 1815.
And of course, they originally called themselves "Tactical Design Group" and developed still-very early titles like Knights of the Desert and Battle for Normandy and Tigers in the Snow (not to be confused with HPS' Tigers on the Prowl or Matrix's Tigers on the Hunt *grin*).
When they broke up the band, it was a loss for SSI and myself, if not the world! Although Landrey went on to form Novastar and spit out scenario disks for the games (especially, if not exclusively for Battles of Napoleon), and I think Kroegel is still in charge now, over at Lock n Load games.
(note: Edited the >worst< of the typos)
< Message edited by E -- 7/20/2017 7:15:00 PM >
"Lose" is the opposite of "win." "Loose" is the opposite of "tight."
How exactly, are you "like" OMG? You weren't thinking it? You weren't exclaiming it? You were actually LIKE it?
How does that work?