operation brass drum - unrep

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tmoilanen
Posts: 97
Joined: Wed Oct 19, 2011 4:28 pm

operation brass drum - unrep

Post by tmoilanen »

is there a way to replenish missile supplies during the scenario? i'm getting 6 hours into the scenario and finding my stock of aim-120s exhausted, which effectively grounds the air wing.
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CCIP-subsim
Posts: 467
Joined: Tue Nov 10, 2015 6:59 pm

RE: operation brass drum - unrep

Post by CCIP-subsim »

I'm assuming the scenario creator might have done that on purpose - but no worries, you can just change that for yourself. Open up your save file in the editor (from the main menu, go "load existing scenario" down at the bottom), select the base, click on "Magazines" from the right-hand menu and then "Add Weapons" and find what you need.
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Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: operation brass drum - unrep

Post by Primarchx »

I built it that way. You need to use all the tools in the toolbox.
tmoilanen
Posts: 97
Joined: Wed Oct 19, 2011 4:28 pm

RE: operation brass drum - unrep

Post by tmoilanen »

ok...i was just wondering if there was an unrep available to replenish the missiles from the AO in the CVBG.
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