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West Berlin 2.0

 
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West Berlin 2.0 - 6/1/2017 1:24:31 PM   
The Plodder


Posts: 992
Joined: 7/28/2003
From: New Zealand
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I've been using QGIS for a while now while making the Situation Maps for CO2 and I'm in love with it. I've decided to abandon my hand made map of West Berlin and try and build a new version completely in QGIS. I'm using William's excellent tutorial to generate the fp9 data. I may have to do the finishing touches using PSP but I'm going to try and beautify it using QGIS. It's actually got some great options. Here's the initial map with the Berlin Wall. This would have taken me months to do by hand but I did this in an evening. I still need to adjust the water ways and delete the modern buildings.



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Gen. Montgomery: "Your men don't salute much."
Gen. Freyberg: "Well, if you wave at them they'll usually wave back."
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RE: West Berlin 2.0 - 6/1/2017 2:37:33 PM   
MikeJ19

 

Posts: 748
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Wow, looks really neat. Good luck. An urban battle sounds like a very good challenge!

(in reply to The Plodder)
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RE: West Berlin 2.0 - 6/1/2017 2:53:40 PM   
harry_vdk

 

Posts: 327
Joined: 6/10/2014
From: Drachten
Status: offline
Hi,

Is this useful? Somethig around 1990




Attachment (1)

< Message edited by harry_vdk -- 6/1/2017 2:54:49 PM >

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RE: West Berlin 2.0 - 6/1/2017 5:40:29 PM   
Capn Darwin


Posts: 6819
Joined: 2/12/2005
From: Newark, OH
Status: offline
Looks like a great map in the making. Welcome back Plodder!

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Back from Origins. Refreshed. Looking forward to next year already!

Website under construction

Cap'n Darwin aka Jim Snyder
On Target Simulation

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RE: West Berlin 2.0 - 6/1/2017 7:28:18 PM   
W1ll14m


Posts: 275
Joined: 3/27/2009
From: Eindhoven, the Netherlands
Status: offline
Great stuff, Plodder.
Southern Storm's map scanning also will make a less effort to go from a QGis map to map values, automating the detection of water/rivers.

William

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OTS "garden boy"

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RE: West Berlin 2.0 - 6/1/2017 8:06:33 PM   
zakblood


Posts: 15159
Joined: 10/4/2012
Status: online
sounds interesting and looks great, hope it goes well and thanks for sharing the shots

(in reply to W1ll14m)
Post #: 6
RE: West Berlin 2.0 - 6/2/2017 7:28:15 AM   
kipanderson

 

Posts: 364
Joined: 8/27/2001
From: U.K.
Status: online
Plodder,

fantastic.. congratulations on an outstanding map.

All the best,
kip.


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Post #: 7
RE: West Berlin 2.0 - 6/4/2017 12:43:22 PM   
Mad Russian


Posts: 13236
Joined: 3/16/2008
From: Texas
Status: offline
Looking good Plodder!!!

Nice to see you back!!

Good Hunting.

MR

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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to kipanderson)
Post #: 8
RE: West Berlin 2.0 - 6/16/2017 10:27:51 PM   
TheWombat

 

Posts: 469
Joined: 8/2/2003
Status: offline
Cool. Lived in Berlin twice during the Cold War (worked at Marienfelde 690th ESW Det 1 the last time). Be overestimating to see what goes on with this map, and hopefully a scenario.

(in reply to Mad Russian)
Post #: 9
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