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Is PC2 Going to Use Ideas from Amulet 2.0 Mod?

 
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Is PC2 Going to Use Ideas from Amulet 2.0 Mod? - 5/4/2017 6:21:30 PM   
JReb


Posts: 377
Joined: 9/18/2002
Status: offline
I'm guessing that you are already aware of that mod and all that it adds besides new units. There are so many things like dual purpose and elite units (not to be confused with SE units), better bridging engineers, etc. that should be seriously considered for PC2. The different camo types for elite and SE units is a great idea also.

I hope to see a lot of this in the new version.

Also, a suggestion, I would like to have a way to add units to a distinct battle group, easily identified by a symbol or perhaps a colored indicator. Maybe multi-select all units for the group and press'G' key to group them together, then assign a color / indicator for ID purposes. Its more for immersion than anything else, shouldn't affect game play.

Can't wait to see what you guys come up with. Thanks for all the hard work. PC2 is a must buy for me when released.

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MM3: CVN-70 USS Carl Vinson
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RE: Is PC2 Going to Use Ideas from Amulet 2.0 Mod? - 5/11/2017 10:03:48 AM   
IainMcNeil


Posts: 2656
Joined: 10/26/2004
From: London
Status: offline
I dont know this mod so if you want ideas included be sure to post them on the Panzer Corps 2 forum as they'll get missed here.

http://www.slitherine.com/forum/viewforum.php?f=464

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Iain McNeil
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Matrix Games

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