From: Fairbanks, Alaska
It's become clear in play-testing and in other's games using the Focus Pacific mod that there are some significant issues with the mod that need to be fixed. The most crucial of these issues is the fact that a hard-fought game of Focus Pacific will exceed the engine's ability to handle the number of aircraft pilots needed, which can break the game.
Also, when I created Focus Pacific, I did in a haphazard and piecemeal fashion, adding features and units on in an inconsistent manner. Organizationally within the mod, and with the units in game, this piecemeal nature can show through, especially in naming conventions and TOEs.
Moreover, Focus Pacific was built on a non-ideal starting platform - the Ironman scenario. This scenario wasn't tuned correctly for the Japanese economy, and had a Japanese naval OOB that didn't make sense for what Focus Pacific was intended to accomplish.
With all of that said, I'd like to do a ground-up re-write of the Focus Pacific mod, using the existing mod as a resource along with a better foundation.
*Start with a DBB Extended Map Scenario as the starting point, with stacking limits. The DBB scenarios, with their numerous ship additions and improved air model are a great starting point.
*Tone down allied air-power in Focus Pacific, both in number of fighter squadrons and in replacement airframes. There are far too many allied fighter squadrons in Focus Pacific, with France and USAAF being the biggest offenders.
*Remove the Allied Aircraft Purchase system, it takes up too many pilot slots, and aircraft numbers can be adjusted via replacement rates.
*Remove the Lend-Lease simulation. I live in Fairbanks, Alaska, so while adding lend-lease squadrons flying to IAP bases in the Soviet Union was fun and interesting for me, it was tedious and didn't need to be simulated (it also took up a lot of valuable pilot slots)
*Tone down the Dutch CD guns in Focus Pacific. They are just a bit too effective.
*Increase Japanese late-game naval power. Most of Focus Pacific's additions to the IJN are front-loaded to 1941, and I would like to see additional Japanese ships entering the game 1943-1945.
*Tone down the alt-history aircraft, such as the P-50 Skyrocket, so that they are not day-1 Zero killers.
*Add the Naval OOB from Focus Pacific
*Add the ground OOBs from Focus Pacifics, but in a less haphazard way with more attention to HQs, entry dates and TOEs.