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[FIXED B948] Helo still having problems prosecuting target

 
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[FIXED B948] Helo still having problems prosecuting target - 4/29/2017 6:41:43 PM   
kaburke61

 

Posts: 223
Joined: 9/25/2013
Status: offline
Hey Again,

so watch NAS #03. He changed "ignore plotted.." to no for localization, but he can't get over to the contact, which at this point has a very small POI(?) area. Even if I change him back to yes. He can't get over there. He keeps trying (wavering alot).
If you keep running it for awhile, his waypoint becomes a "leash", of which he is trying to get away from it but cant.

Also, take a look at the Nimrod (Sqn 01). He last builds (may just be coincidence) has been skirting the sub, unable to turn in to make a pass. I use to see that more frequently many moons ago, but it seems to be a little more prevalent now.

Thanks for looking guys.

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< Message edited by emsoy -- 4/30/2017 8:57:53 AM >
Post #: 1
RE: [B936.8] Helo still having problems prosecuting target - 4/30/2017 8:56:21 AM   
ComDev

 

Posts: 5741
Joined: 5/12/2006
Status: offline
Fixed B948 the helicopter issue, thanks!

The reason the Nimrod doesn't attack is because there is a torpedo in the water, i.e. a salvo has been generated for the sub. It will drop a torpedo once the first has hit or run out of steam.

< Message edited by emsoy -- 4/30/2017 8:57:39 AM >


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Developer "Command: Modern Air/Naval Operations" project!

(in reply to kaburke61)
Post #: 2
RE: [FIXED B948] Helo still having problems prosecuting... - 4/30/2017 4:43:16 PM   
kaburke61

 

Posts: 223
Joined: 9/25/2013
Status: offline
Thanks!

So a question came to mind seeing the fix.

What is the difference between code streams B936.X and B948?

(in reply to kaburke61)
Post #: 3
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