I want to make some new themed units for ATG, but I've found that I have no idea how to balance things. As such, I would like for someone to help me balance them for the game. Also I need help working with events, as I'd like to add in manpower, and make my games random generation friendly.
The options I'm going with in order of what I'd like to do to what I do not want to do are Gundam, 19th century, Star Wars, Halo, and perhaps Warhammer 40k. I'm sure I could do others if someone has a preference.
In theory, I could do a mash up of different sci-fi universes.
With the Gundam mod, it'll be about the clash between Zeon and the Federation of Earth on the ground during the One Year War, borrowing ideas specifically from the 08th MS team, and Mobile Suit Gundam 0079. This one will attempt to be more of an add on to the base game, adding in super heavy mobile suits. If I actually get through with this one, then I'll consider adding new races from different series, such as wing or seed, although I've only watched Universal Century stuff. I already have a list of mobile suits and vahicles from 0079 that would be included in the game, I just need stats.
With the 19th Century mod, it'll be a total conversion where it is more likely to capture or rout the enemy than to kill them, at least early on. If I did this mod, it would possibly go in timeline all the way to WW1. Obviously, this one will take a lot of work. I could make it a pure WW1 mod, detailing the change from a mobile war to trench warfare to a mobile war again. As with the Gundam mod, I already have a list of units that will be in the game, although that list is MUCH longer, and at times includes redundant units that's stats would change only slightly from unit to unit.
So yeah, if you are interested, friend me on steam, my username is the same, or post here. I am more likely to respond on steam though. If you want me to put up other ways to contact me, I will.
EDIT: I'm changing the name of the thread, since I decided what the theme of this mod will be.
Currently finished the RX78 line of mobile suits. They should be VERY over powered.
The first upgrade improves maneuverability and reaction time, increasing survivability. Health +25%
vs. Infantry 400/350
vs. Soft Mobile 400/350
vs. Artillery 400/350
vs. Armor 1000/875
vs. Aircraft 120/120
vs Mobile Suits 1250/1250
Still working on the RGM line, but I decided the base health should be around 60,000.
< Message edited by alomoes -- 4/11/2017 4:07:48 AM >