Anti-fighter weapons

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RogerBacon
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Anti-fighter weapons

Post by RogerBacon »

I've always assumed only point defense weapons and other fighters could shoot at fighters. Are there any other weapons that can damage fighters? I usually use missiles and I know they never fire at fighters.
On a related note, I was reading an old thread and found out that point defense weapons don't help against missiles at all. That came as a surprise. I mean I never saw them firing but I just assumed they were doing something anyway.
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btd64
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RE: Anti-fighter weapons

Post by btd64 »

Area weapons help, I think. Can't remember....GP
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RogerBacon
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RE: Anti-fighter weapons

Post by RogerBacon »

ORIGINAL: General Patton

Area weapons help, I think. Can't remember....GP
Of course. Thanks. I forgot about those after my first disastrous experience using them when I didn't know they affected my own ships too.
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Retreat1970
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RE: Anti-fighter weapons

Post by Retreat1970 »

Beams and Rail will shoot at fighters. PD only attacks fighters and shuttles.
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Kayoz
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RE: Anti-fighter weapons

Post by Kayoz »

ORIGINAL: General Patton

Area weapons help, I think. Can't remember....GP

IIRC, AoE weapons don't affect fighters. I'll have a play to test it, but I believe this was addressed in the forums a while ago.

Offhand, I suspect that Elliot didn't include fighters in AoE due to performance impact. And balance - since a swarm of carriers could be negated with a couple of AoE equipped ships swatting them all out of space at once.
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Unforeseen
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RE: Anti-fighter weapons

Post by Unforeseen »

Ugh Area weapons are horrible. Always killing allied ships..they are only useful for wiping out enemy trade hubs (Killing hundreds of private sector ships at the same time at a space port)
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