ORIGINAL: Hubert Cater
I can certainly understand the frustration and this is also entirely on me and my apologies for the continued delay as I too want to see these features in place as soon as possible.
For some background, internally these were never considered critical features to the game (the game is fully playable without these optional menu items), but during development we did agree that they would be very nice to have and our honest intention was to have them in game right from the start. However, "best laid plans" and we had to make a decision on whether to include the eventual text for these features into the manual or not.
One big reason we included the text was that we wanted the hard cover Manual to be as complete as possible as it is always a shame when a game is released and sees significant changes that then no longer match the printed text of the game.
However, on the flipside, I now see how this feels like you are receiving an incomplete product. Going forward, and to avoid this type of optic, perhaps it would make more sense for us to not mention or include features in any text until they are actually a part of the game. Again, I only mention this as these were never features that were considered critical to begin with.
That being said, and now that PBEM++ Multiplayer is out of the way, and that a number of essential fixes have been implemented, this is absolutely on my radar and in fact is something I'm already working on.
Hope this helps,
Thanks a lot for your detailed response and sorry that my posting sounded overly angry/frustrated, my bad.
I agree that what I'm looking forward is not a critical feature but when I read about it in the manual, I really liked it (I think it addresses a key issue many wargames have, which is making key indicators easily digestible without simply showing rows and rows of numbers) and was dissapointed when it was not part of the game .
I know that your team is a very small one and that you have to carefully pick "your battles" when working on the game (and I know that the financial payoff is not your main motivator.)
So, thanks for making this game, I'll install it now and will be looking forward to the next patches.
P.S. I get your point regarding the manual and agree that making a lot of changes (especially the ones you have already halfway integrated) later, especially since it's such a shame when the really nice hardbound manual is outdated quickly. I think the best approach (not that it'll always work) is to communicate what may be missing upfront, this way the customer can decided if it affects his/her purchase decision (for example, I never do PBEM, so the fact that this function was not in the release didn't bother me at all.)
< Message edited by Chuck B -- 3/23/2017 4:28:10 PM >