Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Extended Maps

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Extended Maps Page: [1]
Login
Message << Older Topic   Newer Topic >>
Extended Maps - 3/19/2017 7:19:01 PM   
ReadyR

 

Posts: 32
Joined: 5/17/2015
From: Ottawa, Canada
Status: offline
Currently enjoying my first 4 months of a Stock Campaign game. As I think ahead to my next game (I do intend to play my current one out) I would like to get an Extended Map working. I am at my wits end trying to install one on my test WITPAE game. I have been to DaBabes and followed the instructions there, but to no avail. (One of the issues here is that I cannot find the WPEN.bmp files that are required to unzip and put in the Art file. I find the WPEH files, and the data files...but not these) I have been to Big B's Shipyard, where incidentally I seem to be able to get the WPEN.bmp files. However, in all installs I try, Aden docked, anchored ships and aircraft and land units show up in a box a number of hexes out of Aden. I have seen some people describe similar issues...but have not been able to find a reference to what I might be doing wrong.

Grateful for any help this forum might have.
Post #: 1
RE: Extended Maps - 3/19/2017 7:24:49 PM   
BillBrown


Posts: 1441
Joined: 6/15/2002
Status: offline
The problem is that the scenario files and the map have to match. To use the extended map you will have to have an extended map scenario like DBB, or one from the RA series.

(in reply to ReadyR)
Post #: 2
RE: Extended Maps - 3/19/2017 8:36:55 PM   
ReadyR

 

Posts: 32
Joined: 5/17/2015
From: Ottawa, Canada
Status: offline
Thank you Bill. It seems so obvious once you have pointed it out...and I should have figured that out. All works fine now.

Many thanks!

(in reply to BillBrown)
Post #: 3
RE: Extended Maps - 4/28/2017 11:14:35 PM   
worr

 

Posts: 901
Joined: 2/7/2001
Status: offline
I've never used extended maps. I'm thinking of scenario 68 May 42.

But where do I start?

(in reply to ReadyR)
Post #: 4
RE: Extended Maps - 4/29/2017 12:43:36 AM   
BillBrown


Posts: 1441
Joined: 6/15/2002
Status: offline
What is scenario 68? Who made it?

(in reply to worr)
Post #: 5
RE: Extended Maps - 4/29/2017 1:48:47 AM   
worr

 

Posts: 901
Joined: 2/7/2001
Status: offline
http://www.matrixgames.com/forums/tm.asp?m=3315254

(in reply to BillBrown)
Post #: 6
RE: Extended Maps - 4/29/2017 1:56:12 AM   
BillBrown


Posts: 1441
Joined: 6/15/2002
Status: offline
No, it is a standard map scenario.

(in reply to worr)
Post #: 7
RE: Extended Maps - 4/29/2017 2:02:40 AM   
worr

 

Posts: 901
Joined: 2/7/2001
Status: offline
65 is yes. 68 is extended.

Or is this scenario not any good?

(in reply to BillBrown)
Post #: 8
RE: Extended Maps - 4/29/2017 2:15:10 AM   
worr

 

Posts: 901
Joined: 2/7/2001
Status: offline
http://www.matrixgames.com/forums/tm.asp?m=4223508

(in reply to worr)
Post #: 9
RE: Extended Maps - 4/29/2017 2:54:22 AM   
BillBrown


Posts: 1441
Joined: 6/15/2002
Status: offline
Yes, 68 is. Next time it would help if you put a link to the correct thread.

(in reply to worr)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Extended Maps Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.104