From: El Paso, TX
Thanks for letting me know what goes on. Here's the results of 2 minutes' work
Thanks, that will be very helpful!
In the category of "extreme minutiae", there is an island just south of Celebes called "Kalao", and for some odd reason it's the only island base hex on the map that can't be amphibiously invaded. You can see this for yourself by launching the December 8 scenario as Japan and directing one of your amphibious TFs to attack it - you'll get a "can't be done" message.
Anyway, can you spot anything unusual in the Hex codes associated with this location? I don't see "un-invadable island" listed for any of the codes, so it would be interesting to know if there is something there which is currently undocumented.
Edit: Looking at the MapGen installation instructions, it says "Designed to be unzipped to your WITP:AE main directory and run from there". However, the zip contains several folders and files, so that means they'll all mix in with the existing WitPAE file structure. For example, it's not intuitive that a subfolder called "DOCS" is associated entirely with MapGen. Anyway, if they could all be grouped in one subfolder, it would a nice improvement (i.e. just put the existing structure under a higher level directory called "MapGen" or something similar).
< Message edited by Kull -- 1/15/2018 2:08:08 AM >