Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Why can't someone make a New Moo

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> Why can't someone make a New Moo Page: [1]
Login
Message << Older Topic   Newer Topic >>
Why can't someone make a New Moo - 2/23/2017 5:19:36 PM   
ezz

 

Posts: 783
Joined: 7/4/2004
Status: offline
The reviews for the version of Master of Orion are woeful.
http://store.steampowered.com/app/298050/#app_reviews_hash

The early reviews, players with a few hours, are positive. The later reviews harp on about poor AI. Poor design choices. poor combat. This was obvious once the first few videos came out of early access. This was another designer attempting to make their own version of MOO.

well designers. here's the thing. No one wants YOUR version of Moo 1 or 2.
Moo3 already proved that. proved it so well that it became an object lesson in the gaming industry for how to really, really mess up.

How hard can it be to just make the game again? With a modern graphic and UI. Some new ship designs. Some new tech. New planet options, asteroids, aliens..whatever.. Make the colonising a bit tougher if you must. But essentially, just stop messing around and make the same damn game.



Post #: 1
RE: Why can't someone make a New Moo - 2/23/2017 5:23:23 PM   
Qwixt


Posts: 901
Joined: 6/19/2006
Status: offline
With all remakes, if they just give you a graphical upgrade and everything else is the same, then people complain. If they change one thing, people complain. Nostalgia is a killer. Those old games were not perfect either.

So my advice is, if you want to play Moo or Moo 2, then play it. It still works with DOSBOX.

(in reply to ezz)
Post #: 2
RE: Why can't someone make a New Moo - 2/23/2017 5:38:56 PM   
wings7


Posts: 4591
Joined: 8/11/2003
From: Phoenix, Arizona
Status: offline

quote:

ORIGINAL: Qwixt

With all remakes, if they just give you a graphical upgrade and everything else is the same, then people complain. If they change one thing, people complain. Nostalgia is a killer. Those old games were not perfect either.

So my advice is, if you want to play Moo or Moo 2, then play it. It still works with DOSBOX.


+1 - Hopefully the next version will be better...

_____________________________

Please come and join and befriend me at the great Steam portal! There are quite a few Matrix/Slitherine players on Steam! My member page: http://steamcommunity.com/profiles/76561197988402427

(in reply to Qwixt)
Post #: 3
RE: Why can't someone make a New Moo - 2/23/2017 6:01:29 PM   
DonCzirr


Posts: 264
Joined: 10/3/2014
Status: offline
Another + 1

I play the GOG version which is not bad. Crashes fairly often so you just need to save more frequently.

But I too have hoped for such things as ezz posted - my main wish for a remake would be to expand the map area for tactical combat ....

Ezz - you may want to head over to spacesector.com - they have something called Project Space Sector which may come a lot closer to what true MOO fans want ...



_____________________________

Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

http://www.facebook.com/KurtvonKnispel

(in reply to wings7)
Post #: 4
RE: Why can't someone make a New Moo - 2/23/2017 7:14:40 PM   
ezz

 

Posts: 783
Joined: 7/4/2004
Status: offline
i have moo 1 and 2 .
Have had them for years.

Still prefer original Moo2 to most other 4x4s. Despite its ancient origins its still a good game.

People complain about remakes not just because they don't look right. But because they don't play right.

(in reply to Qwixt)
Post #: 5
RE: Why can't someone make a New Moo - 2/23/2017 7:22:07 PM   
ezz

 

Posts: 783
Joined: 7/4/2004
Status: offline
"Is the SPIRITUAL SUCCESSOR to Moo2" on the front of the webpage made me cringe.

However ...

"Don’t you worry, the tactical combat is turn-based, and we addressed the issues you raise about the micro hell in our design.

If you liked MoO2’s combat system, then you’re gonna love this! :)

Again, our goal is to capture the feel of Master of Orion 2 and still manage to offer something new, never sacrificing what made MoO2 special in the first place."


..cheered me up.

(in reply to DonCzirr)
Post #: 6
RE: Why can't someone make a New Moo - 2/23/2017 7:46:34 PM   
Matti Kuokkanen

 

Posts: 2661
Joined: 4/2/2004
Status: offline
quote:

ORIGINAL: ezz

People complain about remakes not just because they don't look right. But because they don't play right.

They don't seem to complain about Panzer Corps, which is remake of Panzer General.

[edit]
And THAT + nostalgia are problems with remakes. Take XCOM: Enemy Unknown. Bloody good game, but advertised as remake of X-COM (UFO Defense) series, down to similarity of the title, is luggage which drags the game down. But for some reason Panzer Corps, SPWAW, and (Win)SPWW2 don't suffer as much from this syndrome...

< Message edited by Matti Kuokkanen -- 2/23/2017 7:51:11 PM >


_____________________________

You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars

(in reply to ezz)
Post #: 7
RE: Why can't someone make a New Moo - 2/23/2017 7:57:24 PM   
Zorch

 

Posts: 3322
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: ezz

i have moo 1 and 2 .
Have had them for years.

Still prefer original Moo2 to most other 4x4s. Despite its ancient origins its still a good game.

People complain about remakes not just because they don't look right. But because they don't play right.

+1

(in reply to ezz)
Post #: 8
RE: Why can't someone make a New Moo - 2/24/2017 5:02:06 AM   
Greybriar


Posts: 895
Joined: 2/9/2007
Status: offline
I believe the trendy word is "reimagining" these days, is it not? They didn't do any better with the latest Master of Orion than the many attempts to make a "spiritual successor" for Master of Magic.

And isn't Panzer Corps a clone rather than a remake of Panzer General?

But I suppose it's all a matter of semantics.

< Message edited by Greybriar -- 2/24/2017 5:26:56 AM >


_____________________________

This war is not about slavery. --Robert E. Lee

(in reply to Zorch)
Post #: 9
RE: Why can't someone make a New Moo - 2/24/2017 6:21:17 AM   
Jim D Burns


Posts: 3670
Joined: 2/25/2002
From: Salida, CA.
Status: offline
I know a lot of people slam the game because of the multiplayer semi-DRM on a GoG title. But if you are like me and only play it single player, this title is a pretty accurate recreation of the original MOO.

Norton allows me to permanently block the attempted communication with a server at game launch so no worries about them spying on my PC. In fact many games today try and contact servers at launch including a lot of Matrix titles (Norton blocks them all), so I'm not sure why this title gets so much hate about it compared to others. I guess the fact multiplayer is pretty much dead unless you allow them to spy is at the core of the issue.

Jim


https://www.gog.com/game/master_of_orion

< Message edited by Jim D Burns -- 2/24/2017 6:22:10 AM >


_____________________________


(in reply to ezz)
Post #: 10
RE: Why can't someone make a New Moo - 2/24/2017 4:56:52 PM   
Matti Kuokkanen

 

Posts: 2661
Joined: 4/2/2004
Status: offline
quote:

ORIGINAL: Jim D Burns

Norton allows me to permanently block the attempted communication with a server at game launch so no worries about them spying on my PC.

What details do they spy anyway?

_____________________________

You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars

(in reply to Jim D Burns)
Post #: 11
RE: Why can't someone make a New Moo - 2/24/2017 5:12:04 PM   
LarryP


Posts: 3493
Joined: 5/15/2005
From: Carson City, NV
Status: offline
I have the newest version of MoO and it is boring. It's just empty. I have all the versions and they are all better than the latest as far as game play, except for MoO3 maybe. It's a weird one.

They went overboard on the audio and visuals compared to game play.

(in reply to Matti Kuokkanen)
Post #: 12
RE: Why can't someone make a New Moo - 2/24/2017 10:53:08 PM   
Qwixt


Posts: 901
Joined: 6/19/2006
Status: offline

quote:

ORIGINAL: LarryP

I have the newest version of MoO and it is boring. It's just empty. I have all the versions and they are all better than the latest as far as game play, except for MoO3 maybe. It's a weird one.

They went overboard on the audio and visuals compared to game play.


Moo3 is like Fallout 3 where you ask the devs, "Have you played the previous games?"

(in reply to LarryP)
Post #: 13
RE: Why can't someone make a New Moo - 2/26/2017 3:24:20 PM   
Zorch

 

Posts: 3322
Joined: 3/7/2010
Status: offline
Armada 2526 is the closest thing to MoO that I know of.

(in reply to Qwixt)
Post #: 14
RE: Why can't someone make a New Moo - 2/26/2017 4:54:20 PM   
LarryP


Posts: 3493
Joined: 5/15/2005
From: Carson City, NV
Status: offline
I've got Armada and I don't really like it. It's kind of a weird acting game and not real easy to understand. I'm just an idiot though.

(in reply to Zorch)
Post #: 15
RE: Why can't someone make a New Moo - 2/26/2017 5:40:35 PM   
ezz

 

Posts: 783
Joined: 7/4/2004
Status: offline
I don't like it either. REALLY didn't like it.
Gave it away soon after purchase.

Polaris Sector had promise. But it misses.

(in reply to LarryP)
Post #: 16
RE: Why can't someone make a New Moo - 2/26/2017 7:06:34 PM   
LarryP


Posts: 3493
Joined: 5/15/2005
From: Carson City, NV
Status: offline
Do you like Stellaris? I do but the help wiki inside the game won't work for me. I saw in their forums that others had the same issue and they have not fixed it yet. Probably won't either.

(in reply to ezz)
Post #: 17
RE: Why can't someone make a New Moo - 2/26/2017 7:36:17 PM   
Rosseau

 

Posts: 1919
Joined: 9/13/2009
Status: offline
LarryP is accurate about the latest MOO. It's not a horrible game, just "streamlined." I've had a bit of fun with Stardrive II despite the scathing reviews.

Stellaris is good and will be awesome one day, plus we have the Distant Worlds family of games.

(in reply to LarryP)
Post #: 18
RE: Why can't someone make a New Moo - 2/26/2017 7:57:52 PM   
ezz

 

Posts: 783
Joined: 7/4/2004
Status: offline
I have ordered Cd because it was 1/2 steam price. But am now hoping I can get the star trek mod to work. It seems pretty good.

https://www.rockpapershotgun.com/2017/02/22/stellaris-star-trek-new-horizons-mod/

(in reply to ezz)
Post #: 19
RE: Why can't someone make a New Moo - 2/26/2017 8:20:39 PM   
LarryP


Posts: 3493
Joined: 5/15/2005
From: Carson City, NV
Status: offline
I've read this New Horizons mod is very good.

< Message edited by LarryP -- 2/26/2017 8:21:09 PM >

(in reply to ezz)
Post #: 20
Page:   [1]
All Forums >> [General] >> General Discussion >> Why can't someone make a New Moo Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.244