From: Madrid, Spain
I think you'll find the two agree and that RAW7 Surprise rules tell you that organized but surprised naval units are rolled for.
That's what I remembered, but going to RAW 7 I couldn't find that. Although the text in the Tutorial means that overrun naval units are rolled for, regardless of their organization status, and this is not true in general terms. I will try to post what I found related to this in RAW7 later.
EDIT: I found the text. But as I said before, what is in the tutorial, in truth only applies to these two cases: Vichy and Surprise.
About the SS winterized, it was simply a matter of interest, not trashing or argumentative, to show that the change in 2D10 pre-dated RAW7. In fact the change was made because players (or the designer, or both) had found the opposite of your experience. It was the Germans that were too powerful with the SS being winterized.
Edit: Not that the Germans were too powerful everywhere, but could be at places that really counted, like Leningrad and Rostov.
Maybe the GE are overpowered against USSR in the game, this is debatable. Could be true. But in winter, if the URSS player can put together 5 or 6 winterized corps they can more than compensate the snow penalty and the enemy armor, for example would not have the defense bonus because of the climate.
In general, aside of some scattered actions, I consider this overestimate the real USSR capabilities. I have had like 7 or 8 winterized russian units counteratack in a snow impulse and blow away one armor unit of mine. Is that realistic?
And after a normal scrap the USSR player many times has a 30% increasing to 50% maybe of winterized units, especially after the arrival of siberians.
OTOH, the SS are like 3 or 4 units along the game not countimg the garrisons or national militias, for obvious reasons (difficulty to move and double garrison value). So it could not unbalance the game, just soften some edges anyway.
< Message edited by Joseignacio -- 2/21/2017 1:55:25 PM >