From: Central Texas
Nowhere can I find any mention of how this game actually resolves combat. Does it take into account armor thickness, trajectory and shell size? Morale and national doctrine? How is off-map artillery zeroed in, i.e what is the spread on a barrage and how does it vary from nation to nation and by caliber/range? There is a lot of unanswered stuff about the game. Having never played ASL, comparing it to that game does not help. The things that stick in my mind from comments on the net are: (1) Poor UI that gives inadequate on-screen info about units and (2) Poor AI, especially on offense. Before I shell out $50 I need better info than Matrix provides on its game description page.
< Message edited by solops -- 2/12/2017 3:37:48 AM >
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