I would like to start another game of Focus Pacific. This will be version 1.05
These are the recommended settings and house rules that the author of the mod has provided.
I do not want to use any others.
While you can play Focus Pacific however you'd like, several design features in Focus Pacific are based around the following settings:
Reliable USN Torpedoes: OFF - Focus Pacific includes a system that allows the allied player to upgrade their US sub fleet to use a slightly more reliable torpedo, and relies on this setting to be OFF to work.
No Unit Withdrawals: ON
Player Defined Upgrades: ON
Realistic R&D: ON (However, Allied air-power is MUCH stronger in Focus Pacific than in stock. Players may decide to allow Realistic R&D OFF if they feel that the expanded reinforcements and better air-frames in Focus Pacific the allies receive need to be balanced by greater Japanese flexibility in their own production)
Advanced Weather - ON
Historical 1st turn - OFF
Recommended Focus Pacific House Rules - Scenario 71 & 72:
*The allied player will begin to receive Soviet Lend-Lease aircraft in the fall of 42 in Alaska. These squadrons should not be used for any mission types. Instead, they should be transferred along the historical Lend-Lease path from Alaska to Uel-Kal, Seymchan, Yakutsk, Kirensk, and finally to Krasnovarsk. There the squadrons should be disbanded, adding the Lend-Lease planes into the Soviet aircraft pool.
*Allied heavy bombers may not be based out of Soviet controlled bases.
*No Japanese warp invasions.
*No CV hunting until 12/9/41.
*On turn one, the Allied player can issue orders to any TF at sea or any Chinese LCU's/Air units, but may not create new task-forces, move non-Chinese forces or give attack orders to any non-Chinese air unit.
*Players may not buy out Infantry, Artillery or Armor to unrestricted Air HQs.
I would be willing to revise the setting for Realistic R&D to OFF to help the Japanese player.
The other settings would include:
Auto Sub Ops: OFF
Set all facilities to expand at start: OFF
Auto upgrade ships and air groups: OFF
Accept air and ground replacements: OFF
shoe combat animations: ON
Show combat summaries: ON
Show clouds: ON
Please note that this will be a wild and wide open game.
I can mostly do one turn per day with some days more. I understand that real life does interfere
and that a turn per day is not always possible, I only ask for an email telling me a turn will not
< Message edited by BillBrown -- 1/23/2017 5:28:25 PM >