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All hail the USS Argonaut

 
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All hail the USS Argonaut - 1/5/2017 2:01:06 PM   
Encircled


Posts: 1665
Joined: 12/30/2010
From: Northern England
Status: offline
Full campaign as of 18 July 1942 against Rev Rico, she has sunk or damaged the following

PB Teiho Maru
xAK Samarang Maru
xAK Ayo Maru
xAK Tanan Maru
PB Surebiku Maru
xAK Taihei Maru
PB Sureboko Maru
xAK Gozan Maru
xAK Nitihu Maru

No other sub of mine has got close to that, so I'm putting off changing into an SST as she's been so successful.

Keeping me going through the dark days!





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RE: All hail the USS Argonaut - 1/5/2017 2:45:00 PM   
Disco Duck


Posts: 491
Joined: 11/16/2004
From: San Antonio
Status: offline

quote:

ORIGINAL: Encircled

Full campaign as of 18 July 1942 against Rev Rico, she has sunk or damaged the following

PB Teiho Maru
xAK Samarang Maru
xAK Ayo Maru
xAK Tanan Maru
PB Surebiku Maru
xAK Taihei Maru
PB Sureboko Maru
xAK Gozan Maru
xAK Nitihu Maru

No other sub of mine has got close to that, so I'm putting off changing into an SST as she's been so successful.

Keeping me going through the dark days!





Ok I am impressed. But where is she patrolling?


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There is no point in believing in things that exist. -Didactylos

(in reply to Encircled)
Post #: 2
RE: All hail the USS Argonaut - 1/5/2017 2:48:51 PM   
Encircled


Posts: 1665
Joined: 12/30/2010
From: Northern England
Status: offline
Somewhere in the Pacific

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RE: All hail the USS Argonaut - 1/5/2017 3:26:46 PM   
bradfordkay

 

Posts: 8554
Joined: 3/24/2002
From: Olympia, WA
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I love her minelaying capabilities and so do not want to change her over to an SST. I only wish that there was an upgrade choice to leave her as a minelaying submarine which is equipped with radar like all the others subs.

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fair winds,
Brad

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RE: All hail the USS Argonaut - 1/5/2017 4:19:14 PM   
Ian R

 

Posts: 1580
Joined: 8/1/2000
From: Sydney
Status: offline
quote:

ORIGINAL: bradfordkay

I love her minelaying capabilities and so do not want to change her over to an SST. I only wish that there was an upgrade choice to leave her as a minelaying submarine which is equipped with radar like all the others subs.



To have this available, I think all you need to do is set up a varied Argonaut class in the editor that is either a conversion or upgrade of starting Argonaut (whatever the change to SST is, use the alternative process). If setting a conversion, type the class slot details from/to in the box on the lower right and hit the bind button. Job done.

Edit - I think you can set up alternative conversion options, but only one "pure upgrade" path.

< Message edited by Ian R -- 1/5/2017 4:25:10 PM >


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"You may find that having is not so nearly pleasing a thing as wanting. It is not logical, but it is often true."
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Ian R

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RE: All hail the USS Argonaut - 1/6/2017 9:24:23 AM   
Encircled


Posts: 1665
Joined: 12/30/2010
From: Northern England
Status: offline
quote:

Ok I am impressed. But where is she patrolling?


My opponent has gone for Oz in a big way, so Argonaut is taking advantage around the resource convoys between Shikura and Toyohara to the HI

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RE: All hail the USS Argonaut - 1/6/2017 6:04:18 PM   
bradfordkay

 

Posts: 8554
Joined: 3/24/2002
From: Olympia, WA
Status: offline

quote:

ORIGINAL: Ian R

quote:

ORIGINAL: bradfordkay

I love her minelaying capabilities and so do not want to change her over to an SST. I only wish that there was an upgrade choice to leave her as a minelaying submarine which is equipped with radar like all the others subs.



To have this available, I think all you need to do is set up a varied Argonaut class in the editor that is either a conversion or upgrade of starting Argonaut (whatever the change to SST is, use the alternative process). If setting a conversion, type the class slot details from/to in the box on the lower right and hit the bind button. Job done.

Edit - I think you can set up alternative conversion options, but only one "pure upgrade" path.


That would require a restart. I don't want to replay the first few months of the war right now... but it is a thought for future games, thanks!

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fair winds,
Brad

(in reply to Ian R)
Post #: 7
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