Vengeance: A Global War AAR (DQ2004 AAR#3)

Post descriptions of your brilliant successes and unfortunate demises.

Moderator: Shannon V. OKeets

Post Reply
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

Hello all and welcome to the new year.
A year which will involve the death of many pixels worth of units.
It is sad, but vengeance is necessary.

Vengeance for all the wrongs visited upon us by the Western Imperial powers. One by one, we will have our revenge.
I speak to you now of course on behalf of the Axis powers, and when I tell that never in all of known history has one group of nations been so mistreated by another group as has ours, then you'll understand our hunger for this vengeance.

Japan has of course begun its campaign already to secure an empire worthy of the name. China, which has already proven its inability to effectively govern itself, is to be the first victim, oops did I say victim? I meant of course lucky recipient of Japanese rule.
For Germany, they must of course redress that dreadful wrong of Versaille, and to do that it is clear that Poland must go, regardless of any other consequences.
Italy has apparently some vague lofty goals of dominion but who cares really.

And now the serious part:
This AAR is my first that is between two players, as a warm up we played the new Fatal Alliances game. Naturally things didn't go well. My opponent was playing the Central Powers who began by concentrating on Russia and did not even attack in the West until much later. Thus Russia was defeated rapidly, falling to revolution in early 1916, allowing a German attack in the west in full strength later that year. Italy suffered a series of defeats eventually surrendering in mid-1917 quickly followed by a collapsing France (despite the arrival of large quantities of US forces).
At this point the game was declared to be over.
So I've now persuaded my friend to play MWiF, although our hopes that the ease of administration (no counting of factories, resources etc) would quicken play has proven to be a false one.
At the moment we are lucky to get through one 'turn' per gaming session (hotseat). If it is a Nov-Dec or Jan-Feb turn sometimes we manage both in one session. We are not playing by email.

My friend (lets call him Bomber Harris) has only played WiF once before, and that was over a decade ago, so it barely counts. But Fatal Alliances successfully introduced him to the general game mechanics, unit types etc.
Given that I haven't played a real opponent in WiF for a very long time too, I expect we'll make lots of mistakes.
But given my defeat in Fatal Alliances, naturally, I require revenge!!

This AAR will not be like some other reports. I won't be posting a screenshot of every battle, every dice roll. Just the significant events and a few GiFs. Enjoy.

Right so to start with here is the ongoing war in China, with the overall situation at the start of Sep/Oct 39:

Image
Attachments
003Overal..ewsetup.jpg
003Overal..ewsetup.jpg (2.57 MiB) Viewed 1162 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

As you can see from the setup, Bomber Harris was fairly conservative, and the Japanese were planning to take out the nest of Communists in the north.
Their plans were to last a very short time.
Here is a closer view of the setup in the north:

Image
Attachments
002North..nasetup.jpg
002North..nasetup.jpg (2.6 MiB) Viewed 1155 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

And this view shows the south of China (obviously).
The advantage in setting up second shown clearly in this case!

Image
Attachments
001South..nasetup.jpg
001South..nasetup.jpg (2.58 MiB) Viewed 1157 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
Courtenay
Posts: 4387
Joined: Wed Nov 12, 2008 4:34 pm

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by Courtenay »

Would you mind comments on your game?
I thought I knew how to play this game....
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

ORIGINAL: Courtenay

Would you mind comments on your game?
Comments are more than welcome, however I must warn you that images may well be posted some time after the turns have played out, so advice on what 'should have been done' will be pretty superfluous.
This game actually started some time ago, and I already have nearly 100 images to post!!

Cheers
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

So now we must move from the East to the main game, primarly, that of Germany's revenge!
First up we have to have Danzig and central Prussia back in the Reich. Obviously.

Our inexperienced opponent managed to make several blunders in his setup, and thus buoyed with confidence, the Panzer divisions (and some other forces that weren't so important) smashed their way into the heart of Poland.

As you can see, we were able to launch attacks on all three key cities immediately - however it was then that disaster struck!
The defenders of Lodz were made of much tougher stuff than we anticipated (we rolled a four - 2D10)!!
Instead of conquering Poland in a single impulse we were doomed to sit it out and wait for almost two months!
Even worse, the battle for the city of Danzig was a slaughter, with all forces involved being wiped out, attacker and defender alike!
Not a good start to our vengeance at all...
For the remainder of Sep/Oct 1939 the weather remained woeful, and no further assault was possible. Poland, against all expectations, had held out.

Image
Attachments
PolandSepOct39.gif
PolandSepOct39.gif (2.33 MiB) Viewed 1156 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
Orm
Posts: 27863
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by Orm »

How did you get that panzer between Poznan and Lodz on the first impulse?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

ORIGINAL: Orm

How did you get that panzer between Poznan and Lodz on the first impulse?
No idea.
I think there was a bug or two, to be honest.
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

Returning to the boring Chinese front, thanks to the total lack of decent weather the Japanese were able to do very little.
They advanced into a few abandoned Chinese cities, a situation that the population of the United States seemed to care sod all about.
This shows the two moves in the North:



Image
Attachments
02-Norther..-Sep-Oct.gif
02-Norther..-Sep-Oct.gif (1.29 MiB) Viewed 1156 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
Mayhemizer_slith
Posts: 9137
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by Mayhemizer_slith »

Good to see new AAR here!
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

And in the South, the Chinese that had found themselves nowhere near any Japanese at all, headed towards the enemy.
In hindsight, this was to prove something of a mistake.

Image
Attachments
03-Souther..-Sep-Oct.gif
03-Souther..-Sep-Oct.gif (1.2 MiB) Viewed 1160 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

Now, I know what you're thinking.
Surely, if Poland was going that badly, things were better elsewhere?
Well... no.

The Germans had an aggressive setup with which it was planned to make a first turn attack into Belgium and try to take out France very quickly.
However, the lousy weather quickly put paid to that.
Eventually, the weather improved just a smidgeon and the OKW decided to risk a rain-soaked attack into Belgium. Once again our opponent, Bomber Harris, opted for an odd setup and the opportunity was rife for the Wehrmacht to smash them aside in moments, Liege falling to the initial attack.

Image
Attachments
04FranceSepOct39.gif
04FranceSepOct39.gif (1.18 MiB) Viewed 1159 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

Despite all our hopes, however, the turn came to a devastatingly quick end.
Belgium wasn't conquered, Poland wasn't conquered, Japan had barely moved an inch, and the Axis were off to a terrible start.
Here are the losses for the turn. The Polish aircraft, whilst here as losses, were actually interned.

Image
Attachments
014Losses..sreally.jpg
014Losses..sreally.jpg (564.27 KiB) Viewed 1158 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
warspite1
Posts: 41916
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by warspite1 »

ORIGINAL: DQ2004

ORIGINAL: Orm

How did you get that panzer between Poznan and Lodz on the first impulse?
No idea.
I think there was a bug or two, to be honest.
warspite1

Which version are you using? That's a big one.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

Reinforcements for Nov-Dec 1940:

Image
Attachments
015Reinfo..vDec40.jpg
015Reinfo..vDec40.jpg (743.61 KiB) Viewed 1158 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

ORIGINAL: warspite1
ORIGINAL: DQ2004
warspite1

Which version are you using? That's a big one.

It was the latest public Beta test version at the time. Its since been updated.
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

The very insignificant changes that are Global control at the end of the Sep/Oct 1939 turn:

Image
Attachments
016Global..39crop.jpg
016Global..39crop.jpg (641.14 KiB) Viewed 1158 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

Global control showing the Axis powers.
I assure you that things will improve!! (lets face it they can hardly be worse)

Image
Attachments
017Global..pOct39.jpg
017Global..pOct39.jpg (556.66 KiB) Viewed 1159 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

For the second turn of the game the Allies won the initiative.
Not helpful.
The rain persisted too, causing much gnashing of teeth on the part of yours truly, the Axis player.
But Bomber Harris' inexperience continued, with some odd decisions.
As you would expect the French moved into as-yet-unconquered Belgium, but although the Brussels militia had appeared in that city, he chose not to reinforce it, leaving Belgium doomed.

Image
Attachments
018French..oddcrop.jpg
018French..oddcrop.jpg (2.13 MiB) Viewed 1159 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
User avatar
DQ2004
Posts: 819
Joined: Sun Sep 29, 2013 1:29 am
Location: Hobart, Tasmania

RE: Vengeance: A Global War AAR (DQ2004 AAR#3)

Post by DQ2004 »

In Poland, with all units now freshly reorganised, a new and much bigger assault was possible, and despite the rain, quickly launched.
The poor Poles did not have a chance.
Poor? Of course, this is part of our revenge!
Finally a small bit of justice is done! Now we must deal with these pesky French and English.

Image
Attachments
019German..llycrop.jpg
019German..llycrop.jpg (2.83 MiB) Viewed 1159 times
"Look at you - you have HORSES! What were you thinking?!?" - Paratrooper David Webster
Post Reply

Return to “After Action Report”