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Hotfix 1.09.02 file for public beta users

 
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Hotfix 1.09.02 file for public beta users - 12/30/2016 6:38:06 PM   
Joel Billings


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Attached you'll find a hotfix zip file for those of you using the public beta version. This contains a 1.09.02 public beta version exe file. Just unzip this into your Gary Grigsby's War in the East directory that contains your exe file. We hope to have a normal public beta installer update available by the middle of January once Matrix returns from their holiday break. Thanks to morvael for his continued work on WitE. Here's his changelog for this version:


New features
1. Changed the way current turn losses are calculated and displayed. No longer they are reset after the first visit to the losses screen. Current turn losses (for both players) are now automatically reset at the start of each logistics phase. However, previous values of current turn losses are recorded just before that reset, and are added to the current values in the appropriate column on the losses screen. This means that for every player current turn losses show losses incurred since the start of the enemy player’s logistics phase. Unfortunately, due to data constraints current turn losses for individual ground elements and aircraft include only the losses since the start of last logistics phase. This information may not be accurate during the first two player turns for ongoing games.
2. Half of elements damaged during the current turn will no longer sometimes count as losses for the purposes of victory calculations, only permanent losses will count.
3. Reduced the chance of manpower factories being lost when a city suffered damage or (especially) was captured.
4. Occupied city manpower attrition will now happen only to German cities before 1/45, and Soviet cities (with the exception of cities considered to be part of Finland and Rumania) before 1/43.
5. Axis player will now get information about the total population that has migrated in their logistics phase log, just like the Soviet player. Also, both sides will now get information about the total population that is missing. This information may not be accurate for ongoing games.
6. Increased maximum shipping and amphibious capabilities of both sides by 50% to take into account increased unit load costs. The speed at which shipping and amphibious points are accumulated was not changed.
7. German aircraft production will be no longer reduced to 75% of ground production in 1945.
8. Reverted new feature #10 and #16 from 1.09.01, since they reduced bombing efficiency too much and altered inter-plane type balance.

Bug fixes
1. Fixed a bug where the number of damaged men was fluctuating up and down while combat was observed on higher message level setting. The game will no longer try to add an estimate of men that may become disabled once damaged elements will be lost or returned to the pool during next friendly logistics phase. Only really disabled men will now count as damaged.
2. Fixed a bug where only the last set of AA weapons fired was displayed in combat report, when multiple flights (batch of planes from a single air group) flew during a single air mission.
3. Fixed a bug where scroll button would not appear on offline combat report for city bombing missions. It should now appear more often, but there is no guarantee it will work every time.
4. Fixed a bug where hidden log was exported to the text file.
5. Fixed a bug where the percentage of supply on hand at the start of resupply was unnecessarily doubled.
6. Fixed a bug where HQ units (including air bases and rail repair units) were forcing partisans to relocate upon being unloaded.
7. Fixed a bug where isolated city manpower attrition might have been improperly calculated in case of multiple manpower factories in the same city, and also recorded as lost by a wrong player.
8. Fixed a bug where damaged (or captured) city manpower attrition might have been recorded as lost by a wrong player.
9. Fixed a bug where occupied city manpower attrition for Axis cities happened during Soviet logistics phase.
10. Fixed a bug where truck changes might not have been properly recorded for some withdrawing Soviet units (though they rarely withdraw, at least in campaigns).
11. Fixed a bug where entrained combat units that have retreated from battle were not detrained.
12. Fixed a bug where it was possible to move units stopped at sea to an adjacent land hex using normal movement, bypassing amphibious restrictions.
13. Fixed a bug where it was impossible to continue naval/amphibious movement of units stopped at sea.
14. Fixed a bug where it was possible to unload units at sea.
15. Fixed a bug where Soviet motorized divisions were not given new number upon being reformed as or upgraded to rifle divisions, if there already was another rifle division with the same number.
16. Fixed a bug where it was impossible to assign an existing support unit from higher HQ(s) using the “ASSIGN” function, if that support unit’s TOE was not yet available.
17. Fixed a bug where depleted units were not automatically relocated (or destroyed if isolated) like routed units, and could be attacked, but didn’t show up in battle report (resulting in battles with no one, if all of the defending units were depleted).


Attachment (1)

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RE: Hotfix 1.09.02 file for public beta users - 12/30/2016 7:12:34 PM   
morvael


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This was supposed to be a Christmas present, but I took extra time to make sure it works properly, so now it's more of a New Year's gift

(in reply to Joel Billings)
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RE: Hotfix 1.09.02 file for public beta users - 12/30/2016 11:57:13 PM   
Icier


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I am the bearer of bad news...application wont work if you dont have a steam link on your computer.

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RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 12:38:35 AM   
Icier


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installed steam...just loaded the hotfix in...only want to confirm the its only the exe file that is changed to 1.09.02

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RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 3:35:59 AM   
JamesM

 

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I have the same issue, I get a Fatal Error Code#801

(in reply to Icier)
Post #: 5
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 7:03:37 AM   
morvael


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quote:

ORIGINAL: Ice

installed steam...just loaded the hotfix in...only want to confirm the its only the exe file that is changed to 1.09.02


Yes, only exe (there was also translation file, but it will come with proper installer).

(in reply to Icier)
Post #: 6
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 7:05:57 AM   
morvael


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quote:

ORIGINAL: Ice

I am the bearer of bad news...application wont work if you dont have a steam link on your computer.


Sorry to hear that, with over 200 Steam games I don't have a machine where it is not installed. Anyway, the released .exe files are built by Helpless and he's away now, so I'm afraid you need to find a workaround (install Steam) for now, as I can't help you.

(in reply to Icier)
Post #: 7
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 9:36:25 AM   
Denniss

 

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Can't confirm this Steam issue here - tested on a XP and Win7 VM with no Steam installed.
Just to confirm - you had the file unpacked and overwritten the original game executable ?

(in reply to morvael)
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RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 12:46:54 PM   
Gandalf


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This is rather annoying... Another earlier War in the East Hotfix did the same thing...

FYI, I buy games from Matrix to specifically avoid Steam whenever I can. In particular, I don't want to have to log in to Steam just to get an update to work for a Matrix game because Steam has the annoying habit of updating all the Steam games that need updates since the last time I was on it AND then I'm pinned to waiting for those updates to complete OR I can't play those particular games.

How about ensuring this doesn't happen again.

(in reply to Denniss)
Post #: 9
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 1:00:51 PM   
Franciscus


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Strange, I have Steam, but it is offline and I have never got WitE linked to Steam. This Exe file launches the game without problems...

Regards

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RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 5:25:36 PM   
swkuh

 

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Uh... loaded 9.02 from Matrix and it works. Why such issues?

(in reply to Franciscus)
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RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 5:45:22 PM   
morvael


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Maybe people get a warning about missing steam dll when they try to run the exe in wrong folder (separate from the game). Even non-steam version requires that file, but not full steam.

(in reply to swkuh)
Post #: 12
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 7:40:23 PM   
TAIL_GUNNER

 

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I got the Steam warning too...but just copied this .exe file over to my Matrix folder and replaced the old one with this one. The new file was smaller though...should I have not done this?

It loads, but still shows 1.09.01 on the main screen..

(in reply to morvael)
Post #: 13
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 8:04:55 PM   
morvael


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Look at bottom right on main menu screen. It should show exe version 1.09.02.

(in reply to TAIL_GUNNER)
Post #: 14
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 8:19:49 PM   
Icier


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First question on the update...it says that (German)5700K is missing, how is this calculated?
Are we talking captured /dead population .



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Those are my principles, and if you don't like them... well, I have others.

(in reply to morvael)
Post #: 15
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 8:38:57 PM   
morvael


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Manpower factories disappear when cities are captured, isolated, bombed or occupied. As with migrated (manpower factories that moved to other cities), the multiplier is 50K per factory point. Maybe it's too high, and numbers are not realistic. Also they touch sensitive subject. Maybe they are displaced, hidden or wandering around the land.

(in reply to Icier)
Post #: 16
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 8:59:50 PM   
Icier


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that is what I thought...the problem is that we are currently fighting around Moscow & that the Germans haven't given up any territory as yet.So maybe that 5700k are hobos ?

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Those are my principles, and if you don't like them... well, I have others.

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Post #: 17
RE: Hotfix 1.09.02 file for public beta users - 12/31/2016 9:28:57 PM   
morvael


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In ongoing games the number will be incorrect as losses in Soviet cities were recorded in Axis variable by the old versions of the game.

(in reply to Icier)
Post #: 18
RE: Hotfix 1.09.02 file for public beta users - 1/1/2017 9:52:34 PM   
GeneralfeldmarschallWalterModel

 

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What was broken with manpower that it needed to be fixed?

I agree steam is a pile of steam.

(in reply to morvael)
Post #: 19
RE: Hotfix 1.09.02 file for public beta users - 1/4/2017 12:40:52 PM   
Sardaukar


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Great....I get Fatal Error code 801. Some sort of serial number problem. Great way to start year, probably I need to reinstall WitE and Don to Danube. No more "hotfixes" like this.

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RE: Hotfix 1.09.02 file for public beta users - 1/4/2017 12:45:03 PM   
morvael


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I guess you didn't save the exe in correct place.

(in reply to Sardaukar)
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RE: Hotfix 1.09.02 file for public beta users - 1/4/2017 12:46:18 PM   
Sardaukar


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quote:

ORIGINAL: morvael

I guess you didn't save the exe in correct place.


Ah. I have to see about that. Thanks for help!

Edit: something seems to have messed up my WitE installation, so I need to reinstall anyway.

Double edit: seems that for some reason either anti-virus (AVG) or something else had damaged my previous installation. Weird. But it's not that big deal to reinstall. I'll update is I actually manage to uptdate to .02.

Triple edit: All OK now, so problem had nothing to do with hotfix.

< Message edited by Sardaukar -- 1/4/2017 3:06:07 PM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to morvael)
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RE: Hotfix 1.09.02 file for public beta users - 1/7/2017 7:22:51 PM   
Mac Linehan

 

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morvael-

Thank You for your hard work; WitE only continues to improve in every way!

Sardaukar- great to see you on this forum!

Mac

< Message edited by Mac Linehan -- 1/7/2017 7:26:16 PM >


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RE: Hotfix 1.09.02 file for public beta users - 1/18/2017 11:20:53 AM   
Stelteck

 

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Any news of the official installer & steam update ?

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RE: Hotfix 1.09.02 file for public beta users - 1/18/2017 5:42:55 PM   
morvael


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Already out of my hands, and in production pipeline (it contains improved current turn losses feature, so it will be a different version than 1.09.02).

< Message edited by morvael -- 1/18/2017 5:43:58 PM >

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RE: Hotfix 1.09.02 file for public beta users - 1/18/2017 6:17:58 PM   
Stelteck

 

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Good news thanks !!

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RE: Hotfix 1.09.02 file for public beta users - 1/30/2017 3:20:35 AM   
s2tanker


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Playing against gmtello using multiplayer. Bitter End scenario. Both using 1.09.02 public beta version. For the first time in years of playing, the game has crashed twice, once on each of the first two turns while moving as the Soviets. It appeared to happen when an interdiction was made. The game exited to the menu screen and all progress was lost. Was able to restart and complete turn.

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RE: Hotfix 1.09.02 file for public beta users - 1/30/2017 4:43:46 AM   
morvael


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Got the same report already, and a save. Will investigate.

(in reply to s2tanker)
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RE: Hotfix 1.09.02 file for public beta users - 1/30/2017 9:33:53 AM   
Nix77

 

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Any preliminary plans for the next version, Morvael?

Just bugfixing or should we be expecting changes or new stuff even?

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RE: Hotfix 1.09.02 file for public beta users - 2/8/2017 7:24:43 PM   
Wheat

 

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I'll settle for the official 9.02 beta lol. My opponent is on Steam, I'm not and he wasn't able to make the hotfix work. Hope the official beta is soon!

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Post #: 30
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