OODA loop bug? (V 1.11 SR6)

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Excroat3
Posts: 436
Joined: Sat Jan 24, 2015 12:36 am

OODA loop bug? (V 1.11 SR6)

Post by Excroat3 »

See attached save, and look at the 2 groups of hornets. One is stuck in a 22 second OODA loop, but the time never changes, and the other is stuck at 12 seconds. Is this a bug, or just me not doing something correctly? Please let me know.

I also checked the cuban side, and it seems that their aircraft are having the same issue.

In addition, I tried to reload the game and launch from an autosave to see if that fixed the issue, and I was unable to launch any of the autosaves from around that time period.
Attachments
OODABug.zip
(442.65 KiB) Downloaded 2 times
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: OODA loop bug? (V 1.11 SR6)

Post by mikmykWS »

Hi

Added this issue to our list. I can't even load the scenario.

Can you confirm that you've never changed a value in the db? If you have let us know, it'll save a ton of time.

Thanks!

Mike
Excroat3
Posts: 436
Joined: Sat Jan 24, 2015 12:36 am

RE: OODA loop bug? (V 1.11 SR6)

Post by Excroat3 »

ORIGINAL: mikmyk

Hi

Added this issue to our list. I can't even load the scenario.

Can you confirm that you've never changed a value in the db? If you have let us know, it'll save a ton of time.

Thanks!

Mike
I can confirm that I have never changed a value in the DB, the only thing I have done that is somewhat close is adding mounts and weapons to certain aircraft and ships, but that was a long time ago, probably around/before SR5.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: OODA loop bug? (V 1.11 SR6)

Post by mikmykWS »

Ok thanks for the report and your time. We'll take a look.
Mike
Dimitris
Posts: 14771
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: OODA loop bug? (V 1.11 SR6)

Post by Dimitris »

If possible could you please provide a second save file? It appears that the first save was somehow corrupted.

Thanks!
Excroat3
Posts: 436
Joined: Sat Jan 24, 2015 12:36 am

RE: OODA loop bug? (V 1.11 SR6)

Post by Excroat3 »

I can't re-enter the moment where the bug was happening, because I can't load any of the autosaves from around that time. I can, however, attach one of these autosaves, if that helps.
Attachments
AutosaveOODAbug.zip
(443.85 KiB) Downloaded 3 times
Dimitris
Posts: 14771
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: OODA loop bug? (V 1.11 SR6)

Post by Dimitris »

We cannot use any of those save files, sorry :(

If you experience the same issue again please make a save and post it here, and we will investigate it again.

Thanks!
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