From: Bremen, Germany
No worries, the game doesn't work like this. You can attack anything with every unit. Even naval units can be attacked by infantry units, at least as long as they're moored at harbor. An AT unit gets slightly better combar results if it starts it round next to a tank unit. But it is not necessary to use them. Infantry units will damage a tank too. If your units hasn't moved before it attacked, it will usually get the best combat results (prepared attack). So it is easy to destroy tanks with infantry attacks (and vice versa). The units not only offer their combat strength values, but unit morale and readiness values, too. Then there are tech levels which influence the combat results. Etc.
The combat systom is not such a logical riddle typle like scissor, paper, stone, nor is the entire game constructed like a riddle (like Battle Academy). You're free in your choices, and not limited by any game strict system like you were afraid of.
< Message edited by Xwormwood -- 11/18/2016 5:49:32 PM >
"You will be dead, so long as you refuse to die" (George MacDonald)