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RE: Distant Worlds 2 News?

 
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RE: Distant Worlds 2 News? - 11/1/2017 7:24:41 PM   
phoagne

 

Posts: 3
Joined: 5/29/2016
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Yes, please, make the game easy to translate, there is enough people to make fan-translation to Russian. But I guess it should be posted in the "Master Wishlist Thread"

(in reply to yutowap33)
Post #: 151
RE: Distant Worlds 2 News? - 11/2/2017 6:08:47 PM   
exin

 

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Joined: 2/6/2014
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quote:

ORIGINAL: Erik Rutins

We've been making excellent progress so far this year, it's a huge job and can't say more than that yet, but keep the good vibes coming our way please.



It would be sooo awesome if you folks would consider putting out Dev Diaries once a month or so! :(

(in reply to Erik Rutins)
Post #: 152
RE: Distant Worlds 2 News? - 11/7/2017 8:08:47 PM   
SCWatson

 

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Joined: 2/28/2012
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quote:

ORIGINAL: FlashXAron

SO bored again with dumbed down Stellaris ...


if you felt it was dumbed down back in August, I can't imagine what your assessment is now with news of the 1.9 update.

< Message edited by SCWatson -- 11/7/2017 8:09:10 PM >


_____________________________


(in reply to FlashXAron)
Post #: 153
RE: Distant Worlds 2 News? - 11/13/2017 10:12:22 AM   
Dipluz

 

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(in reply to SCWatson)
Post #: 154
RE: Distant Worlds 2 News? - 11/15/2017 12:22:16 PM   
LordMM

 

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Joined: 5/29/2016
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quote:

ORIGINAL: SCWatson

quote:

ORIGINAL: FlashXAron

SO bored again with dumbed down Stellaris ...


if you felt it was dumbed down back in August, I can't imagine what your assessment is now with news of the 1.9 update.


Depends on what they do after the 1.9 update, Stellaris does have some good ideas to remove to Doomstack warfare issue. Paradox would not be taking this decision if they did not think it was a base for something better. Will have to wait and see what they do. The only thing which turns me down in Stellaris is the non-existent economy. And Space feels soo dead after seeing all those ships flying around in DW-U

(in reply to SCWatson)
Post #: 155
RE: Distant Worlds 2 News? - 11/15/2017 12:47:30 PM   
LordMM

 

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The one thing which bugged me about Distant Worlds is by the end of the game, all your ships were Either heavy cruiser or Capital ships sized. Will there be any changes in the game which will make it rewarding to build a huge swarm of small ships? Maybe smaller ships could automatically have more movement speed and evasion bonus and as the size of the ship increases this bonus decreases and even turns negative.

(in reply to LordMM)
Post #: 156
RE: Distant Worlds 2 News? - 11/17/2017 3:41:39 AM   
SirHoraceHarkness


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Joined: 5/17/2015
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quote:

ORIGINAL: LordMM

The one thing which bugged me about Distant Worlds is by the end of the game, all your ships were Either heavy cruiser or Capital ships sized. Will there be any changes in the game which will make it rewarding to build a huge swarm of small ships? Maybe smaller ships could automatically have more movement speed and evasion bonus and as the size of the ship increases this bonus decreases and even turns negative.


I love escort swarms late game to use to wreck all the infrastructure as my capital fleets gather to wipe out the main systems. Press pause then go from base to base queuing up tons of escorts and with the massive parallel construction you can pump out several massive escort fleets before the first has even had a chance to get to the target.

(in reply to LordMM)
Post #: 157
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