From: Santa Rosa, CA
Well, if no new bugs are gonna be fix in UV (i.e. no other patch whatsoever), it's a bit of a rethoric question now, isn't it ?
I was asking because I have several instance of PBEM turns where the Combat Replay all go wrong if:
1 - Combat animation are ON
2 - Some LB are on Naval Attack, 100 feet altitude and are strafing enemy ship
As soon as the Combat replay reach their points, and the animation show up, the game shows rubbish (i.e. bombardement that didn't exist in the game, sub attack that didn't exist in the game, etc...) and the Combat Report generated is completely different from the one of the other player...
It seems fairly reproducable.
So if anyone is interested, let me know...
There is a patch coming to fix the bugs inserted in the 2.40 patch. The combat replay sync problem was never fully fixed in UV.