From: Iowan in MD/DC
Are you playing a human opponent or the AI?
The AI does not care if you start over.
If your opponent is human, he will not be happy if his success equals your quitting - he put effort into getting the game this far too.
And If you are playing the AI, I question your policy of not reloading/replaying. Most new players are playing the AI to learn about the game. Redoing a turn is a great way to figure out what works after you have found out what does not work.
And if you have not seen the advice already, be sure to exit the game and restart it - or even restart your computer - to renew the random number settings that are used by the game for "dice rolls". I have found that making lots of changes during turn prep seems to use up all your good luck, but restarting before running the turn usually gives a reasonable result instead of a disaster.
Idunno. In this case, I actually recommend NOT reloading. Call it an experiment in hardship. A learning experience! He can learn in case this ever happens to him against a human in a PBEM.
You'll be fine. Load up the "ship availability" screen from the I-key screen and filter for CV/CVL, sort by date. Just look at early 1944. You get maybe a dozen. Then look at the CVEs - you won't need your CVs to cover landings. It'll be great!
Also, August of 1942 is an awfully early time to be trying to counterpunch Rabaul. I think you just learned that. There are a lot of smaller factors that add up to that conclusion, like:
-Ship upgrades (your flak isn't very good yet, at least on most ships)
-Plane upgrades (still Wildcats, Dauntlesses)
-OOB (Order Of Battle - the CV/CVE thing I just mentioned, and you don't have m/any Fletchers!)
-No amphibious assault ships yet
-Still poor USAAF LBA choices
-LCU TOE upgrades
-LCUs in general - only a few marines, not many USMC/USA tank units yet, etc.
I'm sure I missed a few other factors, but hopefully you get the idea.
EDIT: Also, you don't have to exit the game or restart your computer to get a new set of randoms on an AI turn. As the Allies, simply load the wpae002.pws file, which is the pre-turn autosave, and it will run a fresh replay with new randoms when you exit those orders. As Japan, you can also load the wpae002.pws but it won't let you change any orders - it will jump straight into the replay.
< Message edited by Lokasenna -- 5/14/2016 5:28:16 PM >