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RE: TOAW IV - 1/23/2017 6:48:10 AM   
juntoalmar


Posts: 380
Joined: 9/29/2013
From: Menjangan, Bali
Status: offline
Hi,

Is there any aprox ETA available for this game?

Cheers,

_____________________________

(my humble blog about wargames, in spanish) http://cabezadepuente.blogspot.com.es/

(in reply to Lobster)
Post #: 301
RE: TOAW IV - 1/25/2017 10:51:29 AM   
TOAWxIVxMaster

 

Posts: 2
Joined: 1/2/2017
Status: offline
Hi Juntoalmar,

about 2019/2020.

Best

(in reply to juntoalmar)
Post #: 302
RE: TOAW IV - 1/26/2017 5:48:29 AM   
FF_1079


Posts: 69
Joined: 12/26/2007
From: Bluffton, South Carolina
Status: offline
Priority Code Red call for Larry Fulkerson!

Larry might be able to share how play testing has been going and where they are with the graphical update.

_____________________________

Fondly remembers SSI's "Clash of Steel"

(in reply to TOAWxIVxMaster)
Post #: 303
RE: TOAW IV - 1/26/2017 6:00:41 AM   
larryfulkerson

 

Posts: 28371
Joined: 4/17/2005
From: Vega 32A24
Status: offline
quote:

Priority Code Red call for Larry Fulkerson!

Larry might be able to share how play testing has been going and where they are with the graphical update.

<sound of music: mighty mouse> Here I come to save the dayyyyyyy.</sound of music: mighty mouse>
I've been writing entirely too much HTML lately.

So you want to know about how the testing is going and how far along the graphical updates are. Well, General Patton
( Brian ) took me under his wing and has been a steady PBEM opponent for close to 8 months now I guess, and he and
I have been going through several scenario's and right now we're playing The Third Reich and I'm the Axis and
Brian is the Allies and we just got started so we're only on T3 so far but it's exciting. The Axis forces have already
reached their zenith and now are on the defensive and the Soviets are doing a lot of pushing and shoving and I'm
considering sending part of my strategic reserve to the east front to beef it up. I'm mostly waiting for a breakthrough
to know where to send it.

The graphical updates: Um......Bob has taken up some of the coding duties and he's making changes to the dialogs and
info panels and adding checkboxes that do things and buttons that do other things. It's going to be a new game for you
guys. I've been using the newest version for about a week now and I love it. Each version coming out of the shop is
better than the last one. It's like christmas when we get a new version around here. Bob is worth his weight in gold.
That's my story and I'm sticking to it.



_____________________________



(in reply to FF_1079)
Post #: 304
RE: TOAW IV - 1/26/2017 8:32:48 PM   
Lobster


Posts: 696
Joined: 8/8/2013
From: Third rock from the Sun.
Status: offline
I'd rather have Bob's weight in gold.

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Post #: 305
RE: TOAW IV - 1/26/2017 8:40:32 PM   
General Staff

 

Posts: 511
Joined: 4/13/2006
From: Dublin
Status: offline
quote:

ORIGINAL: Lobster
I'd rather have Bob's weight in gold.
Is it available for immediate delivery?


_____________________________

Tactics are based on Weapons... Strategy on Movement... and Movement on Supply.
(J. F. C. Fuller 1878-1966)

(in reply to Lobster)
Post #: 306
RE: TOAW IV - 1/27/2017 4:56:06 AM   
FF_1079


Posts: 69
Joined: 12/26/2007
From: Bluffton, South Carolina
Status: offline
Aside from Bob's weight in Gold - thank you for the update Larry!

_____________________________

Fondly remembers SSI's "Clash of Steel"

(in reply to General Staff)
Post #: 307
RE: TOAW IV - 1/27/2017 11:47:42 AM   
Grognerd


Posts: 239
Joined: 11/17/2005
From: Florida nowdays
Status: offline
Yep, I'm just quietly waiting for this one...

(in reply to FF_1079)
Post #: 308
RE: TOAW IV - 1/27/2017 2:24:15 PM   
Curtis Lemay


Posts: 9435
Joined: 9/17/2004
From: Houston, TX
Status: offline
182 lbs x 16 oz/lb x $1186/oz = $3,453,632.

Sorry, but no, my net worth does not quite make it there. Maybe about 70% my weight in gold.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to Grognerd)
Post #: 309
RE: TOAW IV - 1/27/2017 2:41:42 PM   
larryfulkerson

 

Posts: 28371
Joined: 4/17/2005
From: Vega 32A24
Status: offline
quote:

182 lbs

Hey, you've lost some weight. Good for you. Are you on that SEE Food diet?

_____________________________



(in reply to Curtis Lemay)
Post #: 310
RE: TOAW IV - 1/27/2017 3:21:50 PM   
Curtis Lemay


Posts: 9435
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: larryfulkerson

quote:

182 lbs

Hey, you've lost some weight. Good for you. Are you on that SEE Food diet?


About half of that is brains, you understand.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to larryfulkerson)
Post #: 311
RE: TOAW IV - 1/28/2017 2:56:11 AM   
Lobster


Posts: 696
Joined: 8/8/2013
From: Third rock from the Sun.
Status: offline

quote:

ORIGINAL: Curtis Lemay


quote:

ORIGINAL: larryfulkerson

quote:

182 lbs

Hey, you've lost some weight. Good for you. Are you on that SEE Food diet?


About half of that is brains, you understand.







Attachment (1)

_____________________________


(in reply to Curtis Lemay)
Post #: 312
RE: TOAW IV - 2/17/2017 10:31:46 PM   
FF_1079


Posts: 69
Joined: 12/26/2007
From: Bluffton, South Carolina
Status: offline
So - how are the latest builds looking Team TOAW IV?

Also, how is Naval combat update looking - is it a WEGO resolution after you plot out your patrol/strike paths?

_____________________________

Fondly remembers SSI's "Clash of Steel"

(in reply to Lobster)
Post #: 313
RE: TOAW IV - 3/8/2017 1:08:44 AM   
FF_1079


Posts: 69
Joined: 12/26/2007
From: Bluffton, South Carolina
Status: offline
BUMP!

Would love to know the answers from the previous post.

_____________________________

Fondly remembers SSI's "Clash of Steel"

(in reply to FF_1079)
Post #: 314
RE: TOAW IV - 3/8/2017 1:17:38 AM   
larryfulkerson

 

Posts: 28371
Joined: 4/17/2005
From: Vega 32A24
Status: offline
quote:

ORIGINAL: FF_1079
So - how are the latest builds looking Team TOAW IV?

We've established a scenario depository on the FTP beta server wherein the beta testers can upload their new scenarios
and those they have modded. There's at least two dozen new ones uploaded but that count number is old. Brian and I
have started reviewing the various scenarios to find those that are broken by the changes. Those that have balancing
problems or events that don't work anymore for whatever reason, that kind of thing. It's kinda fun to let Elmer move the
units and zoom out and watch the little blue and red dots fight over the map. You'd be amazed at what I've learned from
watching Elmer move units. Almost nothing.

quote:

ORIGINAL: FF_1079
Also, how is Naval combat update looking - is it a WEGO resolution after you plot out your patrol/strike paths?

Sorry dude, it's still a IGO - UGO kind of game where the naval combat needs house rules to make it realistic. There's
various workarounds that can be employed. Most of the, well, not most but a lot, of the Naval Combat Rules changes
involving carriers in association with non-carriers can be tricky. Who moves first matters. I'm loving this game more
all the time.


< Message edited by larryfulkerson -- 3/8/2017 1:18:46 AM >

(in reply to FF_1079)
Post #: 315
RE: TOAW IV - 3/12/2017 3:03:40 AM   
FF_1079


Posts: 69
Joined: 12/26/2007
From: Bluffton, South Carolina
Status: offline
I just want to say how happy I am that the play testers and two man team working on version 4 are not giving up, but cheerfully pushing forward towards releasing TOAW IV.

I had stopped playing wargames for quite a while do to raising 3 sons, and I could never find the quiet and uninterrupted time I needed to enjoy playing games such as TOAW or any of it's contemporaries. With my youngest now 15, I find a lot more time to get back to the hobbies of my youth, and by default - Matrix/Slitherine are the best publishers of those titles. I enjoyed Strategic Command 3 so much, it is the best attempt at rebuilding Clash of Steel I have seen ( no disrespect to SC1 or SC2 - but SQUARES ... REALLY? ). I bought three separate versions of this game, my wife actually destroyed two of them due to the amount of time I played ACOW! I bought TOAW III and was happy it was a digital download . I haven't even bothered to search out the old SN# for it because I figured I would just buy TOAWIV. While I am impatient like many other aficionados, I understand the respect that the people working on the development have for this game.

Good luck gentlemen, make it right, build it to last.

_____________________________

Fondly remembers SSI's "Clash of Steel"

(in reply to larryfulkerson)
Post #: 316
RE: TOAW IV - 3/12/2017 3:17:40 AM   
larryfulkerson

 

Posts: 28371
Joined: 4/17/2005
From: Vega 32A24
Status: offline
quote:

ORIGINAL: FF_1079
I just want to say how happy I am that the play testers and two man team working on version 4 are not giving up, but cheerfully pushing forward towards releasing TOAW IV.

I had stopped playing wargames for quite a while do to raising 3 sons, and I could never find the quiet and uninterrupted time I needed to enjoy playing games such as TOAW or any of it's contemporaries. With my youngest now 15, I find a lot more time to get back to the hobbies of my youth, and by default - Matrix/Slitherine are the best publishers of those titles. I enjoyed Strategic Command 3 so much, it is the best attempt at rebuilding Clash of Steel I have seen ( no disrespect to SC1 or SC2 - but SQUARES ... REALLY? ). I bought three separate versions of this game, my wife actually destroyed two of them due to the amount of time I played ACOW! I bought TOAW III and was happy it was a digital download . I haven't even bothered to search out the old SN# for it because I figured I would just buy TOAWIV. While I am impatient like many other aficionados, I understand the respect that the people working on the development have for this game.

Good luck gentlemen, make it right, build it to last.

I think I can speak for all the beta team when I say that it's really a labor of love. Right now we're reviewing the new scenarios to be
released so that they can be as fine as we can make them. Lots of 'em. I've just discovered Soviet Union by Bob Cross and
I'm on T6 and cranking out the turns. I like it a lot. I think there's a new version in the works. Or already produced but not
released, maybe neither, I'm not sure. And don't quote me. There's been a lot of traffic on the development board here lately. Lots
of activity. It's enough to inspire a person.

(in reply to FF_1079)
Post #: 317
RE: TOAW IV - 3/14/2017 7:13:02 PM   
ncc1701e


Posts: 288
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: larryfulkerson
There's been a lot of traffic on the development board here lately. Lots of activity. It's enough to inspire a person.


Great Larry, how about this?
https://www.youtube.com/watch?v=ZbZSe6N_BXs

(in reply to larryfulkerson)
Post #: 318
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