From: Lochan nan balgair-dudh
We appreciate the effort. But you need something that tells us why this game is fun.
I know that seems like a nasty remark, but an explanation about why we would want learn all this might be nice.
I mean, do I really want to be the quartermaster in a game?
the good thing is you can play this game at a number of levels. The supply rules - ie delivery, storage and usage - follow what you would expect. A huge army in a region with poor communications and small depots will struggle regardless. As an eg, try putting the main allied effort in late 44/early 45 through the Vosges/Jura. Equally the air war you can hand 100% to the AI, let the AI guide you (with trade offs as to the level of manual control) or micro manage manually.
so you can place yourself where you want in the level of detail. The reward is an engaging and challenging exercise in managing (or resisting) the application of strategic warfare, long term planning and trying to make the most of fine differences between the armies at the operational and tactical level.
Oh and the 1942/3 N Africa scenarios are simply great fun, streamlined, low intensity etc
WiTW: Once Upon a Time (somewhere)in the West; Fischia il vento; (oh) For a few Panzers More; XXX Corps Diary; Infamy, Infamy!
Others at AGEOD
PoN: A clear bright sun