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Update news on CTGW patch and more

 
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Update news on CTGW patch and more - 10/28/2015 8:44:17 AM   
Lord Zimoa


Posts: 836
Joined: 10/10/2008
Status: offline
Hi guys,

Just a quick update we are working on the final bits of the patch that combines all recent hotfixes and some more reported bug fixing. The patch contains no balancing or feature updates

But instead we will, in the very near future, release and open up all scripted game files, AI included, that means that there will be basically no more limits what modders can do with the game, if they take the time diving into the Lua scripting.

You can make any hex game, or mod you want, the only limitation will be your modding time and fantasy...

More news soon.


Cheers,

Tim

< Message edited by Lord Zimoa -- 10/28/2015 9:47:37 AM >


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RE: Update news on CTGW patch and more - 10/31/2015 4:54:48 AM   
Lord Zimoa


Posts: 836
Joined: 10/10/2008
Status: offline
Hi guys,

Warning, this is a test Beta patch, only apply it if you are confident and willing to test and know what to you are doing!



Sorry it took so long but I think I've got them all fixed now.

Please unpack attached zip file in your CTGW installation directory (and replace existing files), and let me know of your results.

This package also contains all scripts in text form (including AI) so modding (and fixing things) should be much simpler now. I hope it helps you guys.

Cheers!

https://dl.dropboxusercontent.com/u/3914099/ctgw%201.6.6.zip

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