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Developer Blogs - 10/19/2015 2:03:09 AM   


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Joined: 10/18/2005
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If you're not already aware of it the VR Designs website is running a regular series of Developer Blogs. Focused heavily on the upcoming game at present but this won't always be the case.

I'll update this post whenever something new arrives (easing back to fortnightly).

Post 15: What is Command?
AI Post 1: The Soviets need to hold the line
Post 16: Box Art Revealed
Post 17: Where are the Vital Organs - we'll be operating tomorrow
AI Post 2: The Soviets hold the line!
AI Post 3: Missing some je-ne-sais-Guderian
Post 18: Who Is Going To Make My Cup Of Coffee In The Morning?
AI Post 4 : Ready for Balancing
Post 4: Zen and the Art of Knowing who to Salute
Barbarossa Manual Sneakpeek!
Post 5: It Would Help If I Wasn't Surrounded by Idiots
Post 6: My Boss is a Psychopath
The long evolution of the Decisive Campaigns series
Post 7: The Ends Justify the Means
Post 8: Ethics and Morals
Post 9: The Fiddly Bits
Post 10: The Low Down
Decisive Campaigns: Community Project now Available!
The Monthly Metrics: December 2015
The Barbarossa Original Soundtrack
We Are Watching You... Metrics Part 2
Lets Play Advanced Tactics Gold
Time for a Master AI?
To Be or Not To Be

Next Game

DC: Next Game Post 1: Taking in the Wider View
Next Game Post 2: Pushing Noodles Uphill


< Message edited by lancer -- 5/24/2016 11:33:55 PM >
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