The graphisms are really great. By the way, as you're playing at night here, I have a question: there are many bitmaps to represent night, wouldn't it be more easy to use the same as for the day, but with a form of shading like we have we want to see the visibility or reachable hex ?
Oh it seems that in the unit handbook (F2), the nato number and icons 2D number are exchanged...
Shading was actually what we initially tried, but I for one wanted to rid all shading as it is currently done with a "shadow mesh" pattern.
Should we one day be able to upgrade to PNG graphics as is the long term (but not near term) plan, then it would be possible to depict night by displaying a translucent night layer on top of the normal graphics. Until that, I and we are quite biffed how the dual set of graphics works out, one for day and one for night graphics. Yes, a lot of files, but we have automated the process of creating night versions of the finished normal graphics.
As for the F2 Unit Handbook bug, thanks, I am forwarding to Berto to inspect...