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Turn a day opponent

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Gary Grigsby's World at War: A World Divided >> Opponents Wanted >> Turn a day opponent Page: [1]
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Turn a day opponent - 9/7/2015 11:05:34 PM   
PyleDriver


Posts: 6151
Joined: 4/19/2006
From: Occupied Mexico aka Rio Grand Valley, S.Texas
Status: offline
Looking for a player to play Allies. FOW, advanced supply.

_____________________________

Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester
Post #: 1
RE: Turn a day opponent - 9/8/2015 5:27:59 AM   
boudi

 

Posts: 213
Joined: 1/7/2007
From: France
Status: offline
quote:

PyleDriver


Hello PyleDriver,

Do you agree to play with Global Glory scenario ? This scenario gives an enhanced game.

(in reply to PyleDriver)
Post #: 2
RE: Turn a day opponent - 9/8/2015 5:15:13 PM   
PyleDriver


Posts: 6151
Joined: 4/19/2006
From: Occupied Mexico aka Rio Grand Valley, S.Texas
Status: offline
Boudi I've never played it before. Give me a couple days to learn the differences and I'll get back with you.
But yes we can...

Jon

_____________________________

Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester

(in reply to boudi)
Post #: 3
RE: Turn a day opponent - 9/9/2015 8:50:19 AM   
boudi

 

Posts: 213
Joined: 1/7/2007
From: France
Status: offline
No problem PyleDriver take the time you need i'm waiting for you.

About Global Glory notice these improvements (from the GG manual) :

"The two primary purposes of the scenario are: to apply a greater emphasis on oil and its
contribution to the course of the war, and to make certain aspects of the game more realistic with
more sophisticated rules and political events. Factories in zero-population regions, which can
only build supplies, are included to model oil refining centers. “Undeveloped” resource centers
are included, representing oil fields requiring investment of time and capital to bring online. Rule
changes for transports more accurately reflect the difficulties both Axis and Allies had in moving
troops around North Africa and other obscure corners of the globe. Other rule changes provide
extra abilities and limitations to air units. Many political events are added or changed to enhance
realism, variability and/or playability, including surrender events for the USSR, Australia and
the WA, and neutrality events for Finland and India. Finally, there are also various little
adjustments, such as to War Readiness and frozen strategic movement, allowing for the WA and
USSR to better prepare defensively without necessarily declaring war."

(in reply to PyleDriver)
Post #: 4
RE: Turn a day opponent - 10/22/2015 5:00:31 PM   
PyleDriver


Posts: 6151
Joined: 4/19/2006
From: Occupied Mexico aka Rio Grand Valley, S.Texas
Status: offline
Boudi, I had some mishaps, sorry for late getting back to you... I have a few games
under my belt, still ready for a GG game?

Thanks
Jon

_____________________________

Jon Pyle
AWD Beta tester
WBTS Alpha tester
WitE Alpha tester
WitW Alpha tester
WitE2 Alpha tester

(in reply to boudi)
Post #: 5
RE: Turn a day opponent - 10/23/2015 8:51:00 PM   
boudi

 

Posts: 213
Joined: 1/7/2007
From: France
Status: offline
Hi Jon,

Unfortunatly i started two games, on World at war and War in the East. As i need more than 3 hours for playing a soviet turn in this last game, i can't open an other game.

Sorry but i keep your email adress, it will be a pleasure to play with you when i will be available.

(in reply to PyleDriver)
Post #: 6
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