From: Vermont, USA
Have you updated and played the game lately? I completely agree that it should not have taken this long to get the issues fixed, but the complexity of the game also meant that in addition to the "known" issues we had even more previously "unknown" issues added on after the release. The sheer number of possible play combinations brought on by fully supporting WIF continues to put this in its own unique class as far as the difficulty of testing for all possible issues. As the first post notes, we have made major progress since release and a new official update is in the production queue right now, with the "all clear" update for NetPlay finally in sight (with any luck). Since that first post, the majority of the issues we knew about then have been addressed (and others added, but the list is shrinking overall).
I guess no one else was crazy enough to try adapting these complex ADG games to the computer, perhaps for good reason, but we have stuck with it despite the issues and plan to continue until they are addressed. The AI was always a goal to for after we got through reported bugs and the NetPlay issues, which have clearly taken longer than expected, but we have to do it in that order and deal with the situation as it is.