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Rise of an Empire - Mr. Kane (A) vs castor troy (J)

 
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Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 1:13:55 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
This is the point where Mr. Kane goes no further...






After my last PBEM suffered from PBEM disease and my opponent handing in in early 42 I've just started another try, this time vs Mr. Kane.

Latest official patch


Scen:

IronBabes B 030, extended map (Dec 7 start)

Settings:

FOW ON
Advanced weather OFF
PDU ON
Historical First turn OFF
Surprise ON
Realistic R&D ON
Reliable USN torps OFF
No unit withdrawals OFF
Reinforcements for both sides +/- 60 days
turn cicle 1 day


hr:

no new Allied TFs on turn 1
only one Japanese aerial port strike on turn 1
cease fire in China until 1 Feb 42
no Allied strategic bombing of occupied Allied territory at any time, Allied strategic bombing only allowed on Japanese held territory of 12/7/41
no Japanese strat bombing in China
no Allied 4E bombers on naval attack below 10.000ft. Valid for ARMY 4Es, not valid for any Allied NAVY heavy bombers at any time
PP for restricted units crossing land borders like going from Manchuko into China or India into Burma
no restrictions for nightbombing concerning manpower, tactical night bombing of airfields limited to 2 squadrons per theatre




_____________________________

Post #: 1
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 1:24:07 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 07, 41
--------------------------------------------------------------------------------
Day Time Surface Combat, near Kuantan at 53,78, Range 24,000 Yards

Japanese Ships
BB Kongo
BB Haruna
CA Takao
CA Atago
CL Jintsu
DD Asashio
DD Oshio
DD Michishio
DD Arashio
DD Akatsuki
DD Hibiki

Allied Ships
xAKL Dai Tung, Shell hits 3, and is sunk

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Japanese lookouts spot Allied task force at 24,000 yards
Japanese open fire on surprised Allied ships at 24,000 yards
BB Haruna fires at xAKL Dai Tung at 24,000 yards
Range closes to 22,000 yards
BB Haruna engages xAKL Dai Tung at 22,000 yards
xAKL Dai Tung sunk by CA Atago at 22,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Clear sky

Raid detected at 12 NM, estimated altitude 21,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 18

No Japanese losses

Aircraft Attacking:
18 x A6M2 Zero sweeping at 20000 feet *



--------------------------------------------------------------------------------
Morning Air attack on Kota Bharu , at 51,75

Weather in hex: Clear sky

Raid spotted at 24 NM, estimated altitude 22,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-43-Ia Oscar x 24

No Japanese losses

Aircraft Attacking:
24 x Ki-43-Ia Oscar sweeping at 20000 feet



--------------------------------------------------------------------------------
Morning Air attack on Alor Star , at 49,73

Weather in hex: Clear sky

Raid spotted at 17 NM, estimated altitude 24,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-43-Ib Oscar x 32

No Japanese losses

Aircraft Attacking:
32 x Ki-43-Ib Oscar sweeping at 20000 feet



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Clear sky

Raid spotted at 33 NM, estimated altitude 11,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 45
G3M2 Nell x 36
G4M1 Betty x 54

Allied aircraft
P-40E Warhawk x 36

Japanese aircraft losses
A6M2 Zero: 1 destroyed
G4M1 Betty: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed, 35 damaged
P-40E Warhawk: 2 destroyed on ground
PBY-4 Catalina: 1 destroyed on ground
P-40B Warhawk: 1 destroyed on ground
SOC-1 Seagull: 1 destroyed on ground

Airbase hits 24
Airbase supply hits 17
Runway hits 106

I've opted for a Manila port strike instead of Pearl Harbour as this is BigBabes with it's reduced bomb effects that makes sinking those BB in Pearl even harder. Usually it's a 50/50 for me to go for Pearl but playing Babes I see no reason to do so and having KB where I need it is also a big pro vs the PH strike. That said, I start off with a mistake...

those bombers are set to airfield attack instead of bombing the port, due to being used to strike the airfield at start. Here again, this doesn't make any sense due to the halved bomb effects, all you get are some damaged aircraft on the ground, killing them in a reasonable number is near impossible as Japan so a port strike would have been the better choice. Oh well...

Surprise is on so seeing that many fighters is quite shocking and of course they also manage to attack the bombers...



Aircraft Attacking:
24 x G4M1 Betty bombing from 6000 feet
Airfield Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
27 x G4M1 Betty bombing from 6000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
36 x G3M2 Nell bombing from 6000 feet
Airfield Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

CAP engaged:
24th PG/17th PS with P-40E Warhawk (6 airborne, 12 on standby, 0 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 20000
Time for all group planes to reach interception is 15 minutes
35th PG/21st PS with P-40E Warhawk (6 airborne, 12 on standby, 0 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 20000
Time for all group planes to reach interception is 15 minutes



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Clear sky

Raid spotted at 34 NM, estimated altitude 16,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 108
B5N2 Kate x 140
D3A1 Val x 133

Allied aircraft
P-40E Warhawk x 30

Japanese aircraft losses
B5N2 Kate: 4 destroyed, 1 damaged
D3A1 Val: 2 destroyed, 2 damaged

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Allied Ships
PT-32, Bomb hits 1, and is sunk
AVD Childs, Bomb hits 2, heavy fires, heavy damage
PG Asheville, Bomb hits 1, on fire
DD Pope, Bomb hits 3, heavy fires, heavy damage
SS S-40, Bomb hits 3, and is sunk
SS Spearfish, Bomb hits 1
SS Sealion, Bomb hits 4, and is sunk
TK Mindanao, Bomb hits 2, heavy fires, heavy damage
DD Pillsbury, Bomb hits 3, heavy fires, heavy damage
AS Otus, Bomb hits 1, on fire
ARD YFD-1 Dewey, Bomb hits 1, on fire
SS Stingray, Bomb hits 1, heavy damage
SS S-41, Bomb hits 2, heavy damage
SS Seadragon, Bomb hits 3, and is sunk
SS Tarpon, Bomb hits 3, and is sunk
SS Shark, Bomb hits 1
AM Finch, Bomb hits 1, on fire
SS Sargo, Bomb hits 1
TK La Estrella Caltex, Bomb hits 1, and is sunk
SS Porpoise, Bomb hits 2, heavy damage
AS Canopus, Bomb hits 2
SS Saury, Bomb hits 2, and is sunk
SS Pickerel, Bomb hits 1
SS Snapper, Bomb hits 1
SS S-37, Bomb hits 1
AO Trinity, Bomb hits 1, on fire
SS S-38, Bomb hits 3, and is sunk
SS Perch, Bomb hits 2, and is sunk
PT-33, Bomb hits 1, and is sunk
AV Langley, Bomb hits 2, on fire
PT Q-112, Bomb hits 1, and is sunk
SS Sailfish, Bomb hits 1, heavy damage
PG Isabel, Bomb hits 1, on fire
AO Pecos, Bomb hits 1, on fire
SS Seal, Bomb hits 1, heavy damage
xAKL Anakan, Bomb hits 1, heavy fires
xAK Capillo, Bomb hits 1, heavy fires
xAK American Leader, Bomb hits 1, on fire
SS Swordfish, Bomb hits 1, heavy damage
xAKL Sagoland, Bomb hits 1, on fire

Allied ground losses:
44 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

Repair Shipyard hits 4
Port hits 15
Port fuel hits 1
Port supply hits 3

so here's KB with the port strike, as you can see, a 250kg bomb hit on a sub doesn't even leave it as heavily damaged using the mod, hence it would have been so important to also have the Nells/Betties on port strike... silly me, this is just annoying... I bet we will see everything afloat leaving Manila tomorrow, most of the subs are going to survive...108 Zeroes on escort weren't enough to keep the Cap from going after the bombers, WTF!!!!!!!!!!!


Aircraft Attacking:
4 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
22 x B5N2 Kate bombing from 6000 feet
City Attack: 1 x 800 kg AP Bomb
12 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x B5N2 Kate bombing from 6000 feet
City Attack: 1 x 800 kg AP Bomb
12 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
17 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
16 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
16 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
26 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
2 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
9 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
5 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
8 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
7 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb

CAP engaged:
24th PG/17th PS with P-40E Warhawk (3 airborne, 3 on standby, 0 scrambling)
3 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 20000.
Time for all group planes to reach interception is 29 minutes
35th PG/21st PS with P-40E Warhawk (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11450 and 20000.
Time for all group planes to reach interception is 84 minutes

Massive explosion on PG Asheville
Massive explosion on SS Spearfish
Massive explosion on SS S-38
Massive explosion on xAK American Leader


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Mersing at 51,82

Weather in hex: Clear sky

Raid spotted at 21 NM, estimated altitude 9,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
G3M2 Nell x 48

Japanese aircraft losses
G3M2 Nell: 18 damaged
G3M2 Nell: 2 destroyed by flak

Allied Ships
BC Repulse, Bomb hits 2
BB Prince of Wales, Bomb hits 1

Aircraft Attacking:
33 x G3M2 Nell bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
15 x G3M2 Nell bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb


one of my worst turn one, Force Z is attacked with bombs...



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Mersing at 51,82

Weather in hex: Clear sky

Raid spotted at 16 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G3M2 Nell x 18

Japanese aircraft losses
G3M2 Nell: 8 damaged
G3M2 Nell: 1 destroyed by flak

Allied Ships
BC Repulse, Bomb hits 2
BB Prince of Wales, Bomb hits 1

Aircraft Attacking:
17 x G3M2 Nell bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb



--------------------------------------------------------------------------------
Amphibious Assault at Vigan (80,73)

TF 90 troops unloading over beach at Vigan, 80,73

Japanese ground losses:
17 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

12 troops of a SNLF HMG Section lost from landing craft during unload of Sasebo 1st SNLF /1


--------------------------------------------------------------------------------
Pre-Invasion action off Singkawang (56,88)

14 Coastal gun shots fired in defense.

Japanese Ships
PB Eiko Maru
xAK Nojima Maru

Japanese ground losses:
12 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

PB Eiko Maru fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 5,000 yards
Defensive Guns fire at approaching troops in landing craft at 1,000 yards


--------------------------------------------------------------------------------
Amphibious Assault at Singkawang (56,88)

TF 98 troops unloading over beach at Singkawang, 56,88

15 Support troops lost in surf during unload of 91st Nav Gd /3


what a turn... losses in the air were far too high, the strikes were pityful as the bombs just don't do sufficient damage and wrong orders for the bomber crews made it even worse...


_____________________________


(in reply to castor troy)
Post #: 2
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 1:27:17 PM   
obvert


Posts: 8571
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Tough to deal with, but a lot more turns coming up.

Good to see an AAR for this one!

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to castor troy)
Post #: 3
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 1:39:09 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 08, 41
--------------------------------------------------------------------------------
Night Time Surface Combat, near Laoag at 78,69, Range 11,000 Yards

Japanese Ships
DD Ikazuchi
DD Inazuma

Allied Ships
xAKL Dai Lee, Shell hits 10, and is sunk

now we start with the exodus from the DEI... got some SAGs all over the place as usual to hunt for shipping, mostly useless low point freighters and transports...


Improved night sighting under 85% moonlight
Maximum visibility in Partly Cloudy Conditions and 85% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
Japanese open fire on surprised Allied ships at 11,000 yards
DD Inazuma engages xAKL Dai Lee at 11,000 yards
Range closes to 8,000 yards
DD Inazuma engages xAKL Dai Lee at 8,000 yards
DD Ikazuchi engages xAKL Dai Lee at 8,000 yards
Range closes to 4,000 yards
DD Ikazuchi engages xAKL Dai Lee at 4,000 yards
Range increases to 6,000 yards
DD Inazuma engages xAKL Dai Lee at 6,000 yards
DD Ikazuchi engages xAKL Dai Lee at 6,000 yards
Range closes to 5,000 yards
DD Inazuma engages xAKL Dai Lee at 5,000 yards
Range increases to 7,000 yards
xAKL Dai Lee sunk by DD Ikazuchi at 7,000 yards
xAKL Dai Lee sunk by DD Ikazuchi at 7,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
TF 202 encounters mine field at Bataan (78,77)

Allied Ships
DD Peary
DD John D. Ford, Mine hits 1, on fire, heavy damage

2 mines cleared

I'd like to have seen some of the fleeing subs hitting a mine, instead that old crappy destroyer hits one... spotted a 9 sub TF this turn, so all damaged subs from Manila are fleeing... that's the game and the difference to reality, show me all those subs being hit by at least one 250kg bomb being sea worthy the next day...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Iba at 78,73, Range 10,000 Yards

Japanese Ships
CL Natori, Shell hits 1
DD Satsuki
DD Minazuki
DD Fumizuki
DD Nagatsuki
DD Harukaze
DD Hatakaze

Allied Ships
DD Scout
DD Thanet
DM Thracian

oh boy, horrible naval gunnery...

Improved night sighting under 85% moonlight
Maximum visibility in Partly Cloudy Conditions and 85% moonlight: 11,000 yards
Range closes to 10,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 10,000 yards
CONTACT: Allied lookouts spot Japanese task force at 10,000 yards
CL Natori engages DD Thanet at 10,000 yards
DD Scout engages CL Natori at 10,000 yards
DD Harukaze engages DD Scout at 10,000 yards
DD Nagatsuki engages DD Scout at 10,000 yards
DD Fumizuki engages DD Scout at 10,000 yards
DD Satsuki engages DD Thanet at 10,000 yards
Range closes to 9,000 yards
CL Natori engages DD Thanet at 9,000 yards
DD Scout engages DD Fumizuki at 9,000 yards
DD Nagatsuki engages DD Thanet at 9,000 yards
DD Fumizuki engages DD Thanet at 9,000 yards
DD Thanet engages DD Minazuki at 9,000 yards
DD Satsuki engages DD Thanet at 9,000 yards
Range increases to 10,000 yards
CL Natori engages DD Thanet at 10,000 yards
DD Hatakaze engages DD Scout at 10,000 yards
DM Thracian engages DD Satsuki at 10,000 yards
DD Thanet engages DD Nagatsuki at 10,000 yards
DD Scout engages DD Fumizuki at 10,000 yards
DD Scout engages DD Minazuki at 10,000 yards
DD Satsuki engages DD Thanet at 10,000 yards
Range closes to 9,000 yards
CL Natori engages DD Thanet at 9,000 yards
DD Hatakaze engages DD Thanet at 9,000 yards
DD Harukaze engages DD Thanet at 9,000 yards
DD Nagatsuki engages DD Scout at 9,000 yards
DD Scout engages DD Fumizuki at 9,000 yards
DD Satsuki engages DD Thanet at 9,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Iba at 78,74, Range 9,000 Yards

Japanese Ships
CL Natori
DD Satsuki
DD Minazuki, Shell hits 1
DD Fumizuki
DD Nagatsuki
DD Harukaze
DD Hatakaze

Allied Ships
DD Scout
DD Thanet, Shell hits 1
DM Thracian

next round, as bad gunnery...


Improved night sighting under 85% moonlight
Maximum visibility in Partly Cloudy Conditions and 85% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 9,000 yards
CONTACT: Allied lookouts spot Japanese task force at 9,000 yards
CL Natori engages DD Thanet at 9,000 yards
CL Natori engages DD Scout at 9,000 yards
DD Harukaze engages DD Thanet at 9,000 yards
DD Nagatsuki engages DD Thanet at 9,000 yards
DD Fumizuki engages DD Thanet at 9,000 yards
DD Minazuki engages DD Thanet at 9,000 yards
DD Thanet engages DD Satsuki at 9,000 yards
Range closes to 4,000 yards
CL Natori engages DD Thanet at 4,000 yards
DD Nagatsuki engages DD Scout at 4,000 yards
DD Harukaze engages DM Thracian at 4,000 yards
DD Nagatsuki engages DD Thanet at 4,000 yards
DD Thanet engages DD Fumizuki at 4,000 yards
DD Scout engages DD Minazuki at 4,000 yards
DD Satsuki engages DD Scout at 4,000 yards
Range closes to 3,000 yards
CL Natori engages DD Thanet at 3,000 yards
DD Thanet engages DD Hatakaze at 3,000 yards
DD Harukaze engages DD Scout at 3,000 yards
DD Thanet engages DD Nagatsuki at 3,000 yards
DD Scout engages DD Fumizuki at 3,000 yards
DD Thanet engages DD Minazuki at 3,000 yards
DD Scout engages DD Satsuki at 3,000 yards
Davies, E.S. orders Allied TF to disengage
Range increases to 6,000 yards
DD Harukaze engages DD Thanet at 6,000 yards
DD Scout engages DD Minazuki at 6,000 yards
DD Thanet engages DD Harukaze at 6,000 yards
DD Thanet engages DD Nagatsuki at 6,000 yards
DD Fumizuki engages DD Thanet at 6,000 yards
DD Scout engages DD Minazuki at 6,000 yards
DD Satsuki engages DD Thanet at 6,000 yards
Range increases to 10,000 yards
CL Natori engages DD Scout at 10,000 yards
DD Hatakaze engages DD Scout at 10,000 yards
CL Natori engages DM Thracian at 10,000 yards
DD Thanet engages DD Nagatsuki at 10,000 yards
DD Fumizuki engages DD Thanet at 10,000 yards
DD Scout engages DD Minazuki at 10,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Iba at 77,75, Range 11,000 Yards

Japanese Ships
CL Natori
DD Satsuki
DD Minazuki
DD Fumizuki
DD Nagatsuki
DD Harukaze
DD Hatakaze

Allied Ships
DD Scout
DD Thanet
DM Thracian

my SAG keeps reacting towards the old RN destroyers but it seems impossible to land a single damaging hit...


Improved night sighting under 85% moonlight
Maximum visibility in Partly Cloudy Conditions and 85% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
DD Nagatsuki engages DD Thanet at 11,000 yards
DD Nagatsuki engages DD Scout at 11,000 yards
DD Scout engages DD Harukaze at 11,000 yards
DD Nagatsuki engages DD Scout at 11,000 yards
DD Fumizuki engages DD Thanet at 11,000 yards
DD Minazuki engages DD Thanet at 11,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Subic Bay at 77,76, Range 11,000 Yards

Japanese Ships
CL Natori, Shell hits 1
DD Satsuki
DD Minazuki
DD Fumizuki
DD Nagatsuki
DD Harukaze
DD Hatakaze

Allied Ships
DD Scout
DD Thanet
DM Thracian

after having spent most of it's ammo our combat group achieved... nil...

Improved night sighting under 85% moonlight
Maximum visibility in Partly Cloudy Conditions and 85% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
DD Hatakaze engages DD Thanet at 11,000 yards
CL Natori engages DM Thracian at 11,000 yards
DD Thanet engages DD Nagatsuki at 11,000 yards
DD Thanet engages DD Fumizuki at 11,000 yards
DD Minazuki engages DD Thanet at 11,000 yards
DD Satsuki engages DD Thanet at 11,000 yards
Range increases to 12,000 yards
CL Natori engages DD Thanet at 12,000 yards
DD Hatakaze engages DD Thanet at 12,000 yards
CL Natori engages DM Thracian at 12,000 yards
DD Nagatsuki engages DD Thanet at 12,000 yards
DD Fumizuki engages DD Thanet at 12,000 yards
DD Minazuki engages DD Thanet at 12,000 yards
DD Satsuki engages DD Thanet at 12,000 yards
Range closes to 10,000 yards
CL Natori engages DD Thanet at 10,000 yards
DD Thanet engages DD Hatakaze at 10,000 yards
DD Harukaze engages DD Thanet at 10,000 yards
DD Fumizuki engages DD Thanet at 10,000 yards
DD Minazuki engages DD Thanet at 10,000 yards
DD Satsuki engages DD Thanet at 10,000 yards
Range closes to 8,000 yards
DD Thanet engages DD Hatakaze at 8,000 yards
DD Scout engages DD Fumizuki at 8,000 yards
CL Natori engages DM Thracian at 8,000 yards
DD Nagatsuki engages DD Thanet at 8,000 yards
DD Thanet engages DD Fumizuki at 8,000 yards
DD Minazuki engages DD Thanet at 8,000 yards
DD Scout engages DD Satsuki at 8,000 yards
Range increases to 11,000 yards
CL Natori engages DD Thanet at 11,000 yards
DD Scout engages DD Hatakaze at 11,000 yards
DD Thanet engages DD Harukaze at 11,000 yards
DD Nagatsuki engages DD Scout at 11,000 yards
DD Scout engages DD Minazuki at 11,000 yards
DD Satsuki engages DD Scout at 11,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Sub attack near Johnston Island at 170,109

Japanese Ships
SS I-174

Allied Ships
CV Enterprise
CA Salt Lake City
DD Gridley
DD Balch
DD Fanning
DD Ellet
DD Benham

SS I-174 launches 4 torpedoes at CV Enterprise
DD Balch fails to find sub, continues to search...
DD Fanning fails to find sub, continues to search...
DD Ellet fails to find sub, continues to search...
DD Benham fails to find sub and abandons search
Escort abandons search for sub

thought that would make up for my early mistakes and the poor die rolls... but hey, the sub only fires 4 torps and all miss...


--------------------------------------------------------------------------------
Sub attack near Johnston Island at 170,109

Japanese Ships
SS I-173

Allied Ships
DD Benham
CA Chester
DD Craven
DD Balch
DD Fanning
DD Ellet

SS I-173 launches 2 torpedoes at DD Benham
DD Balch fails to find sub and abandons search
DD Fanning fails to find sub and abandons search
DD Ellet fails to find sub and abandons search
DD Benham fails to find sub, continues to search...
DD Benham fails to find sub, continues to search...
DD Benham attacking submerged sub ....
DD Benham cannot establish contact with SS I-173
SS I-173 eludes DD Benham by diving deep
DD Benham fails to find sub, continues to search...
DD Benham fails to find sub, continues to search...
DD Benham fails to find sub, continues to search...
DD Benham fails to find sub, continues to search...
Escort abandons search for sub

Mr. Kane runs into a horde of retiring subs by accident as his CV TF retires to Pearl Harbour... should have more than one chance to hit something but that's again up to the gods of the dice...


--------------------------------------------------------------------------------
Sub attack near Niihau at 171,109

Japanese Ships
SS I-171, hits 1

Allied Ships
CV Enterprise
DD Maury
DD Balch
DD Fanning
DD Ellet
DD Benham

SS I-171 launches 4 torpedoes at CV Enterprise
DD Balch fails to find sub and abandons search
DD Fanning fails to find sub, continues to search...
DD Ellet attacking submerged sub ....
SS I-171 eludes ASW attack from DD Ellet
DD Benham fails to find sub, continues to search...
Escort abandons search for sub

Oh come on! This is friggin crazy, it's only turn two and all important die rolls failed so far... what a joke, the sub hits with a torp that is a dud... 10% chance to have a dud, of course it couldn't be any different... 8 torps so far at Enterprise, no damage...






Attachment (1)

_____________________________


(in reply to castor troy)
Post #: 4
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 1:51:28 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline

--------------------------------------------------------------------------------
Sub attack near Niihau at 171,109

Japanese Ships
SS I-24

Allied Ships
CV Enterprise, Torpedo hits 2
CA Chester
DD Craven
DD Balch
DD Fanning
DD Ellet
DD Benham


one of the great subs that got 8 forward torpedo tubes... that's the third attack on Enterprise today seeing the first hits as two torpedoes slam into the carrier... we watch, we wonder, we see no significant damage... heck, really, what gives...

16 torps fired at Enterprise, 13 miss, 1 is a dub, 2 detonate, the ship shows no damage, isn't even on fire...



SS I-24 launches 8 torpedoes at CV Enterprise
I-24 diving deep ....
DD Balch fails to find sub, continues to search...
DD Fanning fails to find sub, continues to search...
DD Ellet fails to find sub and abandons search
DD Benham fails to find sub and abandons search
DD Balch attacking submerged sub ....
DD Balch loses contact with SS I-24
DD Fanning fails to find sub, continues to search...
DD Balch fails to find sub and abandons search
DD Fanning fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Niihau at 171,109

Japanese Ships
SS I-24

Allied Ships
CA Chester
DD Craven
DD Balch
DD Fanning
DD Ellet
DD Benham

I-24 is then driven off by the escorts...


SS I-24 is sighted by escort
DD Balch fails to find sub and abandons search
DD Fanning fails to find sub and abandons search
DD Ellet fails to find sub, continues to search...
DD Benham fails to find sub and abandons search
DD Ellet fails to find sub, continues to search...
DD Ellet fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Subic Bay at 77,76

Japanese Ships
DD Satsuki
DD Fumizuki
DD Minazuki
DD Hatakaze

Allied Ships
SS Permit

SS Permit launches 4 torpedoes at DD Satsuki
Permit diving deep ....
DD Hatakaze fails to find sub, continues to search...
DD Hatakaze fails to find sub, continues to search...
DD Hatakaze fails to find sub, continues to search...
DD Hatakaze attacking submerged sub ....
DD Hatakaze fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Niihau at 171,109

Japanese Ships
SS I-15

Allied Ships
CA Salt Lake City
DD Gridley
DD Balch
DD Fanning
DD Ellet
DD Benham

another missed chance, guess Enterprise is just moving along...



SS I-15 is sighted by escort
DD Balch attacking submerged sub ....
DD Balch loses contact with SS I-15
DD Balch cannot reach attack position over SS I-15
DD Balch is out of ASW ammo
DD Fanning attacking submerged sub ....
SS I-15 eludes DD Fanning by diving deep
SS I-15 eludes DD Fanning by diving deep
DD Ellet attacking submerged sub ....
SS I-15 eludes ASW attack from DD Ellet
SS I-15 eludes ASW attack from DD Ellet
DD Benham fails to find sub and abandons search
DD Balch attacking submerged sub ....
DD Balch is out of ASW ammo
DD Balch is out of ASW ammo
DD Balch is out of ASW ammo
DD Balch is out of ASW ammo
DD Fanning fails to find sub and abandons search
DD Ellet fails to find sub and abandons search
Escort abandons search for sub


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Light cloud

Raid spotted at 15 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 30

Allied aircraft
P-26A x 4

No Japanese losses

Allied aircraft losses
P-26A: 2 destroyed

Aircraft Attacking:
30 x A6M2 Zero sweeping at 25000 feet *

after a ****load of P-40 in the air yesterday taking an unusual toll on my bombers despite having 150 Zeroes on escort we only find that crap airborne today...


CAP engaged:
6th PS PAAC with P-26A (0 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 1 minutes



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Light cloud

Raid spotted at 39 NM, estimated altitude 9,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 36
G3M2 Nell x 29
G4M1 Betty x 65

No Japanese losses

Allied Ships
SS S-37, Bomb hits 2, and is sunk
xAKL Dona Nati, Bomb hits 2, heavy fires
xAK Capillo, Bomb hits 2, on fire, heavy damage
PT Q-111, Bomb hits 1, and is sunk
xAK Ethel Edwards, Bomb hits 2, heavy fires
ACM Colonel Harrison, Bomb hits 1, and is sunk
AV Langley, Bomb hits 3, heavy fires, heavy damage
TK Hai Kwang, Bomb hits 2, heavy fires, heavy damage
PG Tulsa, Bomb hits 1, heavy fires, heavy damage
xAK Yu Sang, Bomb hits 2, heavy fires
TK Gertrude Kellogg, Bomb hits 1, on fire
xAKL Sagoland, Bomb hits 1, heavy fires, heavy damage
SS Skipjack, Bomb hits 1
YO-42, Bomb hits 1, and is sunk
xAKL Dos Hermanos, Bomb hits 1, heavy fires, heavy damage
ARD YFD-1 Dewey, Bomb hits 2, on fire, heavy damage
xAKL Corregidor, Bomb hits 1, heavy fires, heavy damage
PG Asheville, Bomb hits 1, on fire, heavy damage
xAK Si Kiang, Bomb hits 1, on fire
TK Mindanao, Bomb hits 1, on fire, heavy damage

Port hits 1
Port fuel hits 2

only 2 subs in the port left, why Skipjack hasn't left Manila with the other subs I don't know...

Aircraft Attacking:
20 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
24 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
21 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
29 x G3M2 Nell bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb

Massive explosion on SS Skipjack


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Light cloud

Raid spotted at 28 NM, estimated altitude 8,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 9
G4M1 Betty x 48

No Japanese losses

Allied Ships
xAKL Don Jose, Bomb hits 1, on fire
ARD YFD-1 Dewey, Bomb hits 2, heavy fires, heavy damage
AV Langley, Bomb hits 1, and is sunk
xAK Si Kiang, Bomb hits 1, heavy fires
AO Trinity, Bomb hits 1
xAK American Leader, Bomb hits 1, on fire

Port fuel hits 1
Port supply hits 1

Aircraft Attacking:
19 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
29 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Moderate rain

Raid detected at 35 NM, estimated altitude 23,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 18

Allied aircraft
Blenheim IF x 8
Buffalo I x 59

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
Blenheim IF: 1 destroyed
Buffalo I: 3 destroyed

long range strike with a small number of Zeroes... quite a lot of Buffalos in the air, guess the Allied want to fight it out here...


CAP engaged:
No.21 Sqn RAAF with Buffalo I (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 21 minutes
No.27 Sqn RAF with Blenheim IF (0 airborne, 6 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 19000 and 21000.
Time for all group planes to reach interception is 20 minutes
No.243 Sqn RAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 24000.
Time for all group planes to reach interception is 29 minutes
No.453 Sqn RAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 24000.
Time for all group planes to reach interception is 17 minutes
No.488 Sqn RAF with Buffalo I (0 airborne, 6 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 19000.
Time for all group planes to reach interception is 14 minutes



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Light cloud

Raid spotted at 18 NM, estimated altitude 28,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 3

No Japanese losses

Aircraft Attacking:
3 x A6M2 Zero sweeping at 25000 feet *



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Light cloud

Raid spotted at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 108
B5N2 Kate x 136
D3A1 Val x 131

No Japanese losses

Allied Ships
AS Canopus, Bomb hits 4, heavy fires, heavy damage
SS Skipjack, Bomb hits 4, and is sunk
AO Trinity, Bomb hits 7, and is sunk
PT-31, Bomb hits 1, and is sunk
PG Asheville, Bomb hits 2, heavy fires, heavy damage
YO-41, Bomb hits 1, and is sunk
xAKL Compagnia Filipinas, Bomb hits 2, heavy fires, heavy damage
xAKL Don Jose, Bomb hits 2, heavy fires, heavy damage
TK Gertrude Kellogg, Bomb hits 8, and is sunk
AO Pecos, Bomb hits 7, heavy fires, heavy damage
xAK Tantalus, Bomb hits 8, heavy fires, heavy damage
xAK American Leader, Bomb hits 2, heavy fires, heavy damage
PT-41, Bomb hits 1, and is sunk
xAKL Palawan, Bomb hits 3, heavy fires, heavy damage
xAKL Bisayas, Bomb hits 3, heavy fires, heavy damage
PT Q-113, Bomb hits 1, and is sunk
xAKL Anakan, Bomb hits 3, heavy fires, heavy damage
xAK Capillo, Bomb hits 2, heavy fires, heavy damage
xAKL Paz, Bomb hits 2, heavy fires, heavy damage
xAK Si Kiang, Bomb hits 3, heavy fires, heavy damage
PT-34, Bomb hits 1, and is sunk
ARD YFD-1 Dewey, Bomb hits 2, heavy fires, heavy damage
AM Finch, Bomb hits 2, heavy fires, heavy damage
PT-35, Bomb hits 1, and is sunk
TK Mindanao, Bomb hits 1, heavy fires, heavy damage
PG Tulsa, Bomb hits 2, and is sunk
xAK Yu Sang, Bomb hits 2, heavy fires, heavy damage
xAK Ethel Edwards, Bomb hits 2, heavy fires, heavy damage
TK Hai Kwang, Bomb hits 1, heavy fires, heavy damage
xAKL Corregidor, Bomb hits 1, heavy fires, heavy damage
xAKL Sagoland, Bomb hits 1, heavy fires, heavy damage

wrong orders for the bombers from Takao on turn one means one more day for KB near the Philipines... Skipjack is sunk, nothing else worth it in the port but at least there won't be as much to do for my SAGs now... KB will now head West...

Allied ground losses:
21 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Port hits 9
Port fuel hits 2
Port supply hits 2

Aircraft Attacking:
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
7 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
10 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
13 x B5N2 Kate bombing from 6000 feet
Port Attack: 2 x 250 kg SAP Bomb
10 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
17 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
10 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
26 x B5N2 Kate bombing from 6000 feet
Port Attack: 2 x 250 kg SAP Bomb
10 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
26 x B5N2 Kate bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
10 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
9 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
2 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
7 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb

Massive explosion on xAKL Anakan
Massive explosion on xAKL Paz
Massive explosion on xAK Ethel Edwards


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Light cloud

Raid spotted at 40 NM, estimated altitude 30,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 9

No Japanese losses

Allied Ships
xAKL Paz, and is sunk

Aircraft Attacking:
9 x A6M2 Zero sweeping at 25000 feet *





_____________________________


(in reply to castor troy)
Post #: 5
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 2:31:55 PM   
obvert


Posts: 8571
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
I've been hearing a lot about how effective your subs are from the other side over the years. I see some evidence of what you're doing here, but do you keep them stationary or on line or box patrols?

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to castor troy)
Post #: 6
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 2:56:10 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: obvert

I've been hearing a lot about how effective your subs are from the other side over the years. I see some evidence of what you're doing here, but do you keep them stationary or on line or box patrols?



really? I've never seen my subs being really effective. To be honest, I usually do overally better than the Japanese real life (due to this being a game ) but I think I never came close to achieve sub kills like the IJ achieved in real life. I mean, killing crippled CV/BB/CA yes, but sinking them without having damaged them first? No. Just take that example with Enterprise last turn, three attacks on the damn ship and all that is needed after the two torps that actually did hit and explode is a little paint I guess. Enterprise wasn't seen the turn after (no, she didn't sink) so she probably safely arrived at Pearl Harbour even though we had a dozen subs hunting her.

In this case, it was pure accident that the Enterprise TF ended up in that line of subs as I just ordered them home which resulted all of them being in a line. I use my subs like most players do, give them a patrol zone in areas I think I might find some shipping now and then and let them run around. In the end one has to be happy if the points for lost subs break even with the ships sunk by them. With the split tubes being implemented it became even harder as you miss 30-50% of the time even if you fire torps at freighters. Add in the duds (10% best case) and subs get pretty teethless if you care about ASW. Of course there's always that spectacular hit now and then but that happens mostly against me. I'm not criticizing split tubes here, just got the feeling that this lead to an even harder time for subs hitting something as they usually fire only two torps at anything below a cruiser, four torps at best at a destroyer but that's a waste 98 out of 100 times anyways.

< Message edited by castor troy -- 5/25/2015 4:00:02 PM >


_____________________________


(in reply to obvert)
Post #: 7
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 3:24:51 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 09, 41
--------------------------------------------------------------------------------
Night Time Surface Combat, near Talaud-eilanden at 79,98, Range 11,000 Yards

Japanese Ships
CA Myoko
CA Haguro
CA Nachi
CL Nagara
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
xAKL Lepus


Maximum visibility in Partly Cloudy Conditions and 67% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
Allied Task Force Manages to Escape
Allied Cargo TF evades combat

that small unworthy bugger managed to escape that fast cruiser TF...


--------------------------------------------------------------------------------
ASW attack near Vigan at 80,73

Japanese Ships
SC Ch 7
SC Ch 9

Allied Ships
SS Sturgeon, hits 2

SS Sturgeon is sighted by escort
Sturgeon bottoming out ....
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 attacking submerged sub ....
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
Escort abandons search for sub

instead of being sunk in Manila the Allied sub fleet is now hunting my task forces around the Philipines...


--------------------------------------------------------------------------------
Sub attack near Niihau at 175,110

Japanese Ships
SS I-4

Allied Ships
CA Indianapolis
DMS Hopkins
DMS Southard

SS I-4 launches 4 torpedoes at CA Indianapolis
I-4 diving deep ....
DMS Hopkins fails to find sub and abandons search
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
Escort abandons search for sub

oh well, what can I say... missed... and Enterprise hasn't been seen since the last attack...


--------------------------------------------------------------------------------
ASW attack near San Fernando at 79,73

Japanese Ships
DD Minegumo
DD Samidare
DD Yudachi
DD Harusame

Allied Ships
SS Pike

SS Pike is sighted by escort
Pike diving deep ....
DD Samidare attacking submerged sub ....
DD Yudachi fails to find sub and abandons search
DD Harusame fails to find sub and abandons search
DD Samidare fails to find sub, continues to search...
DD Samidare attacking submerged sub ....
DD Samidare is out of ASW ammo
DD Samidare fails to find sub, continues to search...
DD Samidare fails to find sub, continues to search...
DD Samidare attacking submerged sub ....
DD Samidare is out of ASW ammo
DD Samidare is out of ASW ammo
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Vigan at 80,73

Japanese Ships
DD Murasame
DD Samidare
DD Minegumo
DD Yudachi
DD Harusame

Allied Ships
SS Pike, hits 1

SS Pike launches 4 torpedoes at DD Murasame
DD Yudachi attacking submerged sub ....
DD Harusame fails to find sub and abandons search
DD Murasame fails to find sub and abandons search
DD Yudachi fails to find sub, continues to search...
DD Yudachi fails to find sub, continues to search...
DD Yudachi fails to find sub, continues to search...
DD Yudachi fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Toboali at 51,93

Japanese Ships
SS I-154

Allied Ships
xAKL Lipis

SS I-154 is sighted by escort
I-154 bottoming out ....
Sub escapes detection


--------------------------------------------------------------------------------
Submarine attack near Batavia at 50,97

Japanese Ships
SS I-121

Allied Ships
TK Paula, Torpedo hits 2, heavy damage

TK Paula is sighted by SS I-121
SS I-121 attacking on the surface

I-121 laid some mines near Batavia and retires South crippling a small tanker...


--------------------------------------------------------------------------------
Sub attack near Lihue at 177,108

Japanese Ships
SS I-7

Allied Ships
DMS Southard
DMS Elliot
DMS Hopkins

SS I-7 launches 2 torpedoes at DMS Southard
I-7 diving deep ....
DMS Hopkins fails to find sub and abandons search
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
DMS Southard fails to find sub, continues to search...
Escort abandons search for sub

that's the TF with CA Indianapolis...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Truk at 116,103, Range 20,000 Yards

Japanese Ships
AS Jingei

Allied Ships
AM Penguin

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Japanese lookouts spot Allied task force at 20,000 yards
CONTACT: Allied lookouts spot Japanese task force at 20,000 yards
Both TF attempt to withdraw!
Range increases to 21,000 yards...
Both Task Forces evade combat

had an unescorted AS moving through the area and was first a little scared about the AM but I guess the AS carries more and bigger guns than that AM... both captains scared and turned around...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Takao at 84,65, Range 8,000 Yards

Japanese Ships
DD Susuki
APD Tade
E Hashidate
E Uji

Allied Ships
MTB 8, Shell hits 1
MTB 9
MTB 10
MTB 11
MTB 12
MTB 26
MTB 27, Shell hits 1, and is sunk

Mr Kane sends in Hong Kong's MTB which are met by a mixed TF guarding Takao... not sure those MTB even got fuel left but at least it seems so... not enough fuel to get back to HK though...



Maximum visibility in Partly Cloudy Conditions: 27,000 yards
Range closes to 12,000 yards...
CONTACT: Allied lookouts spot Japanese task force at 12,000 yards
Range closes to 8,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
APD Tade engages MTB 9 at 8,000 yards
Range closes to 5,000 yards
MTB 27 engages E Uji at 5,000 yards
MTB 12 engages APD Tade at 5,000 yards
APD Tade engages MTB 8 at 5,000 yards
Range increases to 6,000 yards
APD Tade engages MTB 10 at 6,000 yards
Range increases to 8,000 yards
DD Susuki engages MTB 27 at 8,000 yards
MTB 27 sunk by E Hashidate at 8,000 yards
orders Allied TF to disengage
Range closes to 6,000 yards
MTB 9 engages E Uji at 6,000 yards
APD Tade engages MTB 8 at 6,000 yards
Range increases to 10,000 yards
E Uji engages MTB 12 at 10,000 yards
MTB 26 engages E Hashidate at 10,000 yards
orders Allied TF to disengage
Range closes to 9,000 yards
MTB 26 engages APD Tade at 9,000 yards
E Hashidate engages MTB 8 at 9,000 yards
APD Tade engages MTB 10 at 9,000 yards
Range increases to 16,000 yards
DD Susuki engages MTB 12 at 16,000 yards
E Uji engages MTB 12 at 16,000 yards
E Hashidate engages MTB 11 at 16,000 yards
APD Tade engages MTB 9 at 16,000 yards
Range increases to 18,000 yards
DD Susuki engages MTB 26 at 18,000 yards
MTB 10 engages APD Tade at 18,000 yards
orders Allied TF to disengage
Range closes to 15,000 yards
E Uji engages MTB 26 at 15,000 yards
MTB 10 engages E Uji at 15,000 yards
APD Tade engages MTB 9 at 15,000 yards
MTB 8 engages APD Tade at 15,000 yards
Range increases to 17,000 yards
DD Susuki engages MTB 11 at 17,000 yards
E Uji engages MTB 12 at 17,000 yards
E Hashidate engages MTB 11 at 17,000 yards
APD Tade engages MTB 10 at 17,000 yards
E Hashidate engages MTB 9 at 17,000 yards
Task forces break off...


--------------------------------------------------------------------------------
ASW attack near Toboali at 51,94




Japanese Ships
SS I-155

Allied Ships
CL Dragon, Torpedo hits 1, on fire, heavy damage

SS I-155 launches 6 torpedoes at CL Dragon
Sub escapes detection

CL Dragon moves unescorted South towards Java stumbling into I-155... 6 torps result in one hit leaving the light cruiser heavily damaged... a really lucky die roll or is that the cruiser that starts damaged at Singapore?


--------------------------------------------------------------------------------
Submarine attack near Toboali at 51,94

Japanese Ships
SS I-155

Allied Ships
CL Dragon, Torpedo hits 1, on fire, heavy damage

CL Dragon is sighted by SS I-155
SS I-155 launches 2 torpedoes

I-155 gets another shot and manages a second hit... sinking sounds afterwards so the light cruiser might be sunk... more subs between her and Batavia so we should see... if that cruiser was undamaged before the first attack and is really sunk then it seems not to be true what I was saying in my post above as a sub would have then actually achieved something, even if it was against an unescorted old cruiser...


--------------------------------------------------------------------------------
Morning Air attack on Clark Field , at 79,76

Weather in hex: Severe storms

Raid spotted at 26 NM, estimated altitude 27,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 38

No Japanese losses

Aircraft Attacking:
38 x A6M2 Zero sweeping at 25000 feet

no more P-40 or other fighters at Clark, at least not in the air... Kane is obvioulsy switching his Cap between grounded and airborne... guess that's going to be a cat and mouse game for the whole game...


--------------------------------------------------------------------------------
Morning Air attack on Clark Field , at 79,76

Weather in hex: Severe storms

Raid spotted at 15 NM, estimated altitude 26,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 34

No Japanese losses

Aircraft Attacking:
34 x A6M2 Zero sweeping at 25000 feet



--------------------------------------------------------------------------------
Morning Air attack on Taiping , at 49,75

Weather in hex: Thunderstorms

Raid spotted at 27 NM, estimated altitude 27,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-43-Ib Oscar x 28

No Japanese losses

Aircraft Attacking:
28 x Ki-43-Ib Oscar sweeping at 25000 feet

spotted some fighters here yesterday but none are airborne... seems like Kane is shuffling more and more aircraft to Singapore... fine with me, the more he brings there, the more we will kill... even if that means some losses, I don't care much if the ratio is ok, it will never be as easy to score kills as it is early on...


--------------------------------------------------------------------------------
Morning Air attack on Clark Field , at 79,76

Weather in hex: Severe storms

Raid spotted at 32 NM, estimated altitude 26,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 7

No Japanese losses

Aircraft Attacking:
4 x A6M2 Zero sweeping at 25000 feet
3 x A6M2 Zero sweeping at 25000 feet



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong , at 77,61

Weather in hex: Heavy rain

Raid detected at 112 NM, estimated altitude 14,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
Ki-48-Ib Lily x 32

No Japanese losses

Airbase supply hits 1

Aircraft Attacking:
25 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb
4 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb
3 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong , at 77,61

Weather in hex: Heavy rain

Raid detected at 109 NM, estimated altitude 13,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
Ki-48-Ib Lily x 42

No Japanese losses

Airbase hits 2
Runway hits 7

Aircraft Attacking:
18 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb
24 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb

not really wonder weapons... hit rate is poor in heavy rain and dropping 100kg bombs is like throwing hand grenades...


--------------------------------------------------------------------------------
Morning Air attack on Taiping , at 49,75

Weather in hex: Thunderstorms

Raid spotted at 11 NM, estimated altitude 30,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-43-Ib Oscar x 3

No Japanese losses

Aircraft Attacking:
3 x Ki-43-Ib Oscar sweeping at 25000 feet



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong , at 77,61

Weather in hex: Heavy rain

Raid detected at 64 NM, estimated altitude 13,000 feet.
Estimated time to target is 20 minutes

Japanese aircraft
Ki-48-Ib Lily x 9

No Japanese losses

Airbase hits 1
Runway hits 3

Aircraft Attacking:
9 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on TF, near Vigan at 80,73

Weather in hex: Severe storms

Raid spotted at 18 NM, estimated altitude 12,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
P-26A x 6
SOC-1 Seagull x 2

No Allied losses

Japanese Ships
xAK Karachi Maru

Aircraft Attacking:
2 x SOC-1 Seagull bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb



100ft attack? Unfortunately I've never followed an AAR of Mr Kane so far (which will be good for this campaign though) so I have to get a feeling how the enemy is handling stuff... Cat and mouse play with fighters, attack heights and so on. I am usually trying to keep my game play at start reasonable and closer to reality, which is why I keep some bombers armed with bombs for example, usually not going in below 6000ft but this depends on how my opponent is handling stuff. No hr on bombing heights (except 4E Army bombers on naval) or sweep heights but I've already got that feeling that we will see most bombers very low and most if not all fighters at their ceiling... Not really exxagerating at the beginning but as soon as numbers are involved this is just a way trying to break the game with hundreds of bombers at 100ft and fighters around 35.000ft...


--------------------------------------------------------------------------------
Morning Air attack on TF, near Puerto Princesa at 75,84

Weather in hex: Severe storms

Raid spotted at 17 NM, estimated altitude 13,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 18
D3A1 Val x 9

No Japanese losses

Allied Ships
xAP Candesa, Bomb hits 3, and is sunk

Aircraft Attacking:
4 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
5 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb

KB moving away from Manila, killing a small xAP...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Vigan at 80,73

Weather in hex: Clear sky

Raid spotted at 15 NM, estimated altitude 10,000 feet.
Estimated time to target is 7 minutes

Allied aircraft
SOC-1 Seagull x 2

No Allied losses

Japanese Ships
xAK Sydney Maru, Bomb hits 1, on fire

Japanese ground losses:
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)

Aircraft Attacking:
2 x SOC-1 Seagull bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb




--------------------------------------------------------------------------------

Ground combat at Singkawang (56,88)

Japanese Deliberate attack

Attacking force 1797 troops, 12 guns, 0 vehicles, Assault Value = 59

Defending force 1232 troops, 9 guns, 4 vehicles, Assault Value = 33

Japanese adjusted assault: 51

Allied adjusted defense: 23

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), morale(-)
experience(-)
Attacker:

Japanese ground losses:
21 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
117 casualties reported
Squads: 1 destroyed, 13 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
91st Naval Guard Unit

Defending units:
West Borneo KNIL Battalion
Singkawang Base Force

Singkawang should fall tomorrow... that base gives us an airfield close enough to effectively sweep Singapore...





Attachment (1)

< Message edited by castor troy -- 5/25/2015 4:25:10 PM >


_____________________________


(in reply to castor troy)
Post #: 8
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 3:50:05 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 10, 41
--------------------------------------------------------------------------------
Night Time Surface Combat, near Talaud-eilanden at 79,98, Range 9,000 Yards




Japanese Ships
CA Myoko
CA Haguro
CA Nachi
CL Nagara
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
xAP Legaspi, Torpedo hits 1, and is sunk
xAKL Isla Filipinas, Shell hits 4, and is sunk
xAKL Surigao, Shell hits 5, and is sunk
xAKL Kanlaon II, Shell hits 3, and is sunk

SE of Borneo one of our cruiser SAGs finally engages a fleeing TF... my cruisers have reacted around a couple of times already but never engaged for what reason ever... that task force is hardly worth the torpedoes...



Maximum visibility in Partly Cloudy Conditions and 57% moonlight: 11,000 yards
Range closes to 9,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 9,000 yards
Japanese open fire on surprised Allied ships at 9,000 yards
CA Myoko launches Long Lance Torpedoes at xAP Legaspi at 9,000 yards
xAP Legaspi sunk by DD Kawakaze at 9,000 yards
Range closes to 8,000 yards
xAKL Kanlaon II sunk by CA Nachi at 8,000 yards
Range closes to 4,000 yards
CA Nachi engages xAKL Surigao at 4,000 yards
xAKL Surigao sunk by DD Kawakaze at 4,000 yards
Range closes to 2,000 yards
DD Kawakaze engages xAKL Isla Filipinas at 2,000 yards
Range increases to 3,000 yards
xAKL Isla Filipinas sunk by CA Nachi at 3,000 yards
xAKL Isla Filipinas sunk by CA Nachi at 3,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
ASW attack near Laoag at 80,72

Japanese Ships
DD Yudachi
DD Harusame
DD Murasame

Allied Ships
SS KXVI

SS KXVI is sighted by escort
DD Yudachi fails to find sub and abandons search
DD Harusame fails to find sub and abandons search
DD Murasame fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Submarine attack near Toboali at 51,93

Japanese Ships
SS I-154

Allied Ships
TK Semiramis, Torpedo hits 1, on fire, heavy damage

TK Semiramis is sighted by SS I-154
SS I-154 launches 6 torpedoes at TK Semiramis


another tanker is hit... even if there are mostly only small tankers around the DEI I welcome every hit on an Allied tanker as even the Allied feel tanker losses, at least I always do when my tankers run back and forth non stop from 41 to 45... and then I could still use more even without any other losses than those in the DEI at start...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Swatow at 80,63, Range 1,000 Yards

Japanese Ships
xAKL Banshu Maru #18, Shell hits 2
xAKL Muroran Maru
xAKL Konei Maru, Shell hits 4

Allied Ships
MTB 8
MTB 9
MTB 10
MTB 11
MTB 12
MTB 26

heck, a small freighter task force stumbles into the MTB from Hong Kong that are now out of fuel... only MG hits on the freighters, no damage at all...


Maximum visibility in Partly Cloudy Conditions and 57% moonlight: 1,000 yards
Range closes to 9,000 yards...
Range closes to 8,000 yards...
Range closes to 7,000 yards...
Range closes to 6,000 yards...
Range closes to 5,000 yards...
Range closes to 4,000 yards...
Range closes to 3,000 yards...
Range closes to 2,000 yards...
Range closes to 1,000 yards...
MTB 26 engages xAKL Konei Maru at 1,000 yards
MTB 12 engages xAKL Konei Maru at 1,000 yards
MTB 26 engages xAKL Banshu Maru #18 at 1,000 yards
MTB 8 engages xAKL Konei Maru at 1,000 yards
Range increases to 2,000 yards
MTB 26 engages xAKL Konei Maru at 2,000 yards
Range increases to 3,000 yards
MTB 10 engages xAKL Konei Maru at 3,000 yards
MTB 8 engages xAKL Konei Maru at 3,000 yards
MTB 26 engages xAKL Konei Maru at 3,000 yards
MTB 11 engages xAKL Konei Maru at 3,000 yards
MTB 26 engages xAKL Konei Maru at 3,000 yards
MTB 9 engages xAKL Konei Maru at 3,000 yards
Range closes to 2,000 yards
MTB 11 engages xAKL Konei Maru at 2,000 yards
MTB 8 engages xAKL Konei Maru at 2,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Morotai at 82,99, Range 11,000 Yards

Japanese Ships
CA Myoko
CA Haguro
CA Nachi
CL Nagara
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
xAKL Cebu, Shell hits 8, and is sunk
xAKL Latouche, Shell hits 6, and is sunk

two more victory points...


Maximum visibility in Partly Cloudy Conditions and 57% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
Japanese open fire on surprised Allied ships at 11,000 yards
CA Haguro launches Long Lance Torpedoes at xAKL Cebu at 11,000 yards
Range closes to 10,000 yards
CA Nachi engages xAKL Cebu at 10,000 yards
CA Haguro engages xAKL Cebu at 10,000 yards
CL Nagara engages xAKL Cebu at 10,000 yards
DD Suzukaze engages xAKL Cebu at 10,000 yards
DD Kawakaze engages xAKL Cebu at 10,000 yards
Range closes to 9,000 yards
CA Nachi engages xAKL Latouche at 9,000 yards
xAKL Cebu sunk by CA Haguro at 9,000 yards
Range closes to 7,000 yards
Range increases to 8,000 yards
CA Nachi engages xAKL Latouche at 8,000 yards
DD Kawakaze engages xAKL Latouche at 8,000 yards
xAKL Latouche sunk by CA Nachi at 8,000 yards
xAKL Latouche sunk by CA Nachi at 8,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Swatow at 79,63, Range 8,000 Yards

Japanese Ships
DMS W-5
DMS W-6
AO Erimo
TK Kiyo Maru
TK San Ramon Maru
TK Teiyo Maru

Allied Ships
MTB 8, Shell hits 1, and is sunk
MTB 9
MTB 10, Shell hits 1
MTB 11
MTB 12
MTB 26, Shell hits 1, and is sunk

ooops... I would have liked to avoid that but didn't change the course of this tanker TF as I've thought the out of fuel MTB would be caught by a destroyer group that I ordered to pursue... the MTB are sitting ducks though...


Maximum visibility in Partly Cloudy Conditions and 57% moonlight: 10,000 yards
CONTACT: Allied lookouts spot Japanese task force at 9,000 yards
Range closes to 8,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
Kershaw B. gains tactical advantage
DMS W-5 engages MTB 26 at 8,000 yards
MTB 26 engages DMS W-5 at 8,000 yards
DMS W-5 engages MTB 10 at 8,000 yards
MTB 26 sunk by DMS W-6 at 8,000 yards
MTB 8 engages DMS W-5 at 8,000 yards
Range increases to 10,000 yards
MTB 8 sunk by DMS W-6 at 10,000 yards
DMS W-6 engages MTB 10 at 10,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Talaud-eilanden at 82,96, Range 11,000 Yards

Japanese Ships
CA Myoko
CA Haguro
CA Nachi
CL Nagara
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
xAKL Luzon, Shell hits 10, and is sunk
xAKL Magallanes, Shell hits 13, and is sunk
xAKL Fortuna, Shell hits 3, and is sunk
xAKL Princessa, Shell hits 5, and is sunk
xAKL Princess of Cebu, Shell hits 6, and is sunk
xAKL Princess of Negros, Torpedo hits 1, and is sunk

some more expandables...


Maximum visibility in Partly Cloudy Conditions and 57% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
Japanese launch Long Lance torpedoes at 11,000 yards before allies detect Japanese presence
xAKL Princess of Negros sunk by CA Haguro at 11,000 yards
DD Umikaze engages xAKL Magallanes at 11,000 yards
DD Suzukaze engages xAKL Luzon at 11,000 yards
DD Yamakaze engages xAKL Magallanes at 11,000 yards
Range closes to 8,000 yards
CA Haguro engages xAKL Luzon at 8,000 yards
DD Umikaze engages xAKL Magallanes at 8,000 yards
DD Suzukaze engages xAKL Luzon at 8,000 yards
DD Umikaze engages xAKL Princess of Cebu at 8,000 yards
DD Kawakaze engages xAKL Magallanes at 8,000 yards
DD Yamakaze engages xAKL Magallanes at 8,000 yards
Range closes to 6,000 yards
CA Myoko engages xAKL Princess of Cebu at 6,000 yards
xAKL Fortuna sunk by CA Myoko at 6,000 yards
DD Yamakaze engages xAKL Magallanes at 6,000 yards
CA Myoko engages xAKL Luzon at 6,000 yards
Range increases to 7,000 yards
xAKL Magallanes sunk by CA Nachi at 7,000 yards
DD Umikaze engages xAKL Princessa at 7,000 yards
Range increases to 8,000 yards
xAKL Princessa sunk by CA Nachi at 8,000 yards
CL Nagara engages xAKL Princess of Cebu at 8,000 yards
DD Umikaze engages xAKL Princess of Cebu at 8,000 yards
DD Suzukaze engages xAKL Princess of Cebu at 8,000 yards
xAKL Princess of Cebu sunk by CA Nachi at 8,000 yards
xAKL Princess of Cebu sunk by CA Nachi at 8,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
ASW attack near Vigan at 80,73

Japanese Ships
xAK Siraha Maru
xAK Yamadori Maru
xAK Atlas Maru
xAK Keisho Maru
xAK Keiyo Maru
xAKL Kurama Maru
PB Kyo Maru #13
PB Kyo Maru #12

Allied Ships
SS Sturgeon

and more Allied subs in Vigan's base hex...

SS Sturgeon is sighted by escort
PB Kyo Maru #13 fails to find sub and abandons search
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
PB Kyo Maru #12 fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Submarine attack near Toboali at 51,93

Japanese Ships
SS I-154

Allied Ships
TK Semiramis, Torpedo hits 2, on fire, heavy damage

TK Semiramis is sighted by SS I-154
SS I-154 launches 6 torpedoes

Semiramis was targetted by 12 torpedoes, I-154 has to retire to reload...



--------------------------------------------------------------------------------
Amphibious Assault at Tarawa (136,128)

TF 17 troops unloading over beach at Tarawa, 136,128

fast transport unloading... had some bad experiences in earlier games unloading with amphib TFs at Tarawa so I chose a FT this time to go in and out the same turn...



--------------------------------------------------------------------------------
Submarine attack near Soerabaja at 57,103

Japanese Ships
SS I-121

Allied Ships
xAK John Lykes, Torpedo hits 1, heavy damage

xAK John Lykes is sighted by SS I-121
SS I-121 launches 4 torpedoes

I-121 succesfully attacks again... that engagement happens by accident as the sub is just moving South...


--------------------------------------------------------------------------------
Morning Air attack on TF, near Butuan at 82,90

Weather in hex: Partial cloud

Raid spotted at 13 NM, estimated altitude 8,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
G4M1 Betty x 7

No Japanese losses

Allied Ships
TK Manatawny, Bomb hits 1
xAK Governor Wright

Aircraft Attacking:
7 x G4M1 Betty bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

for now I keep my bombers at 6000ft and some armed with bombs, will keep an eye on Allied attack heights though...


--------------------------------------------------------------------------------
Morning Air attack on TF, near Vigan at 80,73

Weather in hex: Heavy rain

Raid spotted at 23 NM, estimated altitude 11,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 56

Allied aircraft
SOC-1 Seagull x 4

No Japanese losses

No Allied losses

Japanese Ships
xAK Tenzan Maru, Bomb hits 3, on fire, heavy damage

Aircraft Attacking:
4 x SOC-1 Seagull bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb

perhaps I should order low attacks all around the map already with torps wherever available... 4 bombers, 3 hits that sink the ship... this is what I mean, what gives using somewhat reasonable attack heights and train pilots when you can achieve numerous hits at ease with pilots having 20 skill in that role...


CAP engaged:
Tainan Ku S-1 with A6M2 Zero (9 airborne, 20 on standby, 0 scrambling)
9 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 24 minutes
3rd Ku S-1 with A6M2 Zero (9 airborne, 18 on standby, 0 scrambling)
9 plane(s) intercepting now.
Group patrol altitude is 25000
Time for all group planes to reach interception is 25 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Sangi at 78,96

Weather in hex: Thunderstorms

Raid spotted at 15 NM, estimated altitude 2,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
Do-24K-1 x 2

Allied aircraft losses
Do-24K-1: 1 damaged

Japanese Ships
CA Nachi

Aircraft Attacking:
2 x Do-24K-1 bombing from 1000 feet
Naval Attack: 4 x 300 kg SAP Bomb


--------------------------------------------------------------------------------
Morning Air attack on TF, near Butuan at 82,90

Weather in hex: Partial cloud

Raid spotted at 4 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
G4M1 Betty x 8

No Japanese losses

Allied Ships
xAP Elcano
xAKL Sarangami

Aircraft Attacking:
8 x G4M1 Betty bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

in the meantime 70-80 skilled navbmb crews miss in partial cloud from 6000ft...



--------------------------------------------------------------------------------
Morning Air attack on TF, near San Fernando at 79,73

Weather in hex: Moderate rain

Raid spotted at 8 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
OS2U-3 Kingfisher x 3

No Allied losses

Japanese Ships
DD Samidare

Aircraft Attacking:
3 x OS2U-3 Kingfisher bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb

all available stuff seems to be set to very low attack alt... will be interesting to see the settings as soon as I close on a base like Singapore with lots of bombers...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Siargao at 82,88

Weather in hex: Moderate rain

Raid spotted at 8 NM, estimated altitude 9,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
G4M1 Betty x 3

No Japanese losses

Allied Ships
xAP President Madison

Aircraft Attacking:
3 x G4M1 Betty bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb



--------------------------------------------------------------------------------
Sub attack near Vigan at 80,73

Japanese Ships
xAK Nagara Maru
xAKL Korei Maru
TB Hatsukari
TB Manazuru

Allied Ships
SS Sturgeon

SS Sturgeon launches 2 torpedoes at xAK Nagara Maru
Sturgeon bottoming out ....
TB Hatsukari fails to find sub and abandons search
TB Manazuru fails to find sub, continues to search...
TB Manazuru fails to find sub, continues to search...
TB Manazuru fails to find sub, continues to search...
TB Manazuru fails to find sub, continues to search...
TB Manazuru fails to find sub, continues to search...
TB Manazuru fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Submarine attack near Soerabaja at 57,103

Japanese Ships
SS I-121

Allied Ships
xAK John Lykes, Torpedo hits 1, on fire, heavy damage

SS I-121 is sighted by xAK John Lykes
SS I-121 launches 2 torpedoes

John Lykes was dead before that attack...


--------------------------------------------------------------------------------
ASW attack near Laoag at 81,71

Japanese Ships
PB Kyo Maru #11
xAK Izumo Maru
PB Shonan Maru #17
PB Shonan Maru #2

Allied Ships
SS KXVI

SS KXVI is sighted by escort
KXVI diving deep ....
PB Shonan Maru #17 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #17 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #17 fails to find sub and abandons search
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------

Ground combat at Singkawang (56,88)

Japanese Deliberate attack

Attacking force 1788 troops, 12 guns, 0 vehicles, Assault Value = 58

Defending force 1124 troops, 9 guns, 4 vehicles, Assault Value = 22

Japanese adjusted assault: 12

Allied adjusted defense: 3

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Singkawang !!!

Combat modifiers
Defender: terrain(+), preparation(-), fatigue(-), morale(-)
experience(-)
Attacker: supply(-)

Japanese ground losses:
54 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
583 casualties reported
Squads: 12 destroyed, 1 disabled
Non Combat: 18 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 4 (4 destroyed, 0 disabled)
Units retreated 2

Defeated Allied Units Retreating!

Assaulting units:
91st Naval Guard Unit

Defending units:
West Borneo KNIL Battalion
Singkawang Base Force



important base, important attack, we now have a base that can threaten the area around Java and all of Borneo, support is moving in already... waiting for KB to show up securing the area next turn as I've got no clue about the whereabouts of Force Z...



--------------------------------------------------------------------------------

Recon of all Malayan bases showed immediate retreat of all Allied forces to Singapore which means refraining from going in and landing at Mersing on turn two might backflip now... to hinder the retreat South we have therefor ordered a para unit to blow up the rail lines between Temuloh and Malacca... Mr Kane isn't even keeping the bases covered for his retreat, seems like everything is set to strat movemenet heading to Singapore... two empty bases fall, Temuloh has exactly today two small units moving in coming from Khota Baru, the base was empty last turn which meant 135 miles between Singapore and the Northern Malayan bases was completely void of Allied troops... would land more paras in one go as I've already got another Yokosuka SNLF ready to jump but I've only got that single Tina unit which is the only transport able to reach Malaya... if I had more transports I would flood the bases with better terrain with airborne troops after receiving such an invitation...


Ground combat at Temuloh (50,78)

Japanese Shock attack


Attacking force 92 troops, 2 guns, 0 vehicles, Assault Value = 7

Defending force 1187 troops, 8 guns, 0 vehicles, Assault Value = 28

Japanese adjusted assault: 5

Allied adjusted defense: 13

Japanese assault odds: 1 to 2 (fort level 0)

Combat modifiers
Defender: terrain(+), op mode(-), preparation(-), morale(-)
experience(-)
Attacker: shock(+), leaders(-)

Allied ground losses:
6 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
Yokosuka 1st SNLF /2

Defending units:
2nd Argylls Battalion
3rd ISF Base Force


--------------------------------------------------------------------------------

Ground combat at Kuala Lumpur (49,79)

Japanese Shock attack


Attacking force 79 troops, 2 guns, 0 vehicles, Assault Value = 6

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 7

Allied adjusted defense: 1

Japanese assault odds: 7 to 1 (fort level 0)

Japanese forces CAPTURE Kuala Lumpur !!!

Combat modifiers
Attacker: shock(+), leaders(+), leaders(-)

Assaulting units:
Yokosuka 1st SNLF /3


--------------------------------------------------------------------------------

Ground combat at Malacca (49,81)

Japanese Shock attack


Attacking force 79 troops, 2 guns, 0 vehicles, Assault Value = 6

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 7

Allied adjusted defense: 1

Japanese assault odds: 7 to 1 (fort level 0)

Japanese forces CAPTURE Malacca !!!

Combat modifiers
Attacker: shock(+), leaders(-)

Assaulting units:
Yokosuka 1st SNLF /4


--------------------------------------------------------------------------------

Ground combat at Tarawa (136,128)

Japanese Shock attack

Attacking force 264 troops, 12 guns, 0 vehicles, Assault Value = 13

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 13

Allied adjusted defense: 1

Japanese assault odds: 13 to 1 (fort level 0)

Japanese forces CAPTURE Tarawa !!!

Combat modifiers
Attacker: shock(+), leaders(-)

Assaulting units:
53rd Nav Gd /5






Attachment (1)

< Message edited by castor troy -- 5/25/2015 4:50:18 PM >


_____________________________


(in reply to castor troy)
Post #: 9
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/25/2015 4:07:10 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 11, 41
--------------------------------------------------------------------------------
TF 189 encounters mine field at Merak (48,97)

Allied Ships
AMc Jarak
AMc Klias

11 mines cleared


--------------------------------------------------------------------------------
Night Time Surface Combat, near Lubang at 78,78, Range 10,000 Yards

Japanese Ships
CL Natori
DD Satsuki
DD Minazuki
DD Fumizuki
DD Nagatsuki
DD Harukaze
DD Hatakaze

Allied Ships
DD Peary, Shell hits 1

one of those engagements with extremly poor IJ naval gunnery... like at the beginning already those CL/DD groups can't hit the broadside of a barn and Peary manages to get out of Manila probably heading South...


Maximum visibility in Partly Cloudy Conditions and 46% moonlight: 11,000 yards
Range closes to 10,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 10,000 yards
CONTACT: Allied lookouts spot Japanese task force at 10,000 yards
Sasaki, Seigo crosses the 'T'
DD Fumizuki engages DD Peary at 10,000 yards
DD Peary engages DD Fumizuki at 10,000 yards
DD Minazuki engages DD Peary at 10,000 yards
Range closes to 7,000 yards
CL Natori engages DD Peary at 7,000 yards
DD Minazuki engages DD Peary at 7,000 yards
DD Satsuki engages DD Peary at 7,000 yards
Range increases to 9,000 yards
CL Natori engages DD Peary at 9,000 yards
DD Harukaze engages DD Peary at 9,000 yards
DD Peary engages DD Minazuki at 9,000 yards
Range increases to 11,000 yards
CL Natori engages DD Peary at 11,000 yards
DD Nagatsuki engages DD Peary at 11,000 yards
Range increases to 12,000 yards
CL Natori engages DD Peary at 12,000 yards
DD Hatakaze engages DD Peary at 12,000 yards
DD Nagatsuki engages DD Peary at 12,000 yards
DD Satsuki engages DD Peary at 12,000 yards
DD Harukaze engages DD Peary at 12,000 yards
Task forces break off...


--------------------------------------------------------------------------------
ASW attack near Kangean at 60,104

Japanese Ships
SS I-121

Allied Ships
DD Jupiter

SS I-121 is sighted by escort
DD Jupiter fails to find sub, continues to search...
Escort abandons search for sub

I-121 in action again... only Jupiter spotted, that might be Force Z though...


--------------------------------------------------------------------------------
Sub attack near Vigan at 80,73

Japanese Ships
AK Kyushu Maru, Torpedo hits 1, on fire
SC Ch 7
SC Ch 9

Allied Ships
SS Pike

SS Pike launches 2 torpedoes at AK Kyushu Maru
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
Escort abandons search for sub

and now Allied subs start to hurt already... roughly 4 dozen ships at Vigan and that valuable AK is targetted, hit and boooom...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Hong Kong at 79,62, Range 18,000 Yards

Japanese Ships
DD Fubuki
DD Usugumo
DD Shirayuki
DD Hatsuyuki

Allied Ships
MTB 9
MTB 10
MTB 11
MTB 12

Maximum visibility in Partly Cloudy Conditions: 26,000 yards
Range closes to 17,000 yards...
CONTACT: Allied lookouts spot Japanese task force at 17,000 yards
Allied TF attempts to evade combat
Range increases to 18,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 18,000 yards
Allied PT Boat TF evades combat

so someone tell me how those rowboats can evade combat with that destroyer TF? none of those MTB got fuel left...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Hong Kong at 78,62, Range 19,000 Yards

Japanese Ships
DD Fubuki
DD Usugumo
DD Shirayuki
DD Hatsuyuki

Allied Ships
MTB 9, Shell hits 1, and is sunk
MTB 10, Shell hits 1, and is sunk
MTB 11, Shell hits 1, and is sunk
MTB 12, Shell hits 1, and is sunk

which results in every salvo being a hit after finally engaging the buggers... can move those Fubukis now into an area where they are desperately needed...


Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Japanese lookouts spot Allied task force at 19,000 yards
CONTACT: Allied lookouts spot Japanese task force at 19,000 yards
MTB 11 sunk by DD Hatsuyuki at 19,000 yards
MTB 9 sunk by DD Shirayuki at 19,000 yards
Range closes to 18,000 yards
MTB 12 sunk by DD Shirayuki at 18,000 yards
Range closes to 15,000 yards
MTB 10 sunk by DD Hatsuyuki at 15,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
Sub attack near Kuching at 59,86

Japanese Ships
xAKL Raizan Maru, Torpedo hits 1, on fire, heavy damage
APD Hagi

Allied Ships
SS KXIV, hits 2

Japanese ground losses:
16 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

SS KXIV launches 2 torpedoes at xAKL Raizan Maru
KXIV bottoming out ....
APD Hagi fails to find sub, continues to search...
APD Hagi fails to find sub, continues to search...
APD Hagi attacking submerged sub ....
APD Hagi fails to find sub, continues to search...
APD Hagi fails to find sub, continues to search...
Escort abandons search for sub

that xAKL is (was) part of the first reinforcement wave going to Singkawang...


--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 61,102

Japanese Ships
SS I-165

Allied Ships
DD Thanet

SS I-165 is sighted by escort
DD Thanet fails to find sub, continues to search...
DD Thanet fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near Serasan at 58,86

Japanese Ships
xAK Atago Maru
xAKL Hidaka Maru
APD Hagi

Allied Ships
SS KXIV

SS KXIV launches 2 torpedoes at xAK Atago Maru
APD Hagi fails to find sub, continues to search...
APD Hagi attacking submerged sub ....
APD Hagi is out of ASW ammo
APD Hagi is out of ASW ammo
APD Hagi fails to find sub, continues to search...
APD Hagi fails to find sub, continues to search...
APD Hagi fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
ASW attack near Vigan at 80,73

Japanese Ships
SC Ch 7
SC Ch 9

Allied Ships
SS Sturgeon, hits 2

SS Sturgeon is sighted by escort
Sturgeon bottoming out ....
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 attacking submerged sub ....
SC Ch 9 is out of ASW ammo
SC Ch 9 is out of ASW ammo
SC Ch 9 is out of ASW ammo
SC Ch 9 fails to find sub, continues to search...
SC Ch 9 attacking submerged sub ....
SC Ch 9 is out of ASW ammo
SC Ch 9 is out of ASW ammo
SC Ch 9 is out of ASW ammo
Escort abandons search for sub

lots of sub action this turn with us being on the receiving end...


--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 90 NM, estimated altitude 12,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
Ki-48-Ib Lily x 36

No Japanese losses

Allied ground losses:
20 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
18 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
9 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
3 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb

Also attacking Kowloon Brigade ...
Also attacking Hong Kong Fortress ...

would be cool to only target Kowloon Brigade with is the only combat worthy unit at Hong Kong... bombing any other unit there is a waste...


--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 78 NM, estimated altitude 12,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
Ki-48-Ib Lily x 19

No Japanese losses

Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
19 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid spotted at 15 NM, estimated altitude 12,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-48-Ib Lily x 6

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged

Aircraft Attacking:
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 102nd RN Base Force, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 85 NM, estimated altitude 12,000 feet.
Estimated time to target is 26 minutes

Japanese aircraft
Ki-48-Ib Lily x 15

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged

Allied ground losses:
16 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
15 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 102nd RN Base Force, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 110 NM, estimated altitude 11,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
Ki-48-Ib Lily x 6

No Japanese losses

Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on TF, near Bataan at 77,77

Weather in hex: Partial cloud

Raid spotted at 18 NM, estimated altitude 9,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
P-26A x 6
OS2U-3 Kingfisher x 4
SOC-1 Seagull x 4

Allied aircraft losses
SOC-1 Seagull: 1 damaged
SOC-1 Seagull: 1 destroyed by flak

Japanese Ships
CL Natori, Bomb hits 1
DD Minazuki

Aircraft Attacking:
4 x OS2U-3 Kingfisher bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb
4 x SOC-1 Seagull bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb

Natori is hit by a bomb that goes through the deck (for no damage so that might be FOW)... maximum altitude for Allied nav attacks has been 1000ft so far with most attacks going in at 100ft... ok, throwing everything overboard now, going to maximize the chances, no matter if trying to game the system... there is no doubt Mr. Kane is absolutely experienced and perfectly knows how the game works, I think that will be a tough round...


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Afternoon Air attack on TF, near Kwangchowan at 73,62

Weather in hex: Moderate rain

Raid spotted at 17 NM, estimated altitude 14,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
G4M1 Betty x 30

No Japanese losses

Allied Ships
xAK Fatshan, Torpedo hits 2, and is sunk
xAK Hai Lee, Torpedo hits 3, and is sunk
MTB 7
xAK Ming Sang, Torpedo hits 1, heavy damage
xAK Hanyang, Torpedo hits 1, on fire, heavy damage
xAK Nanning, Torpedo hits 2, and is sunk
xAKL Yat Shing, Torpedo hits 3, and is sunk
xAKL Kanchow

Aircraft Attacking:
30 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp

Massive explosion on xAK Hai Lee

I was amazed to see that Allied TF moving West and not South towards Borneo... nav search picked up those ships and Betties attack for some very good results in bad weather...


--------------------------------------------------------------------------------
Submarine attack near Serasan at 58,86

Japanese Ships
xAKL Raizan Maru, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS O16

xAKL Raizan Maru is sighted by SS O16
SS O16 launches 2 torpedoes

torpedoing a dead ship...


--------------------------------------------------------------------------------
Submarine attack near Sampit at 55,97

Japanese Ships
SS I-157

Allied Ships
TK Anders Jahre

TK Anders Jahre is sighted by SS I-157
SS I-157 launches 2 torpedoes

damn, missed...

--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Deliberate attack

Attacking force 29213 troops, 394 guns, 205 vehicles, Assault Value = 822

Defending force 8114 troops, 132 guns, 72 vehicles, Assault Value = 232

Japanese adjusted assault: 392

Allied adjusted defense: 801

Japanese assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+), experience(-)
Attacker:

Japanese ground losses:
727 casualties reported
Squads: 1 destroyed, 49 disabled
Non Combat: 1 destroyed, 15 disabled
Engineers: 1 destroyed, 8 disabled

Allied ground losses:
844 casualties reported
Squads: 16 destroyed, 91 disabled
Non Combat: 0 destroyed, 12 disabled
Engineers: 0 destroyed, 3 disabled

except the inflicted losses that attack was a clear fail... no forts reduced, horrible adjusted av... expect to need another two attacks (if not three) to take Hong Kong... on the bright side, most losses were suffered by the Division that is under China Command so the Div under Southern Command for use after taking Hong Kong is still in excellent shape...


Assaulting units:
104th Division
19th Ind Engineer Regiment
38th Division
20th Ind Engineer Regiment
3rd Ind.Hvy.Art. Battalion
5th RF Gun Battalion
2nd RF Gun Battalion
23rd Army
1st Hvy.Artillery Regiment
21st Mortar Battalion
2nd Mortar Battalion
2nd Ind.Hvy.Art. Battalion
10th Ind. Mountain Gun Regiment
20th Ind. Mtn Gun Battalion

Defending units:
Rifles of Canada Battalion
Winnipeg Grenadiers Battalion
1st Middlesex Battalion
Kowloon Brigade
102nd RN Base Force
Hong Kong Fortress




_____________________________


(in reply to castor troy)
Post #: 10
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/26/2015 5:24:06 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 12, 41
--------------------------------------------------------------------------------
Submarine attack near Billiton at 53,92

Japanese Ships
SS I-153

Allied Ships
PG Herald

PG Herald is sighted by SS I-153
SS I-153 launches 4 torpedoes at PG Herald

that slow PG was missed...


--------------------------------------------------------------------------------
Pre-Invasion action off Miri (64,87)

4 Coastal gun shots fired in defense.

Japanese Ships
PB Heiei Maru #7
APD Fuji
xAKL Ryoyu Maru #21

Japanese ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

PB Heiei Maru #7 fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 5,000 yards
Defensive Guns fire at approaching troops in landing craft at 2,000 yards


securing the first base to produce some oil for the Empire...


--------------------------------------------------------------------------------
Amphibious Assault at Miri (64,87)

TF 120 troops unloading over beach at Miri, 64,87

Japanese ground losses:
23 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

15 Support troops lost from landing craft during unload of 15th Nav Gd
17 troops of a SNLF Inf Squad 41 accidentally lost during unload of 15th Nav Gd /1


--------------------------------------------------------------------------------
Invasion Support action off Miri (64,87)
Defensive Guns engage approaching landing force

2 Coastal gun shots fired in defense.

Japanese Ships
PB Heiei Maru #7
APD Fuji

PB Heiei Maru #7 fired at enemy troops


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ASW attack near Moala at 133,163

Japanese Ships
SS I-10

Allied Ships
xAK Coast Farmer

SS I-10 is sighted by escort
I-10 diving deep ....
Sub escapes detection


--------------------------------------------------------------------------------
ASW attack near Singkawang at 56,88

Japanese Ships
APD Hagi
xAKL Hidaka Maru

Allied Ships
SS O16

SS O16 launches 4 torpedoes at APD Hagi
Escort abandons search for sub


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Morning Air attack on Singapore , at 50,84

Weather in hex: Clear sky

Raid detected at 28 NM, estimated altitude 27,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 16

Allied aircraft
H81-A3 x 25
Buffalo I x 80
Mohawk IV x 3

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
H81-A3: 1 destroyed
Buffalo I: 4 destroyed

first part of AVG shows up over Singapore, more fighters spotted further North so I also expect the rest of AVG coming South... if Kane really wants to fight it out over Singapore that's going to be really good news as I will very welcome this... I've got so many fighters that can tangle around here I could even accept a 1:1 kill rate and no doubt the kill rate will be better... the sooner the AVG is in action, the worse will be the skill of it's pilots... overall, the sooner I can engage Allied fighters the better as they've got no time to train then... the Zeroes sweep at 25.000ft which is already at least 5.000 ft higher than I'd like to see them but this game is turning into an everything goes except what is ruled out by hrs so what gives...

saying this as I had two and a halve dozen bombers from KB being shot down due to what I call a sh*tty way to create a Cap trap... never have a problem with Cap over a TF that actually got a real reason to be in the hex... KB's bombers are set to 20% nav search and I get about 50 "sightings" of HDML and other crap that was created at Singapore for just one purpose, drawing in a nav strike that faces his 100 fighters on Cap... in this case no strike was going in but I lose 80% of the bombers that were doing usual nav search at a low percentage... one wants to open Pandora's box? No problem. That's what I mean about getting a feeling for each other, Kane get's to know me, I get to know him, nobody is breaking a rule so all is fine and I have to applaud him for taking down two dozen highly skilled KB bomber crews that can never be replaced at such a quality, so well done... unfortunately I didn't invade Mersing on turn one and maximize all my efforts that I could on turn one but being some more turns into the game already I'll adjust accordingly as long as I'm not violating a rule...



CAP engaged:
AVG/1st Sqn with H81-A3 (0 airborne, 16 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 18000 and 26000.
Time for all group planes to reach interception is 22 minutes
No.21 Sqn RAAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 28000.
Time for all group planes to reach interception is 19 minutes
No.27 Sqn RAF with Mohawk IV (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 12 minutes
No.67 Sqn RAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 29000.
Time for all group planes to reach interception is 29 minutes
No.243 Sqn RAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 27000.
Time for all group planes to reach interception is 29 minutes
No.453 Sqn RAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 29400.
Time for all group planes to reach interception is 27 minutes
No.488 Sqn RAF with Buffalo I (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 23000.
Time for all group planes to reach interception is 16 minutes



--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Clear sky

Raid detected at 40 NM, estimated altitude 29,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 2

Allied aircraft
H81-A3 x 20
Buffalo I x 59
Mohawk IV x 2

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
Buffalo I: 1 destroyed

CAP engaged:
AVG/1st Sqn with H81-A3 (0 airborne, 0 on standby, 0 scrambling)
14 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 18000 and 29000.
Time for all group planes to reach interception is 44 minutes
No.21 Sqn RAAF with Buffalo I (3 airborne, 3 on standby, 0 scrambling)
3 plane(s) intercepting now.
2 plane(s) not yet engaged, 2 being recalled, 3 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 19000 and 29400.
Time for all group planes to reach interception is 47 minutes
No.27 Sqn RAF with Mohawk IV (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 26000.
Time for all group planes to reach interception is 29 minutes
No.67 Sqn RAF with Buffalo I (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 23000 and 33000.
Time for all group planes to reach interception is 48 minutes
No.243 Sqn RAF with Buffalo I (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
3 plane(s) not yet engaged, 2 being recalled, 2 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 23000 and 27000.
Time for all group planes to reach interception is 50 minutes
No.453 Sqn RAF with Buffalo I (3 airborne, 2 on standby, 0 scrambling)
3 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 26000 and 29000.
Time for all group planes to reach interception is 19 minutes
No.488 Sqn RAF with Buffalo I (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 22000 and 29000.
Time for all group planes to reach interception is 29 minutes



--------------------------------------------------------------------------------
Morning Air attack on Takao , at 84,65

Weather in hex: Light rain

Raid spotted at 18 NM, estimated altitude 16,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
B-17D Fortress x 3

Allied aircraft losses
B-17D Fortress: 1 damaged

Aircraft Attacking:
3 x B-17D Fortress bombing from 15000 feet
Airfield Attack: 8 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 108 NM, estimated altitude 13,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
Ki-48-Ib Lily x 32

Japanese aircraft losses
Ki-48-Ib Lily: 2 damaged

Allied ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
17 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
9 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb

Also attacking 102nd RN Base Force ...
Also attacking Kowloon Brigade ...
Also attacking Winnipeg Grenadiers Battalion ...
Also attacking Hong Kong Fortress ...
Also attacking 102nd RN Base Force ...
Also attacking Hong Kong Fortress ...


--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 76 NM, estimated altitude 10,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
Ki-48-Ib Lily x 43

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged

Allied ground losses:
43 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
22 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
15 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb

would you please bomb the Kowloon bgd?


--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light rain

Raid detected at 109 NM, estimated altitude 15,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
Ki-48-Ib Lily x 6

Japanese aircraft losses
Ki-48-Ib Lily: 2 damaged

Aircraft Attacking:
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Vigan , at 80,73

Weather in hex: Heavy cloud

Raid spotted at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 29
Ki-43-Ib Oscar x 30

Allied aircraft
B-17D Fortress x 7

No Japanese losses

Allied aircraft losses
B-17D Fortress: 1 destroyed, 6 damaged

Aircraft Attacking:
4 x B-17D Fortress bombing from 10000 feet *
Airfield Attack: 4 x 500 lb GP Bomb
2 x B-17D Fortress bombing from 10000 feet *
Airfield Attack: 4 x 500 lb GP Bomb

CAP engaged:
3rd Ku S-1 with A6M2 Zero (9 airborne, 20 on standby, 0 scrambling)
9 plane(s) intercepting now.
Group patrol altitude is 25000
Time for all group planes to reach interception is 14 minutes
260th Sentai with Ki-43-Ib Oscar (10 airborne, 20 on standby, 0 scrambling)
10 plane(s) intercepting now.
Group patrol altitude is 5000
Time for all group planes to reach interception is 6 minutes


that was rather amazing to me, not sure what that attack should have really achieved... still, with KB's bomber losses due to the fantastic HDML deathstar that is sitting at Singapore it turned out to be a bad turn... will be the first PBEM where I get to use all that little stuff Babes gives me


--------------------------------------------------------------------------------
Morning Air attack on Vigan , at 80,73

Weather in hex: Heavy cloud

Raid spotted at 36 NM, estimated altitude 14,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 28
Ki-43-Ib Oscar x 29

Allied aircraft
B-17D Fortress x 6

No Japanese losses

Allied aircraft losses
B-17D Fortress: 2 destroyed, 4 damaged

Aircraft Attacking:
2 x B-17D Fortress bombing from 10000 feet *
Airfield Attack: 4 x 500 lb GP Bomb
1 x B-17D Fortress bombing from 10000 feet *
Airfield Attack: 4 x 500 lb GP Bomb

CAP engaged:
3rd Ku S-1 with A6M2 Zero (13 airborne, 8 on standby, 0 scrambling)
13 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 10000 and 25000.
Time for all group planes to reach interception is 23 minutes
260th Sentai with Ki-43-Ib Oscar (18 airborne, 8 on standby, 0 scrambling)
18 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 10000.
Time for all group planes to reach interception is 90 minutes



--------------------------------------------------------------------------------
Afternoon Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid spotted at 16 NM, estimated altitude 30,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 18

Allied aircraft
H81-A3 x 20
Buffalo I x 50
Mohawk IV x 1

Japanese aircraft losses
A6M2 Zero: 5 destroyed

Allied aircraft losses
H81-A3: 1 destroyed
Buffalo I: 3 destroyed

Aircraft Attacking:
7 x A6M2 Zero sweeping at 25000 feet

that fighter sweep didn't do really well, had no dive and suffered soon from the enemy diving... AVG being set on 25.000ft means next stage for the Zeroes will be 29.000ft followed up by the Allied fighters to their ceiling... guess after five days we won't see a sweep below the sweeper's max alt until the end of the war... as I never touch R&D until I get a picture of how the game is likely to evolve we will of course focus fighter production on those models that can win the race to the stratosphere so in total we will "only" have the P-47 as beast that can go higher than the fighters we will focus on, other fighters that will be available in a timeframe around '44 that could go higher than IJ fighters are no match compared to the P-47 so I am not that unconfident at the moment... have twice faced P-47 as the IJ in a PBEM and while of course losing against them (estimate a 3:1 loss rate) both times there came the time when the Allied were slowly but steadily running out of the beasts... needless to say the game more or less gives the IJ a never ending stream of fighters (at the cost of other aspects) until Japan is bombed to dust...

at the moment, looking forward to the Tojo...



CAP engaged:
AVG/1st Sqn with H81-A3 (0 airborne, 14 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000
Time for all group planes to reach interception is 13 minutes
No.21 Sqn RAAF with Buffalo I (0 airborne, 8 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 12 minutes
No.27 Sqn RAF with Mohawk IV (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 21 minutes
No.67 Sqn RAF with Buffalo I (0 airborne, 8 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 15 minutes
No.243 Sqn RAF with Buffalo I (0 airborne, 6 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 12 minutes
No.453 Sqn RAF with Buffalo I (0 airborne, 9 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 13 minutes
No.488 Sqn RAF with Buffalo I (0 airborne, 5 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 26 minutes



--------------------------------------------------------------------------------
Afternoon Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 48 NM, estimated altitude 28,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 18

Allied aircraft
H81-A3 x 10
Buffalo I x 33
Mohawk IV x 1

No Japanese losses

Allied aircraft losses
H81-A3: 4 destroyed
Buffalo I: 8 destroyed

sweep from KB shreds through the Cap... overall the figthers achieve a 3:1 kill rate so all is fine... AVG is already down the H81-A3 replacements so Kane has to either take them out of the fight or upgrade to P-40 and P-39 which aren't unlimited either so if he's really serious about fighting over Singapore we might get to the point where we actually drain all Allied fighters suitable for front line duty and to recover that is going to take quite a while but we'll see... got something like 250 highly skilled IJN fighter pilots and will be producing enough Zeroes to keep up with any losses... will also throw in Oscars at some point as the Oscar can definitely go higher than the Allied fighters here, the Zero might soon be losing the race to the stratosphere while probably still good enough to fight the lower skilled Allied fighters that might get the dive...




CAP engaged:
No.21 Sqn RAAF with Buffalo I (1 airborne, 2 on standby, 0 scrambling)
1 plane(s) intercepting now.
3 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 26000 and 29400.
Time for all group planes to reach interception is 20 minutes
No.27 Sqn RAF with Mohawk IV (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 26000.
Time for all group planes to reach interception is 27 minutes
No.67 Sqn RAF with Buffalo I (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
2 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 21040 and 26000.
Time for all group planes to reach interception is 11 minutes
No.243 Sqn RAF with Buffalo I (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 24040 and 25040.
Time for all group planes to reach interception is 12 minutes
No.453 Sqn RAF with Buffalo I (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 26000.
Time for all group planes to reach interception is 28 minutes
No.488 Sqn RAF with Buffalo I (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 23000 and 25000.
Time for all group planes to reach interception is 16 minutes
AVG/1st Sqn with H81-A3 (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 15000 and 29000.
Time for all group planes to reach interception is 28 minutes



--------------------------------------------------------------------------------
Invasion Support action off Miri (64,87)
Defensive Guns engage approaching landing force

2 Coastal gun shots fired in defense.

Japanese Ships
PB Heiei Maru #7
APD Fuji

PB Heiei Maru #7 fired at enemy troops


--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Bombardment attack

Attacking force 2510 troops, 192 guns, 133 vehicles, Assault Value = 778

Defending force 7452 troops, 132 guns, 72 vehicles, Assault Value = 155

Allied ground losses:
19 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
19th Ind Engineer Regiment
38th Division
104th Division
20th Ind Engineer Regiment
2nd Mortar Battalion
3rd Ind.Hvy.Art. Battalion
5th RF Gun Battalion
2nd Ind.Hvy.Art. Battalion
1st Hvy.Artillery Regiment
10th Ind. Mountain Gun Regiment
23rd Army
2nd RF Gun Battalion
21st Mortar Battalion
20th Ind. Mtn Gun Battalion

Defending units:
Rifles of Canada Battalion
Winnipeg Grenadiers Battalion
Kowloon Brigade
102nd RN Base Force
1st Middlesex Battalion
Hong Kong Fortress






Attachment (1)

< Message edited by castor troy -- 5/26/2015 6:29:45 PM >


_____________________________


(in reply to castor troy)
Post #: 11
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/26/2015 6:12:40 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 13, 41
--------------------------------------------------------------------------------
Invasion Support action off Miri (64,87)
Defensive Guns engage approaching landing force

1 Coastal gun shots fired in defense.

Japanese Ships
PB Heiei Maru #7
APD Fuji

PB Heiei Maru #7 fired at enemy troops


--------------------------------------------------------------------------------
Sub attack near Gau Island at 133,162

Japanese Ships
SS I-10

Allied Ships
xAK Admiral Halstead
xAK Coast Farmer

SS I-10 launches 2 torpedoes at xAK Admiral Halstead
Sub escapes detection

another miss, firing two torps just isn't enough to achieve a good hit rate, not even on a slow freighter...


--------------------------------------------------------------------------------
Sub attack near Laoag at 79,70

Japanese Ships
xAK Tazan Maru
xAK Shoho Maru
xAK Tihuku Maru
PB Tatsumiya Maru

Allied Ships
SS Seawolf

SS Seawolf launches 2 torpedoes at xAK Tazan Maru
Seawolf diving deep ....
PB Tatsumiya Maru fails to find sub, continues to search...
PB Tatsumiya Maru fails to find sub, continues to search...
PB Tatsumiya Maru fails to find sub, continues to search...
PB Tatsumiya Maru fails to find sub, continues to search...
PB Tatsumiya Maru fails to find sub, continues to search...
Escort abandons search for sub

Seawolf does no better...


--------------------------------------------------------------------------------
Sub attack near Makassar at 65,107

Japanese Ships
SS I-164

Allied Ships
DD Express
BC Repulse
DD Tenedos
DD Isis

SS I-164 launches 4 torpedoes at DD Express
DD Isis fails to find sub, continues to search...
DD Express fails to find sub and abandons search
DD Isis fails to find sub, continues to search...
DD Isis fails to find sub, continues to search...
DD Isis fails to find sub, continues to search...
Escort abandons search for sub


and here we spot Force Z swinging around the Western tip of the Celebes...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Singapore at 50,84, Range 7,000 Yards




Japanese Ships
DD Nowaki, Shell hits 1
DD Hagikaze

Allied Ships
xAK Langkoeas, Shell hits 12, Torpedo hits 4, and is sunk
xAK Sommelsdijk, Shell hits 38, and is sunk
xAK Mariso, Shell hits 2, Torpedo hits 2, and is sunk
xAK Brastagi, Shell hits 6, Torpedo hits 2, and is sunk
xAK Jarapa, Shell hits 12, heavy fires, heavy damage
xAK Weltevreden, Shell hits 15, Torpedo hits 1, and is sunk

not sure what those high value freighters were doing at Singapore but I'd call that a worthy convoy to be placed under a CAP umbrella instead or plus that horde of silly no use HDML... those Dutch freighters are worth 15 vp each and are huge so whatever they did at Singapore is a mystery to me... no escorts, so it might have been a suicide run with supplies or more troops to Singapore, both of which I would very welcome and just can't imagine as that would be nothing but a waste... setting all Allied troops to strat move and retreat to Singapore on turn one, leaving 135 miles of the Peninsula without any cover resulted in the troops North of Kuala Lumpur being cut off already so all that is going to Singapore will be toast... even with the Northern troops reaching Singapore, one can't think of actually holding it and Kane is surely experienced enough to know this or does he think I'm really not able to bring enough to take Singapore? if I had to bet I'd say that's a rescue mission but no troops aboard the ships when the destroyers show up and the freighters were all docked so might have been unloading which wouldn't make any sense to me...



Japanese Ships Reported to be Approaching!
Allied TF begins to get underway
Reduced sighting due to 28% moonlight
Maximum visibility in Partly Cloudy Conditions and 28% moonlight: 7,000 yards
Range closes to 11,000 yards...
Range closes to 10,000 yards...
Range closes to 9,000 yards...
Range closes to 8,000 yards...
Range closes to 7,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 7,000 yards
CONTACT: Allied lookouts spot Japanese task force at 7,000 yards
DD Hagikaze engages xAK Weltevreden at 7,000 yards
DD Nowaki engages xAK Weltevreden at 7,000 yards
DD Nowaki engages xAK Brastagi at 7,000 yards
DD Nowaki engages xAK Mariso at 7,000 yards
DD Hagikaze engages xAK Weltevreden at 7,000 yards
xAK Mariso sunk by DD Hagikaze at 7,000 yards
DD Nowaki engages xAK Weltevreden at 7,000 yards
DD Nowaki engages xAK Sommelsdijk at 7,000 yards
Range closes to 4,000 yards
xAK Weltevreden sunk by DD Nowaki at 4,000 yards
xAK Brastagi sunk by DD Nowaki at 4,000 yards
Range closes to 2,000 yards
DD Nowaki engages xAK Sommelsdijk at 2,000 yards
DD Nowaki engages xAK Langkoeas at 2,000 yards
xAK Langkoeas sunk by DD Hagikaze at 2,000 yards
DD Hagikaze engages xAK Sommelsdijk at 2,000 yards
DD Hagikaze engages xAK Sommelsdijk at 2,000 yards
DD Nowaki engages xAK Sommelsdijk at 2,000 yards
DD Hagikaze engages xAK Jarapa at 2,000 yards
DD Nowaki engages xAK Sommelsdijk at 2,000 yards
DD Nowaki engages xAK Sommelsdijk at 2,000 yards
DD Hagikaze engages xAK Jarapa at 2,000 yards
DD Hagikaze engages xAK Sommelsdijk at 2,000 yards
DD Nowaki engages xAK Jarapa at 2,000 yards
DD Hagikaze engages xAK Jarapa at 2,000 yards
DD Nowaki engages xAK Sommelsdijk at 2,000 yards
Range increases to 4,000 yards
DD Hagikaze engages xAK Jarapa at 4,000 yards
DD Nowaki engages xAK Sommelsdijk at 4,000 yards
DD Hagikaze engages xAK Sommelsdijk at 4,000 yards
DD Hagikaze engages xAK Sommelsdijk at 4,000 yards
Range increases to 6,000 yards
DD Nowaki engages xAK Jarapa at 6,000 yards
DD Nowaki engages xAK Sommelsdijk at 6,000 yards
Range increases to 7,000 yards
DD Hagikaze engages xAK Jarapa at 7,000 yards
Range closes to 6,000 yards
DD Hagikaze engages xAK Jarapa at 6,000 yards
Range increases to 10,000 yards
DD Nowaki engages xAK Jarapa at 10,000 yards
Allied Task Force Manages to Escape
Task forces break off...


--------------------------------------------------------------------------------
TF 152 encounters mine field at Singapore (50,84)

Japanese Ships
DD Hagikaze, Mine hits 1, heavy damage
DD Nowaki, Mine hits 1, on fire


yeah, why did I know up front that this would be happening... I wanted to get rid of those HDML and other ****ty shipping in and around Singapore as I can already see them charging towards KB to achieve a collission or something like that so I even calculated to lose one if not both destroyers to mines there... as it looks now, one is safe for sure and the other one has a fair chance to make it if not running into a sub... with the roughly 85 vp for the freighters it would have still ben worth it...



--------------------------------------------------------------------------------
ASW attack near Singkawang at 56,88

Japanese Ships
xAK Fukko Maru
xAK Kashiwara Maru
xAK Kinsyo Maru
E Shimushu

Allied Ships
SS KXIV

SS KXIV is sighted by escort
KXIV bottoming out ....
E Shimushu fails to find sub, continues to search...
E Shimushu fails to find sub, continues to search...
E Shimushu fails to find sub, continues to search...
E Shimushu fails to find sub, continues to search...
E Shimushu fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Submarine attack near Singkawang at 56,88

Japanese Ships
xAKL Hidaka Maru, Shell hits 23

Allied Ships
SS KXIV, hits 7

xAKL Hidaka Maru is sighted by SS KXIV
SS KXIV attacking on the surface
SS KXIV low on gun ammo, Van Dyke F. breaks off surface engagement and submerges

lol, gunfire back and forth... all hits on the sub are surely FOW...


--------------------------------------------------------------------------------
ASW attack near Samah at 71,65

Japanese Ships
SC Ch 1
xAK Kurohime Maru
xAK Yuzan Maru
SC Ch 12
SC Ch 11
SC Ch 10

Allied Ships
SS Sculpin

SS Sculpin is sighted by escort
SC Ch 12 fails to find sub, continues to search...
SC Ch 11 fails to find sub and abandons search
SC Ch 10 fails to find sub and abandons search
SC Ch 12 fails to find sub, continues to search...
SC Ch 12 fails to find sub, continues to search...
SC Ch 12 fails to find sub, continues to search...
SC Ch 12 fails to find sub, continues to search...
SC Ch 12 fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Moderate rain

Raid detected at 35 NM, estimated altitude 33,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 38

Allied aircraft
H81-A3 x 40
Buffalo I x 24
Mohawk IV x 3

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
H81-A3: 3 destroyed
Buffalo I: 5 destroyed
Mohawk IV: 1 destroyed

Aircraft Attacking:
26 x A6M2 Zero sweeping at 29000 feet *

as you can see, it's definitely evolving in the expected direction... a) our Zeroes reach their max altitude so the Allied fighters will soon be there too and b) we meet the second part of the AVG with the third part probably soon to follow too... can't remember how many pp it takes to release the two restricted AVG Sqn...



CAP engaged:
AVG/2nd Sqn with H81-A3 (0 airborne, 13 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 28700.
Time for all group planes to reach interception is 23 minutes
AVG/3rd Sqn with H81-A3 (0 airborne, 14 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 28700.
Time for all group planes to reach interception is 25 minutes

No.21 Sqn RAAF with Buffalo I (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 12 minutes
No.27 Sqn RAF with Mohawk IV (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 21 minutes
No.67 Sqn RAF with Buffalo I (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 26000.
Time for all group planes to reach interception is 24 minutes
No.243 Sqn RAF with Buffalo I (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 29400.
Time for all group planes to reach interception is 25 minutes
No.453 Sqn RAF with Buffalo I (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 12 minutes
No.488 Sqn RAF with Buffalo I (0 airborne, 5 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 26000 and 29400.
Time for all group planes to reach interception is 20 minutes



--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Moderate rain

Raid spotted at 26 NM, estimated altitude 31,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 4

Allied aircraft
H81-A3 x 26
Buffalo I x 14
Mohawk IV x 1

No Japanese losses

Allied aircraft losses
H81-A3: 1 destroyed

CAP engaged:
AVG/2nd Sqn with H81-A3 (0 airborne, 1 on standby, 0 scrambling)
14 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 17000 and 31000.
Time for all group planes to reach interception is 39 minutes
AVG/3rd Sqn with H81-A3 (0 airborne, 0 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 26840 and 33070.
Time for all group planes to reach interception is 43 minutes
No.27 Sqn RAF with Mohawk IV (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 24867.
Time for all group planes to reach interception is 22 minutes
No.67 Sqn RAF with Buffalo I (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 18000 and 26000.
Time for all group planes to reach interception is 18 minutes
No.243 Sqn RAF with Buffalo I (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 29400.
Time for all group planes to reach interception is 3 minutes
No.488 Sqn RAF with Buffalo I (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 29000 and 30070.
Time for all group planes to reach interception is 17 minutes
No.21 Sqn RAAF with Buffalo I (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 21000 and 22040.
Time for all group planes to reach interception is 11 minutes



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Partial cloud

Raid detected at 79 NM, estimated altitude 13,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
Ki-48-Ib Lily x 45

Japanese aircraft losses
Ki-48-Ib Lily: 3 damaged

Allied ground losses:
21 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
15 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
24 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb

Also attacking Kowloon Brigade ...
Also attacking Hong Kong Fortress ...
Also attacking Kowloon Brigade ...
Also attacking Hong Kong Fortress ...
Also attacking Kowloon Brigade ...
Also attacking Hong Kong Fortress ...
Also attacking Kowloon Brigade ...


--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Partial cloud

Raid detected at 55 NM, estimated altitude 12,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
Ki-48-Ib Lily x 27

Japanese aircraft losses
Ki-48-Ib Lily: 3 damaged
Ki-48-Ib Lily: 1 destroyed by flak

Aircraft Attacking:
22 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
5 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb

Also attacking 102nd RN Base Force ...
Also attacking Hong Kong Fortress ...
Also attacking 102nd RN Base Force ...
Also attacking Hong Kong Fortress ...


--------------------------------------------------------------------------------
Morning Air attack on Kowloon Brigade, at 77,61 (Hong Kong)

Weather in hex: Partial cloud

Raid spotted at 2 NM, estimated altitude 11,000 feet.
Estimated time to target is 0 minutes

Japanese aircraft
Ki-48-Ib Lily x 6

No Japanese losses

Aircraft Attacking:
6 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on TF, near Miri at 64,87

Weather in hex: Severe storms

Raid spotted at 15 NM, estimated altitude 11,000 feet.
Estimated time to target is 8 minutes

Allied aircraft
OS2U-3 Kingfisher x 3

Allied aircraft losses
OS2U-3 Kingfisher: 1 damaged
OS2U-3 Kingfisher: 1 destroyed by flak

Japanese Ships
xAK Igasa Maru, Bomb hits 2, on fire

Aircraft Attacking:
3 x OS2U-3 Kingfisher bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb





--------------------------------------------------------------------------------
Morning Air attack on TF, near Vigan at 80,73

Weather in hex: Severe storms

Raid spotted at 36 NM, estimated altitude 8,000 feet.
Estimated time to target is 18 minutes

Allied aircraft
P-26A x 6
SOC-1 Seagull x 6

No Allied losses

Japanese Ships
xAK Tazan Maru, Bomb hits 1, on fire
xAK Nittei Maru, Bomb hits 3, on fire

Japanese ground losses:
56 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
6 x SOC-1 Seagull bombing from 100 feet
Naval Attack: 2 x 250 lb SAP Bomb

guess I'll have to do something about these annoying 100ft attacks, they even score like wild in severe storms... funny with 20 lownav skill... means IJ bomber pilots will need 3 weeks of training late war if drawn out of early fighter school and they will be ready for lownav attacks at 100ft...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Siargao at 82,88

Weather in hex: Moderate rain

Raid spotted at 19 NM, estimated altitude 7,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G4M1 Betty x 19

No Japanese losses

Allied Ships
AM Tanager, Bomb hits 1, on fire
xAP President Madison
AM Quail, Bomb hits 1, heavy fires
xAK Cape Fairweather
AM Bittern

Aircraft Attacking:
15 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
4 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

Massive explosion on AM Tanager
Heavy smoke from fires obscuring AM Quail

2000ft isn't low enough when you compare the outcome of skill 75+ pilots bombing from that height and skill 20 pilots from 100ft... I just would like not to go that way...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Siargao at 82,88

Weather in hex: Moderate rain

Raid spotted at 18 NM, estimated altitude 3,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G4M1 Betty x 6

Japanese aircraft losses
G4M1 Betty: 1 destroyed by flak

Allied Ships
xAP Rochambeau
xAK Cape Fairweather

Aircraft Attacking:
6 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Miri at 64,87

Weather in hex: Partial cloud

Raid spotted at 5 NM, estimated altitude 8,000 feet.
Estimated time to target is 2 minutes

Allied aircraft
OS2U-3 Kingfisher x 2

Allied aircraft losses
OS2U-3 Kingfisher: 1 damaged

Japanese Ships
xAK Igasa Maru, Bomb hits 3, heavy fires, heavy damage

Aircraft Attacking:
2 x OS2U-3 Kingfisher bombing from 100 feet
Naval Attack: 2 x 250 lb GP Bomb

losing two freighters today, guess that's enough then...


--------------------------------------------------------------------------------
Submarine attack near Singkawang at 56,88

Japanese Ships
xAKL Hidaka Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KXIV

xAKL Hidaka Maru is sighted by SS KXIV
SS KXIV launches 2 torpedoes


--------------------------------------------------------------------------------
ASW attack near Miri at 64,87

Japanese Ships
PB Heiei Maru #7

Allied Ships
SS O20

SS O20 is sighted by escort
O20 bottoming out ....
PB Heiei Maru #7 fails to find sub, continues to search...
PB Heiei Maru #7 fails to find sub, continues to search...
PB Heiei Maru #7 fails to find sub, continues to search...
PB Heiei Maru #7 fails to find sub, continues to search...
PB Heiei Maru #7 fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Deliberate attack


Attacking force 28923 troops, 394 guns, 205 vehicles, Assault Value = 787

Defending force 7448 troops, 132 guns, 72 vehicles, Assault Value = 157

Japanese adjusted assault: 827

Allied adjusted defense: 353

Japanese assault odds: 2 to 1 (fort level 3)

Japanese Assault reduces fortifications to 2


Combat modifiers
Defender: terrain(+), forts(+), experience(-)
Attacker:

Japanese ground losses:
534 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 1 destroyed, 12 disabled
Engineers: 16 destroyed, 18 disabled
Vehicles lost 6 (2 destroyed, 4 disabled)

Allied ground losses:
345 casualties reported
Squads: 16 destroyed, 43 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (1 destroyed, 8 disabled)


Hong Kong is doomed now, expect the next attack to take the city...

Assaulting units:
19th Ind Engineer Regiment
38th Division
104th Division
20th Ind Engineer Regiment
2nd Mortar Battalion
3rd Ind.Hvy.Art. Battalion
2nd Ind.Hvy.Art. Battalion
10th Ind. Mountain Gun Regiment
1st Hvy.Artillery Regiment
5th RF Gun Battalion
21st Mortar Battalion
23rd Army
2nd RF Gun Battalion
20th Ind. Mtn Gun Battalion

Defending units:
Rifles of Canada Battalion
Winnipeg Grenadiers Battalion
Kowloon Brigade
1st Middlesex Battalion
102nd RN Base Force
Hong Kong Fortress


--------------------------------------------------------------------------------

Ground combat at Miri (64,87)

Japanese Deliberate attack


Attacking force 1821 troops, 12 guns, 0 vehicles, Assault Value = 73

Defending force 239 troops, 2 guns, 0 vehicles, Assault Value = 1

Japanese adjusted assault: 15

Allied adjusted defense: 1

Japanese assault odds: 15 to 1 (fort level 0)

Japanese forces CAPTURE Miri !!
!

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), preparation(-)
fatigue(-)
Attacker:

Allied ground losses:
54 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
15th Naval Guard Unit
8th JNAF Coy

Defending units:
100th RN Base Force

Miri falls on the first attack as usual, no further damage to oil or refineries...


--------------------------------------------------------------------------------

Ground combat at Temuloh (50,78)

Allied Deliberate attack

Attacking force 1399 troops, 4 guns, 0 vehicles, Assault Value = 44

Defending force 92 troops, 2 guns, 0 vehicles, Assault Value = 7

Allied adjusted assault: 15

Japanese adjusted defense: 1

Allied assault odds: 15 to 1

Combat modifiers
Defender: terrain(+), preparation(-), supply(-)
Attacker: morale(-)

Japanese ground losses:
64 casualties reported
Squads: 2 destroyed, 5 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
17 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Hyderabad Battalion
2nd Argylls Battalion
3rd ISF Base Force

Defending units:
Yokosuka 1st SNLF /2

enemy units that railed in the day we dropped the paras are out of strat move now and attack but fail to dislodge or destroy the paras...


--------------------------------------------------------------------------------

Ground combat at Port Dickson (49,80)

Japanese Deliberate attack

Attacking force 79 troops, 2 guns, 0 vehicles, Assault Value = 6

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 3

Allied adjusted defense: 1

Japanese assault odds: 3 to 1 (fort level 0)

Japanese forces CAPTURE Port Dickson !!!

Combat modifiers
Attacker: supply(-)

Assaulting units:
Yokosuka 1st SNLF /4


while our paras march and take another undefended base on the rail line... the whole Peninsula in this area is empty, we could have marched through some cattle to take it...




Attachment (1)

< Message edited by castor troy -- 5/26/2015 7:12:57 PM >


_____________________________


(in reply to castor troy)
Post #: 12
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/26/2015 6:53:16 PM   
Lowpe

 

Posts: 6254
Joined: 2/25/2013
Status: offline
Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.

(in reply to castor troy)
Post #: 13
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/26/2015 7:36:46 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


with some patch this was changed, lownav earlier was below 6000ft, now it seems 1000ft or so. Some of the bomber crews that were involved even increased a pt of navbmb in the attack at 2000ft. Don't ask me when this was changed or why, to me it doesn't make any sense at all, hence my comments on this. Why training pilots or using those highly skilled crews in aircraft that were designed for ship strikes when a couple of sh*tty pilots in sh*tty floatplanes can do better at 100ft completely untrained.

Forget about the cannon or MGs, it's all about the bombs so attacking at 100ft with reduced load still will get you more hits than bombing from reasonable heights. Bomb at min alt, use your fighters at max alt, that's how you get the best results. I remember Nemo being applauded for using a sh*tload of Lillies to night bomb airfields at 100ft... There is always a way to game the game and we are steering right into this in every aspect except what is house ruled.

Again, no rules are being violated so everything goes. I preferre it halve way reasonable but that path has been left and we are only in the first month of the war Putting up hrs for everything means not finding an opponent...

_____________________________


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Post #: 14
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/26/2015 8:50:33 PM   
HansBolter


Posts: 4510
Joined: 7/6/2006
From: St. Petersburg, Florida, USA
Status: offline

quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


I'm convinced LowNav is only used at 1k. It only trains at 1k.

_____________________________

Hans


(in reply to Lowpe)
Post #: 15
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 6:06:57 AM   
obvert


Posts: 8571
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


I'm convinced LowNav is only used at 1k. It only trains at 1k.


Yep. And at 100ft.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to HansBolter)
Post #: 16
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 6:10:55 AM   
obvert


Posts: 8571
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: castor troy


quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


with some patch this was changed, lownav earlier was below 6000ft, now it seems 1000ft or so. Some of the bomber crews that were involved even increased a pt of navbmb in the attack at 2000ft. Don't ask me when this was changed or why, to me it doesn't make any sense at all, hence my comments on this. Why training pilots or using those highly skilled crews in aircraft that were designed for ship strikes when a couple of sh*tty pilots in sh*tty floatplanes can do better at 100ft completely untrained.

Forget about the cannon or MGs, it's all about the bombs so attacking at 100ft with reduced load still will get you more hits than bombing from reasonable heights. Bomb at min alt, use your fighters at max alt, that's how you get the best results. I remember Nemo being applauded for using a sh*tload of Lillies to night bomb airfields at 100ft... There is always a way to game the game and we are steering right into this in every aspect except what is house ruled.

Again, no rules are being violated so everything goes. I preferre it halve way reasonable but that path has been left and we are only in the first month of the war Putting up hrs for everything means not finding an opponent...



Are you using Symon's air fixes in this one? They help make sure some airframes don't operate well at high altitudes in site of the dive advantage. Most early Allied planes will just get creamed up high while the A6M and Oscar lines do pretty well up to 31k.


_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to castor troy)
Post #: 17
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 6:31:12 AM   
witpqs


Posts: 16768
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


I'm convinced LowNav is only used at 1k. It only trains at 1k.


Yep. And at 100ft.

But training at 100 ft trains up Strafing skill.

_____________________________


(in reply to obvert)
Post #: 18
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 7:33:33 AM   
obvert


Posts: 8571
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: obvert


quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


I'm convinced LowNav is only used at 1k. It only trains at 1k.


Yep. And at 100ft.


But training at 100 ft trains up Strafing skill.


Yep. Sorry. Didn't clarify above. For training, yes. Bombing at 100ft uses both strafe and low naval.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to witpqs)
Post #: 19
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 5:10:56 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: castor troy


quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


with some patch this was changed, lownav earlier was below 6000ft, now it seems 1000ft or so. Some of the bomber crews that were involved even increased a pt of navbmb in the attack at 2000ft. Don't ask me when this was changed or why, to me it doesn't make any sense at all, hence my comments on this. Why training pilots or using those highly skilled crews in aircraft that were designed for ship strikes when a couple of sh*tty pilots in sh*tty floatplanes can do better at 100ft completely untrained.

Forget about the cannon or MGs, it's all about the bombs so attacking at 100ft with reduced load still will get you more hits than bombing from reasonable heights. Bomb at min alt, use your fighters at max alt, that's how you get the best results. I remember Nemo being applauded for using a sh*tload of Lillies to night bomb airfields at 100ft... There is always a way to game the game and we are steering right into this in every aspect except what is house ruled.

Again, no rules are being violated so everything goes. I preferre it halve way reasonable but that path has been left and we are only in the first month of the war Putting up hrs for everything means not finding an opponent...



Are you using Symon's air fixes in this one? They help make sure some airframes don't operate well at high altitudes in site of the dive advantage. Most early Allied planes will just get creamed up high while the A6M and Oscar lines do pretty well up to 31k.




actually got no idea, is scen 30 using these changes?

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Post #: 20
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 5:42:33 PM   
witpqs


Posts: 16768
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: castor troy


quote:

ORIGINAL: obvert


quote:

ORIGINAL: castor troy


quote:

ORIGINAL: Lowpe

Ok, I am going to not read Mr. Kane's AAR so I can ride along with this one vicariously.

I have been disappointed in level bombers ability to hit ships even when trained. Surely your Betty pilots attacking from 2000 feet would use their LNav skill and not the Naval Bombing skill.

I wanted to put together a strafing bomber squadron, but you really need nose cannons of some type to not be real cheesey. Frances is the only 2E bomber I see with a forward mounted cannon.


with some patch this was changed, lownav earlier was below 6000ft, now it seems 1000ft or so. Some of the bomber crews that were involved even increased a pt of navbmb in the attack at 2000ft. Don't ask me when this was changed or why, to me it doesn't make any sense at all, hence my comments on this. Why training pilots or using those highly skilled crews in aircraft that were designed for ship strikes when a couple of sh*tty pilots in sh*tty floatplanes can do better at 100ft completely untrained.

Forget about the cannon or MGs, it's all about the bombs so attacking at 100ft with reduced load still will get you more hits than bombing from reasonable heights. Bomb at min alt, use your fighters at max alt, that's how you get the best results. I remember Nemo being applauded for using a sh*tload of Lillies to night bomb airfields at 100ft... There is always a way to game the game and we are steering right into this in every aspect except what is house ruled.

Again, no rules are being violated so everything goes. I preferre it halve way reasonable but that path has been left and we are only in the first month of the war Putting up hrs for everything means not finding an opponent...



Are you using Symon's air fixes in this one? They help make sure some airframes don't operate well at high altitudes in site of the dive advantage. Most early Allied planes will just get creamed up high while the A6M and Oscar lines do pretty well up to 31k.




actually got no idea, is scen 30 using these changes?

AFAIK the changes are in Babes for a while now. So if you have an old download you would need to check, but if you did a fresh download then you should have them.

They did the changes and then (a few weeks later?) changed them based on feedback and discussion. The adjustments reduced some of the gains that certain Japanese fighters got. In my current 1x1 we are still playing with the interim load (what the hell! ).

< Message edited by witpqs -- 5/27/2015 6:42:50 PM >


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Post #: 21
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 6:20:43 PM   
obvert


Posts: 8571
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Just check the Ki-100-1. If it goes 385mph in your game then you're using the new air stuff.

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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

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Post #: 22
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 6:49:54 PM   
Cannonfodder


Posts: 2399
Joined: 10/22/2008
From: the Netherlands
Status: offline
With regards to Singapore, mrKane surely knows it can't be held. Still, it must be defended for as long as possible to deny the IJN easy early access to India and Ceylon as well as a good port. I think I hold the record for losing it fastest (December....) and once I also defended it succesfully for months..

< Message edited by Cannonfodder -- 5/27/2015 7:50:45 PM >


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"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
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(in reply to obvert)
Post #: 23
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 6:59:39 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: obvert

Just check the Ki-100-1. If it goes 385mph in your game then you're using the new air stuff.


that's how the Ki-100 is looking like when loading the scenario. Not 385 but 386mph




Attachment (1)

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Post #: 24
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 7:09:47 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: Cannonfodder

With regards to Singapore, mrKane surely knows it can't be held. Still, it must be defended for as long as possible to deny the IJN easy early access to India and Ceylon as well as a good port. I think I hold the record for losing it fastest (December....) and once I also defended it succesfully for months..


yeah but then I still wonder what he's really up to. His Indian bgds were cut off in the North due to him not even thinking about guarding his rail lines when one of the small units that are so numerous would have been enough so he won't be able to recombine that Division. I was very conservative as I did not land early on Mersing (fault on my part but I didn't know how the game would evolve when it comes down to how we play it) but all MrKane was doing on Malaya was clicking everything into strat mode heading to Singers. His retreat failed due to this so he will get something around 850av into the base. If you manage to retreat everything there it should be 1100 and you can recombine the Indian division which is quite a help.

I expect him to build forts to 5 so that's all he might achieve with bringing pretty much ALL available fighters to Singapore. Lvl 5 forts will mean one more deliberate attack needed compared to level 4 but if someone expects me to bring only a handful of units to Malaya that might be wrong. I am not in a hurry at the moment as those units just take a while to be moved in as they are also coming from Japan or from the recently captured Hong Kong. From the last couple of games, the river crossing and the resulting shock attack often already resulted in a 2:1 or 3:1 knocking down the forts by 2 or 3 lvls if the engineer die roll hits and one isn't too unlucky with the adjusted av roll.

I know that MrKane got a lot of experience and the only real fault so far was leaving halve of Malaya empty so he might be up to something that will cause me more than a little headache so we'll see. I am definitely not underrating his abilities but if he would be really able to hold Singapore longer than the historical surrender date I would be surprised. And I am saying this well knowing that he puts more effort in defending the damn place than real life but so do I taking it. So we are aiming at mid Feb to take the base at the latest.

< Message edited by castor troy -- 5/27/2015 8:13:47 PM >


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Post #: 25
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 7:26:37 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
AFTER ACTION REPORTS FOR Dec 14, 41
--------------------------------------------------------------------------------
ASW attack near Vigan at 80,73

Japanese Ships
DD Hasu
DD Tsuga

Allied Ships
SS Pike

SS Pike launches 4 torpedoes at DD Hasu
DD Tsuga fails to find sub, continues to search...
DD Tsuga fails to find sub, continues to search...
DD Tsuga fails to find sub, continues to search...
DD Tsuga fails to find sub, continues to search...
DD Tsuga fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Day Time Surface Combat, near Kwangchowan at 74,63, Range 13,000 Yards

Japanese Ships
DD Fubuki
DD Usugumo
DD Shirayuki
DD Hatsuyuki

Allied Ships
MTB 7, Shell hits 1, and is sunk
xAKL Chengtu, Shell hits 28, and is sunk
xAKL Kanchow, Shell hits 34, and is sunk
xAK Ming Sang, Torpedo hits 1, and is sunk

took me three attempts to finally catch that convoy that is the rest from what was fleeing Hong Kong...


Maximum visibility in Partly Cloudy Conditions: 28,000 yards
Range closes to 17,000 yards...
Range closes to 15,000 yards...
Range closes to 13,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 13,000 yards
Japanese launch Long Lance torpedoes at 13,000 yards before allies detect Japanese presence
xAK Ming Sang sunk by DD Hatsuyuki at 13,000 yards
Range closes to 10,000 yards
DD Fubuki engages xAKL Chengtu at 10,000 yards
Range closes to 7,000 yards
DD Hatsuyuki engages xAKL Kanchow at 7,000 yards
DD Hatsuyuki engages xAKL Kanchow at 7,000 yards
DD Usugumo engages xAKL Chengtu at 7,000 yards
DD Fubuki engages xAKL Chengtu at 7,000 yards
Range increases to 8,000 yards
DD Hatsuyuki engages xAKL Chengtu at 8,000 yards
DD Hatsuyuki engages xAKL Kanchow at 8,000 yards
DD Usugumo engages xAKL Chengtu at 8,000 yards
DD Fubuki engages xAKL Kanchow at 8,000 yards
DD Hatsuyuki engages xAKL Chengtu at 8,000 yards
DD Usugumo engages xAKL Kanchow at 8,000 yards
DD Fubuki engages xAKL Kanchow at 8,000 yards
Range closes to 7,000 yards
DD Hatsuyuki engages xAKL Chengtu at 7,000 yards
DD Shirayuki engages xAKL Chengtu at 7,000 yards
DD Usugumo engages xAKL Chengtu at 7,000 yards
DD Fubuki engages xAKL Kanchow at 7,000 yards
Range closes to 5,000 yards
DD Shirayuki engages xAKL Kanchow at 5,000 yards
DD Usugumo engages xAKL Chengtu at 5,000 yards
DD Fubuki engages xAKL Chengtu at 5,000 yards
Range closes to 4,000 yards
DD Usugumo engages xAKL Kanchow at 4,000 yards
DD Fubuki engages xAKL Kanchow at 4,000 yards
DD Usugumo engages xAKL Kanchow at 4,000 yards
xAKL Chengtu sunk by DD Usugumo at 4,000 yards
DD Fubuki engages xAKL Kanchow at 4,000 yards
DD Shirayuki engages xAKL Kanchow at 4,000 yards
xAKL Kanchow sunk by DD Usugumo at 4,000 yards
Range closes to 3,000 yards
DD Shirayuki engages MTB 7 at 3,000 yards
Range increases to 7,000 yards
DD Shirayuki engages MTB 7 at 7,000 yards
DD Usugumo engages MTB 7 at 7,000 yards
DD Fubuki engages MTB 7 at 7,000 yards
Range increases to 11,000 yards
DD Shirayuki engages MTB 7 at 11,000 yards
DD Shirayuki engages MTB 7 at 11,000 yards
DD Usugumo engages MTB 7 at 11,000 yards
MTB 7 sunk by DD Fubuki at 11,000 yards
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Light rain

Raid detected at 44 NM, estimated altitude 31,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 38

No Japanese losses

Aircraft Attacking:
38 x A6M2 Zero sweeping at 29000 feet *

usual cat and mouse play... more and more fighters spotted at Singapore...


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Light rain

Raid detected at 38 NM, estimated altitude 33,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 41

No Japanese losses

Aircraft Attacking:
41 x A6M2 Zero sweeping at 29000 feet *



--------------------------------------------------------------------------------
Morning Air attack on TF, near Siargao at 82,88

Weather in hex: Severe storms

Raid spotted at 14 NM, estimated altitude 7,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
G4M1 Betty x 31

Japanese aircraft losses
G4M1 Betty: 1 destroyed by flak

Allied Ships
AS Otus
xAK Cape Fairweather
AM Quail, Bomb hits 2, heavy fires, heavy damage
xAP Neptuna
AS Holland
PG Isabel, Bomb hits 1, heavy fires, heavy damage

Aircraft Attacking:
12 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
18 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

Massive explosion on AM Quail
Heavy smoke from fires obscuring PG Isabel

could we get ok weather at some point? Lose another Betty to flak...


--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Light cloud

Raid detected at 113 NM, estimated altitude 18,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
Ki-48-Ib Lily x 46

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged

Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
17 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb
20 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb
6 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb
3 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb

Also attacking Kowloon Brigade ...
Also attacking Hong Kong Fortress ...

preparing the next deliberate attack at Hong Kong...



--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Light cloud

Raid spotted at 35 NM, estimated altitude 16,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-21-IIa Sally x 102


No Japanese losses

Allied ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 8
Airbase supply hits 3
Runway hits 33

heck where is my damn Oscar escort? poor hit rate on a base that got a DL 10...


Aircraft Attacking:
20 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb
27 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb
24 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb
24 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb
5 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb
2 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 102nd RN Base Force, at 77,61 (Hong Kong)

Weather in hex: Light cloud

Raid detected at 20 NM, estimated altitude 15,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-48-Ib Lily x 21

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged

Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
15 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb
6 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Light cloud

Raid spotted at 28 NM, estimated altitude 18,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-21-IIa Sally x 48

No Japanese losses

Allied ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 4
Airbase supply hits 1
Runway hits 9

Aircraft Attacking:
21 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb
27 x Ki-21-IIa Sally bombing from 15000 feet
Airfield Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Kowloon Brigade, at 77,61 (Hong Kong)

Weather in hex: Light cloud

Raid spotted at 11 NM, estimated altitude 18,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-48-Ib Lily x 6

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged

Aircraft Attacking:
6 x Ki-48-Ib Lily bombing from 15000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Mersing at 51,82

Weather in hex: Light cloud


Raid spotted at 16 NM, estimated altitude 7,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G3M2 Nell x 9

Japanese aircraft losses
G3M2 Nell: 1 damaged

Allied Ships
HDML Pennigat, Torpedo hits 1, and is sunk
HDML Panglima, and is sunk
HDML Pahalwan, and is sunk

Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp

Pennigat dead in the water ...


we now have HDML at Mersing that are out of fuel? Really? Oh come on... can already see 50 useless IJN crap in single ship TFs operating against a major Allied amphib operation if we keep moving in such a weird direction... again, not violating a rule but sending in HDML that haven't even got fuel to intervene with an expected move of my ships to Mersing is just odd... that just results in both players doing more and more weird stuff to break the game...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Mersing at 51,82

Weather in hex: Light cloud

Raid spotted at 20 NM, estimated altitude 9,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
G3M2 Nell x 9

Japanese aircraft losses
G3M2 Nell: 1 damaged

Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Siargao at 82,88

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 7,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
G4M1 Betty x 13

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied Ships
AS Holland
AM Lark
xAP President Madison, Bomb hits 1, on fire
xAP Don Esteban, Bomb hits 1, and is sunk

Aircraft Attacking:
6 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
7 x G4M1 Betty bombing from 2000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb

partial cloud but horrible hit rates... someone please force me into using my stuff at 100ft...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Vigan at 80,73

Weather in hex: Partial cloud

Raid spotted at 6 NM, estimated altitude 9,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-43-Ib Oscar x 30

Allied aircraft
SOC-1 Seagull x 6

No Japanese losses

Allied aircraft losses
SOC-1 Seagull: 1 destroyed

CAP engaged:
260th Sentai with Ki-43-Ib Oscar (10 airborne, 20 on standby, 0 scrambling)
10 plane(s) intercepting now.
Group patrol altitude is 2000 , scrambling fighters between 4000 and 5000.
Time for all group planes to reach interception is 22 minutes

the 100ft Seagulls are coming in again, this time met by some undergunned Oscars but they are sufficient to scare the float planes away... only 2 are reported being shot down...


--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Deliberate attack

Attacking force 27756 troops, 394 guns, 198 vehicles, Assault Value = 766

Defending force 7050 troops, 131 guns, 72 vehicles, Assault Value = 116

Japanese adjusted assault: 1194

Allied adjusted defense: 213

Japanese assault odds: 5 to 1 (fort level 2)

Japanese forces CAPTURE Hong Kong !!!

Combat modifiers
Defender: terrain(+), leaders(-), experience(-)
Attacker:

Japanese ground losses:
444 casualties reported
Squads: 1 destroyed, 14 disabled
Non Combat: 4 destroyed, 6 disabled
Engineers: 2 destroyed, 4 disabled
Vehicles lost 2 (2 destroyed, 0 disabled)

Allied ground losses:
7653 casualties reported
Squads: 249 destroyed, 0 disabled
Non Combat: 444 destroyed, 0 disabled
Engineers: 26 destroyed, 0 disabled
Guns lost 113 (113 destroyed, 0 disabled)
Vehicles lost 92 (92 destroyed, 0 disabled)
Units destroyed 6


when complaining about the die rolls with my not so succesful sub attacks on Enterprise I've already said that the dice always roll in both directions at some point and it didn't take too long that I saw the dice completely favouring us today... we take Hong Kong and I can't remember ever taking the city with nearly 400.000 fuel, 40.000 supplies and both the 80 HI and 220 LI being fully intact... that's really nice as this will give us quite some additional and unexpected amounts of supplies over the coming years...





Assaulting units:
38th Division
104th Division
20th Ind Engineer Regiment
2nd Mortar Battalion
5th RF Gun Battalion
1st Hvy.Artillery Regiment
23rd Army
2nd Ind.Hvy.Art. Battalion
3rd Ind.Hvy.Art. Battalion
10th Ind. Mountain Gun Regiment
2nd RF Gun Battalion
19th Ind Engineer Regiment
21st Mortar Battalion
20th Ind. Mtn Gun Battalion

Defending units:
Winnipeg Grenadiers Battalion
Rifles of Canada Battalion
Kowloon Brigade
1st Middlesex Battalion
102nd RN Base Force
Hong Kong Fortress


--------------------------------------------------------------------------------

Ground combat at Aparri (82,73)

Japanese Deliberate attack

Attacking force 384 troops, 0 guns, 71 vehicles, Assault Value = 40

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 20

Allied adjusted defense: 1

Japanese assault odds: 20 to 1 (fort level 0)

Japanese forces CAPTURE Aparri !!!

Combat modifiers
Attacker: leaders(-)

Assaulting units:
2nd Tank Regiment


--------------------------------------------------------------------------------

Ground combat at Temuloh (50,78)

Allied Deliberate attack

Attacking force 1386 troops, 4 guns, 0 vehicles, Assault Value = 43

Defending force 24 troops, 1 guns, 0 vehicles, Assault Value = 1

Allied adjusted assault: 20

Japanese adjusted defense: 1

Allied assault odds: 20 to 1

Combat modifiers
Defender: terrain(+), preparation(-), supply(-)
Attacker:

Japanese ground losses:
16 casualties reported
Squads: 4 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Hyderabad Battalion
2nd Argylls Battalion
3rd ISF Base Force

Defending units:
Yokosuka 1st SNLF /2






Attachment (1)

< Message edited by castor troy -- 5/27/2015 8:27:09 PM >


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(in reply to castor troy)
Post #: 26
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/27/2015 8:37:24 PM   
Lowpe

 

Posts: 6254
Joined: 2/25/2013
Status: offline
I like you comments in the combat report.

Don't drop down to 100' for the level bombers. By all means with Zeroes, but I am sure you have other uses for those.

I think I will learn a lot following here; heck, I already have.

What are you doing plane research wise? You do mention going after planes that will win the altitude race. In this game what are those as the Tony is really different from stock Tony?

Aren't you going to research anything just for fun...it is a game after all?


(in reply to castor troy)
Post #: 27
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/28/2015 12:55:36 AM   
crsutton


Posts: 7901
Joined: 12/6/2002
From: Maryland
Status: offline
Good to see you back in action and complaining.. I enjoy your AARs. One note, I would not fret much about the 100 foot height for bombers. The AA upgrades in the most recent patch really have an effect. It only makes sense that a seagull would bomb an slow AK with a couple of 303 MGs from 100 feet. But once the ships start to get some AA upgrades any sort of bombers attacking at 100 feet are going to get chewed to bits. I just lost 30 heavy Allied bombers over two turns while attacking too low (8,000ft) at a Japanese base with a lot of AA units. Kind of blew me away to see it. In the past all my 4Es bombed at 6-8k. Not any more.

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(in reply to Lowpe)
Post #: 28
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/28/2015 6:08:57 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: Lowpe

I like you comments in the combat report.

Don't drop down to 100' for the level bombers. By all means with Zeroes, but I am sure you have other uses for those.

I think I will learn a lot following here; heck, I already have.

What are you doing plane research wise? You do mention going after planes that will win the altitude race. In this game what are those as the Tony is really different from stock Tony?

Aren't you going to research anything just for fun...it is a game after all?




R&D? Nothing spectacular different than what most IJ players do. Create size 30 R&D factories and focus on streamlining engine and aircraft production. First real step ahead in terms of fighters will be the TojoII but one doesn't get that earlier than May but the Tojo will pretty much rule until the end of 42. Then it will be succeeded by the George coming online some time in early 43. Next step for the IJA will then be the Frank in late 43 early 44 and I guess that's it then other going through some of the George/Frank versions at best. Seeing late 44 and super advanced IJ aircraft is something one usually doesn't see in a PBEM because either the Allied are trashed earlier or the Japanese. Having a "balanced" campaign usually isn't going to happen.

As for bombers, well, nothing unusual here either. Army = HelenII, Navy is Frances and Betty. Dive bomber only for IJN = Judy (late versions preffered of course) and 1e IJN bomber = Grace which is pretty much the best overall anti ship weapon all around.

Night fighters, I'll more or less take what I get as night fighters are only needed to be "present" in the air, they won't be killers anyway, no matter which night fighter you use, tried that often enough in sand box runs.

Recons, Dinah versions, no IJN recons needed, those will just train pilots as there are more than enough Army recons.

Float planes = Jake

Patrols = Emily

Transports = IJA Topsy, IJN Emily and Tina


of course all in sufficient numbers, especially fighters and bombers as usual. Not going to produce the tens of thousands aircraft that were produced in real life but I will only produce aircraft I can actually use, which is the point where we are back at playing a game. There won't be anything that would really surprise MrKane, lucky die rolls might get me an aircraft perhaps a month earlier than one could expect it but that's about it.

Having the hindsight of having played the Allied there is nothing that could really surprise me either, of course the P-47 will be dominating everything, usually getting a 4:1 if not better depending on the situation. But I've also shred P-47 at the opposite rate at the right times (not that many times of course ). As you can see, we will never fight this game at 1ft lower than our fighters can go so it's all about height. Until late 44 to mid 45 I really only fear the P-47 and the Spit VIII, the rest can be dealt with. This of course doesn't mean we will routinely shoot Corsairs, Hellcats or Lightnings out of the sky but those we can fight at acceptabel losses.

As to your question, no, I am not going to R&D something just for fun. MrKane is just going to be a too tough opponent that I will be able to afford that, that's something I'm clearly experiencing already.

< Message edited by castor troy -- 5/28/2015 7:15:11 PM >


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(in reply to Lowpe)
Post #: 29
RE: Rise of an Empire - Mr. Kane (A) vs castor troy (J) - 5/28/2015 6:14:17 PM   
castor troy


Posts: 12370
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: crsutton

Good to see you back in action and complaining.. I enjoy your AARs. One note, I would not fret much about the 100 foot height for bombers. The AA upgrades in the most recent patch really have an effect. It only makes sense that a seagull would bomb an slow AK with a couple of 303 MGs from 100 feet. But once the ships start to get some AA upgrades any sort of bombers attacking at 100 feet are going to get chewed to bits. I just lost 30 heavy Allied bombers over two turns while attacking too low (8,000ft) at a Japanese base with a lot of AA units. Kind of blew me away to see it. In the past all my 4Es bombed at 6-8k. Not any more.



yeah, somehow I can't resist the ranting when going through the combat reports seeing what has gone wrong and where the dice failed nice to have you aboard again

agree with the low level attacks but it still will net you more hits on ships (no matter how intense the flak) than going at "reasonable" heights because also at a couple of thousand ft flak will shred you so at 100ft you will still see 20 skill pilots scoring hits when they wouldn't score within 1000yards of a ship from 4000ft for example. Bombing bases, well that's another story because a base can also be hit from 15k or higher, a ship more or less "can't" be hit from that height.

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