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RE: Rabaul! - 6/12/2017 7:01:23 PM   
JocMeister

 

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quote:

ORIGINAL: Lokasenna

Lucky for you that your P-47s arrived first on the sweep, instead of the P-38s .


They didnīt. Hellcats arrived first.


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RE: Rabaul! - 6/13/2017 3:34:42 PM   
JocMeister

 

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Jeff is really busy with IRL stuff so it might be a few days without turn.

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Post #: 3512
RE: Rabaul! - 6/15/2017 2:16:21 PM   
JocMeister

 

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Rabaul
_____________________________________________________________________________

With Darwin secured and everything back in order its now to take on Rabaul in earnest. Fleet move in backed up by the airforce. Weather isnīt the best and this probably saves 2 BBs for Jeff.

First a naval battle of Rabaul itself as an allied screening force run into the main Japanese battle group. Results are very good.

quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 29,000 Yards

Japanese Ships
BB Hiei, Shell hits 3
BB Nagato, Shell hits 5
CA Tone, Shell hits 3
CA Chikuma, Shell hits 7, on fire
CA Mikuma, Shell hits 8
CA Kumano, Shell hits 4, on fire
DD Teruzuki
DD Kazegumo, Shell hits 2
DD Kagero, Shell hits 1
DD Hamakaze
DD Hayate
DD Tadeshiwa, Shell hits 1


Allied Ships
CL St. Louis, Shell hits 3, on fire
CL Helena, Shell hits 9, on fire
CL Boise, Shell hits 7
CL Nashville, Shell hits 5, heavy fires
DD Fletcher, Shell hits 2
DD Chevalier, Shell hits 4
DD Conway, Shell hits 1
DD Cony, Shell hits 3
DD DeHaven, Shell hits 1
DD Jenkins, Shell hits 1
DD Frazier, Shell hits 2, on fire
DMS Chandler, Shell hits 9, and is sunk
DMS Wasmuth


After this the forces disengage only to clash again later in the day.

quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 29,000 Yards

Japanese Ships
BB Hiei
BB Nagato, Shell hits 1
CA Tone, Shell hits 2, on fire
CA Chikuma, Shell hits 5, heavy fires
CA Mikuma, Shell hits 6, heavy fires
CA Kumano, Shell hits 1, heavy fires
DD Teruzuki, Shell hits 4, heavy fires

DD Kazegumo, on fire
DD Kagero, Shell hits 3, heavy fires, heavy damage
DD Hamakaze
DD Hayate, Shell hits 1, and is sunk
DD Tadeshiwa, Shell hits 1


Allied Ships
CL St. Louis, Shell hits 3, heavy fires, heavy damage
CL Helena, Shell hits 4, on fire
CL Boise, Shell hits 1, on fire
CL Nashville, Shell hits 3, heavy fires
DD Fletcher, Shell hits 6, on fire
DD Chevalier
DD Conway
DD Cony, Shell hits 1
DD DeHaven, Shell hits 1
DD Jenkins, Shell hits 1, on fire
DD Frazier, Shell hits 2, heavy fires, heavy damage
DMS Wasmuth, Shell hits 1, heavy fires


All in all a very good allied performance as 4 CLs dish out more than they get by 2 BBs and 3 CAs. Definitively an Allied victory even if St. Louis sinks. I havnīt even committed my capital ships yet! 4 Fast BBs and 12 CAs are still on standby awaiting the mines to be cleared.

Speaking of which. The poor AMs take a beating from coastal guns but about 140 mines are cleared during the day.






Attachment (1)

< Message edited by JocMeister -- 6/15/2017 2:17:03 PM >

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Post #: 3513
RE: Rabaul! - 6/15/2017 2:19:53 PM   
JocMeister

 

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Rabaul
_____________________________________________________________________________

Damned weather. My CVE force spot 2 lone Japanese BBs without proper aircover...this is the sad result.

quote:

Morning Air attack on TF, near Rabaul at 105,125

Weather in hex: Thunderstorms

Raid detected at 76 NM, estimated altitude 10,000 feet.
Estimated time to target is 36 minutes

Japanese aircraft
A6M2-N Rufe x 2

Allied aircraft
F4F-4 Wildcat x 10
FM-1 Wildcat x 18
F6F-3 Hellcat x 30
TBF-1 Avenger x 46


No Japanese losses

Allied aircraft losses
FM-1 Wildcat: 1 destroyed
TBF-1 Avenger: 5 damaged
TBF-1 Avenger: 1 destroyed by flak

Japanese Ships
BB Hiei, Torpedo hits 1
DD Tadeshiwa
BB Nagato

Aircraft Attacking:
8 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
7 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
8 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
8 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
7 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
7 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.






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Post #: 3514
RE: Rabaul! - 6/15/2017 2:32:54 PM   
paullus99


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Ugh....so close!

_____________________________

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Post #: 3515
RE: Rabaul! - 6/15/2017 3:13:09 PM   
JocMeister

 

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NORPAC
_____________________________________________________________________________

Kodiak finally falls.

quote:

Ground combat at Kodiak (181,42)

Allied Deliberate attack

Attacking force 12913 troops, 192 guns, 139 vehicles, Assault Value = 346

Defending force 4146 troops, 22 guns, 0 vehicles, Assault Value = 114

Allied engineers reduce fortifications to 0

Allied adjusted assault: 132

Japanese adjusted defense: 15

Allied assault odds: 8 to 1 (fort level 0)

Allied forces CAPTURE Kodiak !!!

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), fatigue(-)
experience(-), supply(-)
Attacker:

Japanese ground losses:
1374 casualties reported
Squads: 8 destroyed, 48 disabled
Non Combat: 5 destroyed, 39 disabled
Engineers: 7 destroyed, 0 disabled
Guns lost 11 (8 destroyed, 3 disabled)


Allied ground losses:
237 casualties reported
Squads: 1 destroyed, 36 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 7 disabled


Assaulting units:
53rd (Sep) Infantry Regiment
50th Cmbt Engineer Regiment
22nd Marine Regiment
31st Infantry Regiment
5th Marine Defense Battalion
Provisional GMC Grp


Defending units:
65th Bde /4
302nd Ind.Infantry Battalion
Ichiki Det.


This effectively cuts Anchorage off and the 15k Japanese troops stationed in that area. Mopping up will commence shortly. Things will quiet down here for a while as I need to expand Kodiak to support the next push towards Cold Bay.

A bit disappointed Jeff didnīt fight harder here. I hope he will once we push further West. I want to draw him East.

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RE: Rabaul! - 6/15/2017 4:04:43 PM   
JocMeister

 

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Donīt have the turn file yet so I donīt really know the losses yet. St. Louis looks pretty bad though.

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Post #: 3517
RE: Rabaul! - 6/15/2017 5:13:51 PM   
Lokasenna


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Well, they were faster BBs. In my experience, unless it's a slow American BB you can't really hit it with an aerial torpedo until it's been slowed down or taken damage from something else (bomb or shell). Sometimes you get lucky.

Unless I think a CV battle is happening, I fly my TBFs with 2x500-lb bombs. More reliable.

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Post #: 3518
RE: Rabaul! - 6/15/2017 5:54:54 PM   
JocMeister

 

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quote:

ORIGINAL: Lokasenna

Well, they were faster BBs. In my experience, unless it's a slow American BB you can't really hit it with an aerial torpedo until it's been slowed down or taken damage from something else (bomb or shell). Sometimes you get lucky.

Unless I think a CV battle is happening, I fly my TBFs with 2x500-lb bombs. More reliable.


Yeah, might try something like that too. In my game with Erik my TBs pretty much never did something useful. Switched them to pure search/ASW/Ground support at the end.

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Post #: 3519
RE: Rabaul! - 6/16/2017 1:42:48 PM   
JocMeister

 

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Losses
_____________________________________________________________________________

Wasnīt the St Louis in danger but actually the Nashville who sadly sinks. My AMs also took a beating from the CD guns but this was to be expected.




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RE: Rabaul! - 6/16/2017 1:46:40 PM   
JocMeister

 

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Looking at the turn things are a bit of a mess. Several TFs reset their orders, invented a new homeport (Brisbane in this case) and set sail for it.

Not to happy that bug hasnīt been fixed yet. This will set me back 2 days as the amphibs and one of the the CV TFs was among them....

More "fun" as CL Boise apparently decided to form a new TF (9 SYS damage) with 2 healthy Fletchers and set sail for Buin for no apparent reason whatsoever.

< Message edited by JocMeister -- 6/16/2017 1:56:25 PM >

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Post #: 3521
RE: Rabaul! - 6/16/2017 5:47:12 PM   
JocMeister

 

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26th October -43
_____________________________________________________________________________

A busy day in the air. No naval action to speak of as I have to recall all the TFs from their renegade run towards Brisbane. Our P38s based at PM strike out towards Manus which is the last Japanese air base in the area. P38s shreds the CAP of mostly Zeroes and Japanese losses are horrendous.

The big question goes unanswered: Will Jeff commit KB? I donīt think he will. Not under allied LBA. Tomorrow will be pretty quiet as the Fleets merge and gets ready for the big push.

--------------------------
Burma
--------------------------

P40Ks sweep a heavy Frank cap and actually does pretty good and come out about 1-1. Bombers hit Japanese troops in the open causing almost 1k casualties.

Amazingly Jeff still havnīt given up on trying to kill off the 2 allied divisions. They are now in full supply and have level 1 forts. Allied troops are 6 days from cutting those troops off and turning the table.




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RE: Rabaul! - 6/16/2017 7:49:33 PM   
witpqs


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quote:

ORIGINAL: JocMeister

Looking at the turn things are a bit of a mess. Several TFs reset their orders, invented a new homeport (Brisbane in this case) and set sail for it.

Not to happy that bug hasnīt been fixed yet. This will set me back 2 days as the amphibs and one of the the CV TFs was among them....

More "fun" as CL Boise apparently decided to form a new TF (9 SYS damage) with 2 healthy Fletchers and set sail for Buin for no apparent reason whatsoever.

As far as I know that is not a bug. TFs with damaged ships (or maybe even low fuel??) will change home port and head there. They also sometimes keep their home port but change destination to a nearby port.

_____________________________


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Post #: 3523
RE: Rabaul! - 6/16/2017 8:39:34 PM   
JocMeister

 

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quote:

ORIGINAL: witpqs
As far as I know that is not a bug. TFs with damaged ships (or maybe even low fuel??) will change home port and head there. They also sometimes keep their home port but change destination to a nearby port.


If its not a bug its not working as its supposed to be.

CV TFs Homeport was PM. They had just refueled from AOs (so fuel was 95% or so). No damage. Instead of moving to their destination they changed home port to Brisbane and started moving there.

Amphibs had Buin for homeport. Fully fueled. No damage. Also changed homeport to Brinbane and started moving there.

Boise just broke lose (9 SYS damage) from the rest of the CLs, created a new TF with 2 DDs and went home to Munda (homeport of the original TF) for no apparent reason.

Got a lot of this in my game with Erik. In that game my TFs just loved to reset their homeport to Eniwetok and move there for no reason whatsoever.

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Post #: 3524
RE: Rabaul! - 6/16/2017 8:43:40 PM   
obvert


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quote:

ORIGINAL: JocMeister

Rabaul
_____________________________________________________________________________

With Darwin secured and everything back in order its now to take on Rabaul in earnest. Fleet move in backed up by the airforce. Weather isnīt the best and this probably saves 2 BBs for Jeff.

First a naval battle of Rabaul itself as an allied screening force run into the main Japanese battle group. Results are very good.



That is crushing from you CLs. Nice.

Interesting he went big at this stage.

< Message edited by obvert -- 6/16/2017 8:44:11 PM >


_____________________________


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Post #: 3525
RE: Rabaul! - 6/16/2017 8:50:45 PM   
obvert


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quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: witpqs
As far as I know that is not a bug. TFs with damaged ships (or maybe even low fuel??) will change home port and head there. They also sometimes keep their home port but change destination to a nearby port.


Got a lot of this in my game with Erik. In that game my TFs just loved to reset their homeport to Eniwetok and move there for no reason whatsoever.


It was the nightly movies. Lets see, should we go beat up the IJN ... or just go back to the officers club and watch Lana Turner and Rita Hayworth?

_____________________________


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RE: Rabaul! - 6/17/2017 1:02:48 AM   
BBfanboy


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quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: witpqs
As far as I know that is not a bug. TFs with damaged ships (or maybe even low fuel??) will change home port and head there. They also sometimes keep their home port but change destination to a nearby port.


If its not a bug its not working as its supposed to be.

CV TFs Homeport was PM. They had just refueled from AOs (so fuel was 95% or so). No damage. Instead of moving to their destination they changed home port to Brisbane and started moving there.

Amphibs had Buin for homeport. Fully fueled. No damage. Also changed homeport to Brinbane and started moving there.

Boise just broke lose (9 SYS damage) from the rest of the CLs, created a new TF with 2 DDs and went home to Munda (homeport of the original TF) for no apparent reason.

Got a lot of this in my game with Erik. In that game my TFs just loved to reset their homeport to Eniwetok and move there for no reason whatsoever.

What were your routing orders - the standard "Safer/Normal" or "Direct/Absolute"?
I use the latter to minimize the AI hijacking my TFs.

_____________________________

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Post #: 3527
RE: Rabaul! - 6/17/2017 6:46:41 AM   
JocMeister

 

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quote:

ORIGINAL: obvert

quote:

ORIGINAL: JocMeister

Rabaul
_____________________________________________________________________________

With Darwin secured and everything back in order its now to take on Rabaul in earnest. Fleet move in backed up by the airforce. Weather isnīt the best and this probably saves 2 BBs for Jeff.

First a naval battle of Rabaul itself as an allied screening force run into the main Japanese battle group. Results are very good.



That is crushing from you CLs. Nice.

Interesting he went big at this stage.


Yeah, Iīm very happy with their performance. 4 CLs chasing away 2 BBs and 3 CAs is a good performance. I think one of his CAs might actually be in danger too. A sub attack the following turn showed it as "heavy damage". No fires though.

I donīt think he was expecting trouble. He had been using that TF to bombard Rabaul so they probably was in a bombardment TF as well. Hindsight I should have sent in the fast BBs too but I was afraid of the mines. Alabama will arrive in the area in a few days though so I could possibly take a little more risk with the BB in the coming battles down here.

I feel pretty strong overall down here and with my LBA firmly in control my CVs are actually free to take on the IJN and possibly even the KB.


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Post #: 3528
RE: Rabaul! - 6/17/2017 6:48:29 AM   
JocMeister

 

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quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: witpqs
As far as I know that is not a bug. TFs with damaged ships (or maybe even low fuel??) will change home port and head there. They also sometimes keep their home port but change destination to a nearby port.


If its not a bug its not working as its supposed to be.

CV TFs Homeport was PM. They had just refueled from AOs (so fuel was 95% or so). No damage. Instead of moving to their destination they changed home port to Brisbane and started moving there.

Amphibs had Buin for homeport. Fully fueled. No damage. Also changed homeport to Brinbane and started moving there.

Boise just broke lose (9 SYS damage) from the rest of the CLs, created a new TF with 2 DDs and went home to Munda (homeport of the original TF) for no apparent reason.

Got a lot of this in my game with Erik. In that game my TFs just loved to reset their homeport to Eniwetok and move there for no reason whatsoever.

What were your routing orders - the standard "Safer/Normal" or "Direct/Absolute"?
I use the latter to minimize the AI hijacking my TFs.


Direct/Absolute. Its really annoying. Had Jeff surged the KB forward that turn I would only have been half strength...nasty and possibly game changing due to unwanted behavior by the AI.

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Post #: 3529
RE: Rabaul! - 6/17/2017 4:22:43 PM   
JocMeister

 

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Rabaul
_____________________________________________________________________________

I expected a quiet day but Jeff surged forward with another SCTF into Rabaul. Luckily allied TFs had withdrawn under the CV umbrella inc case of a possible KB strike.

Allied CV/CVEs strike at the SCTF but results are again very underwhelming.

quote:

Afternoon Air attack on TF, near Rabaul at 106,125

Weather in hex: Light rain

Raid detected at 80 NM, estimated altitude 14,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
A6M5 Zero x 18
A6M5b Zero x 30
A6M5c Zero x 36
Ki-43-IIb Oscar x 18
Ki-44-IIb Tojo x 9
Ki-44-IIc Tojo x 13


Allied aircraft
F4F-4 Wildcat x 10
FM-1 Wildcat x 29
F6F-3 Hellcat x 163
SB2C-1C Helldiver x 85
SBD-5 Dauntless x 62
TBF-1 Avenger x 171


Japanese aircraft losses
A6M5b Zero: 5 destroyed, 1 damaged
A6M5c Zero: 2 destroyed
Ki-43-IIb Oscar: 1 destroyed


Allied aircraft losses
FM-1 Wildcat: 1 destroyed
F6F-3 Hellcat: 1 destroyed
SB2C-1C Helldiver: 4 destroyed, 5 damaged
SBD-5 Dauntless: 3 destroyed, 11 damaged
TBF-1 Avenger: 19 destroyed, 13 damaged


Japanese Ships
DD Akigumo
CL Jintsu, Bomb hits 2, heavy fires
DD Hamakaze, Bomb hits 3, heavy fires, heavy damage
BB Kirishima, Bomb hits 9, on fire
CA Suzuya, Bomb hits 2
CL Kiso, Bomb hits 1
CL Tama, Bomb hits 1, on fire
CL Sendai, Bomb hits 6, heavy fires
CL Kitakami
DD Kisaragi, Bomb hits 2, heavy fires, heavy damage
CA Mogami, Bomb hits 1
CA Kinugasa, Bomb hits 2, heavy fires


Not a single torpedo hit out of 150+ launched. Very, very disappointing. Probably only the Hamakaze sunk although some yard time will be required.

Round 2 clearly for the allies. Tomorrow will be the main show. Have the Japanese had enough or will they come for more? Still no sign of KB.




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Post #: 3530
RE: Rabaul! - 6/17/2017 4:32:06 PM   
ny59giants_MatrixForum


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Allied TBs - I know you have their skills up, but how is there overall experience levels? I sometimes feel that CV based TB groups have so few opportunities to be utilized that they never get their experience levels up. I tend to train in NavT and Gnd. Then, find some place I can pull them off CVs and just bomb to get their experience levels up enough. Most LB groups need practical experience to get their bombing accuracy up. Does that hold true for TBs??

_____________________________


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RE: Rabaul! - 6/17/2017 5:50:36 PM   
Lokasenna


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quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: witpqs
As far as I know that is not a bug. TFs with damaged ships (or maybe even low fuel??) will change home port and head there. They also sometimes keep their home port but change destination to a nearby port.


If its not a bug its not working as its supposed to be.

CV TFs Homeport was PM. They had just refueled from AOs (so fuel was 95% or so). No damage. Instead of moving to their destination they changed home port to Brisbane and started moving there.

Amphibs had Buin for homeport. Fully fueled. No damage. Also changed homeport to Brinbane and started moving there.

Boise just broke lose (9 SYS damage) from the rest of the CLs, created a new TF with 2 DDs and went home to Munda (homeport of the original TF) for no apparent reason.

Got a lot of this in my game with Erik. In that game my TFs just loved to reset their homeport to Eniwetok and move there for no reason whatsoever.


What HQ unit was at Eniwetok in that game?

I never have TF behavior like you describe unless there are some funky orders going on - like following a TF that gets destroyed, or that I disband/merge into others, or something similar. And then all it requires to make sure it doesn't happen is checking on the TFs that were following afterwards.

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Post #: 3532
RE: Rabaul! - 6/18/2017 4:28:47 AM   
JocMeister

 

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quote:

ORIGINAL: ny59giants

Allied TBs - I know you have their skills up, but how is there overall experience levels? I sometimes feel that CV based TB groups have so few opportunities to be utilized that they never get their experience levels up. I tend to train in NavT and Gnd. Then, find some place I can pull them off CVs and just bomb to get their experience levels up enough. Most LB groups need practical experience to get their bombing accuracy up. Does that hold true for TBs??


On the fleet CVs EXP is really good actually. Around 70. On the CVEs its way worse obviously. Around 50-55.

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Post #: 3533
RE: Rabaul! - 6/18/2017 4:32:10 AM   
JocMeister

 

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quote:

ORIGINAL: Lokasenna

What HQ unit was at Eniwetok in that game?

I never have TF behavior like you describe unless there are some funky orders going on - like following a TF that gets destroyed, or that I disband/merge into others, or something similar. And then all it requires to make sure it doesn't happen is checking on the TFs that were following afterwards.


None that I remember?

CV TF had no follow orders. Just a patrol order. Amphibs was following a ASW TF which moved to its destination without problems. Boise I simply have no idea. It didnīt even create escort TF. Just another SCTF with 2 DDs and moved to Buin.

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Post #: 3534
RE: Rabaul! - 6/19/2017 12:14:56 AM   
Lokasenna


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Oh, well there's your problem - patrol order. Never patrol with CV TFs.

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Post #: 3535
RE: Rabaul! - 6/22/2017 6:16:57 PM   
JocMeister

 

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Hey guys. Sorry for the lack of updates!

https://www.youtube.com/watch?v=u8ZLpGOOA1Q

Be back on Sunday (hopefully with an update)!

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Post #: 3536
RE: Rabaul! - 6/22/2017 6:33:31 PM   
BBfanboy


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Midsummer looks wonderful, except for the frames that show people needing to wear insulated jackets.
I guess the rest of them had enough anti-freeze in their system.

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Post #: 3537
RE: Rabaul! - 6/30/2017 3:34:46 PM   
JocMeister

 

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Sorry guys. I really suck at this lately.

Vacation started now though. I promise to get an update up tomorrow!

The good: We are doing good everywhere...

The bad: ...except Burma. I effed up here and might lose 2 divisions and wreck another 2.

Coming tomorrow with the update... 5 weeks vacation. Good god I need it.

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Post #: 3538
RE: Rabaul! - 6/30/2017 4:32:25 PM   
SqzMyLemon


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Joined: 10/30/2009
From: Alberta, Canada
Status: offline
quote:

ORIGINAL: Lokasenna

Oh, well there's your problem - patrol order. Never patrol with CV TFs.


I'm curious as to why not? Does patrol act differently in someway? I ask because I have my CV's set to patrol all the time.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to Lokasenna)
Post #: 3539
RE: Rabaul! - 6/30/2017 4:39:21 PM   
Canoerebel


Posts: 17200
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
I've never set a CV TF to "patrol" - not once in 12 years of playing WitP and AE.

Setting to "patrol" seems to encourage carrier TFs to react, often against your wishes (leaving behind an important merchant TF or critical LRCAP, for example)...often with disastrous consequences.

100% of the time, my carrier TFs are set to follow either an ASW TF or a combat TF.

(in reply to SqzMyLemon)
Post #: 3540
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