New Device Bug for GP Bombs

Post new scenarios and mods here to share with other gamers.

Moderators: Joel Billings, Sabre21, bcgames

Post Reply
Roguesaber
Posts: 3
Joined: Tue Jun 04, 2013 8:25 pm

New Device Bug for GP Bombs

Post by Roguesaber »

I've been modding the devices for a mod I've been working on, and adding new devices. Everything has been running fairly smoothly, except for one thing.

New GP Bombs do not seem to display correctly in the combat messages. Air Groups are equipped with aircraft and loadouts to use these new bombs, but then in the combat messages it'll display that '110 lb bomb destroyed... instead of 'FAB-50SV destroyed...'

Has anyone else experienced this problem, and if so do you know how to fix it?
Denniss
Posts: 8868
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: New Device Bug for GP Bombs

Post by Denniss »

Load scenario in editor, got to the airgroups tab and select any airgroup, select option "Default All" so any aircraft in all groups will use the new standard equipment. Save scenario.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
Roguesaber
Posts: 3
Joined: Tue Jun 04, 2013 8:25 pm

RE: New Device Bug for GP Bombs

Post by Roguesaber »

Did that... didn't fix it.
Denniss
Posts: 8868
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: New Device Bug for GP Bombs

Post by Denniss »

Started with this newly saved scenario? Those changes are not retroactive, you have to start a new game.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
Post Reply

Return to “Scenario Design and Modding”