Spot on, wood.
We all come from different backgrounds and experience. Command provides very high systems systems fidelity, but it's not perfect nor should we expect it to be so. There are necessary trade offs, implemented for many valid reasons. One of our jobs as players is to relate our experiences and observations to the devs in a constructive way and moderate our expectations based on the fact that Command is indeed a game.
My experience, and I've been involved in one way or another here for a couple of years now, is that the devs do hear and act on our feedback. This game has changed in huge ways since V1.0 was released, with frequent updates and amazing response to player requests. Unlike nearly any other game I've played in recent times, the developer support for Command is as strong today as it was the day it was released, and that's a very special thing.
My advise would be to keep bringing your observations, experience and suggestions to the fore. But do so in a respectful and collaborative way.