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[MOD] Redone Lasers (Sizes)

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding >> [MOD] Redone Lasers (Sizes) Page: [1]
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[MOD] Redone Lasers (Sizes) - 12/14/2014 11:15:48 PM   
vince0018


Posts: 41
Joined: 8/25/2011
From: Canada
Status: offline
Hello All.

Quite some time ago I had re-done laser sizes based on my personal preferences, and combined it with another weapon effects mod, which I can't remember that mods name unfortunately, however this mod is just mine without those other persons effects.

Basically I found lasers looked too large and bulky, and I prefer a smaller more 'square-ish' laser, similar to the lasers from Star Wars.
So I re-did the lasers, this was at least a year ago.

Now I've felt like getting into Distant Worlds (Universe) again, but some of the weapon effects have changed, so I've updated/re-created the mod to the new version of the games specifications.

Let me know if anyone runs into any bugs or issues with it.

I've re-sized 7 lasers in total. 2 of them Troop lasers.

Download the Mod from here: (Edit v2, scaled down Special Trooper lasers further)
http://www.gamefront.com/files/24679004/weaponsv2.rar
https://www.dropbox.com/s/ykiqqxbubi3vo73/weaponsv2.rar?dl=0

You may want to back up the old lasers first, if so go to your DW directory:
Distant Worlds Universe/images/effects/weapons .. copy the weapons folder and paste it, so it creates a weapons -Copy.
Then extract the .rar I uploaded into the effects/ folder, it should ask to overwrite your old weapons folder with the new one. Overwrite.

It should work after that; with old saves as well I believe.

Image of a couple lasers firing, to give you a general idea of the resize:
http://i.imgur.com/QIkKECU.jpg
http://i.imgur.com/qrmu0t0.png

Thanks,
Vincent


< Message edited by vince0018 -- 12/15/2014 1:02:10 AM >
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