HQ Buildup in 1.08
Moderators: Joel Billings, Sabre21
HQ Buildup in 1.08
It's a failure in my opinion. It looks more intelligent but it is even worse then the old system. It's the equivalent of muling HQs.
Following example from a game against experienced human player.
On T4 I cross the Dnepr. Always one HQ Buildup per turn. Sometimes two.
Following example from a game against experienced human player.
On T4 I cross the Dnepr. Always one HQ Buildup per turn. Sometimes two.
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RE: HQ Buildup in 1.08
On T5 I enlarge the bridgehead
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RE: HQ Buildup in 1.08
On T7 all hell breaks loose. More encirclement and a giant Bryansk pocket.
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RE: HQ Buildup in 1.08
The whole HQ buildup system has nothing to do with 2nd world war. It's pure fantasy. After T7 my opponent quit out of frustration. I understand I would probably quit myself. What's the point.
I think it's time to move to a different game. War in the West here I come!
I think it's time to move to a different game. War in the West here I come!
RE: HQ Buildup in 1.08
ORIGINAL: Oshawott
The whole HQ buildup system has nothing to do with 2nd world war. It's pure fantasy. After T7 my opponent quit out of frustration. I understand I would probably quit myself. What's the point.
I think it's time to move to a different game. War in the West here I come!
don't go (even to such a nearby place [:)]) ... I really like your AARs
but yes, that is pretty silly and implausible.
do you have any feel for what the best response would have been?
RE: HQ Buildup in 1.08
do you have any feel for what the best response would have been?
I think the only thing you can do is run away and set up a checkerboard. How far depends on the number of HQ buildups your opponent did. I can tell you more when I get T8 back from Pelton. [:D]
But it's just poor game design. You shouldn't be able to build up to 175% east of the Dnepr on T6. Those divisions at Bryansk pretty much all have 60% fuel left or are doing another HQ buildup. T8 would have been pure insanity.
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RE: HQ Buildup in 1.08
Did you do anything "heroic" with the FBD's? ie, move them in a leapfrog manner? If I'm not clear enough, what did you do with FBD's 2 and 3?
RE: HQ Buildup in 1.08
I did nothing unusual. Yes they are teaming up in the south but that doesn't bring much. Just at the beginning when you go through rough terrain you gain a hex or two. The problem is the 25 hex limit for HQ buildups.
Just wait for those super accurate Axis players to come up with the perfect setup for HQ buildups. It will be Stalingrad in 41 again. Looks like Mike 29 has figured it out. Apparently, he made it to Lipetsk on T10. Would be cool to get an update from him where he is on T17.
Just wait for those super accurate Axis players to come up with the perfect setup for HQ buildups. It will be Stalingrad in 41 again. Looks like Mike 29 has figured it out. Apparently, he made it to Lipetsk on T10. Would be cool to get an update from him where he is on T17.
RE: HQ Buildup in 1.08
I've long thought that HQ buildup could be scraped altogether. Axis logistics are plenty generous enough without it.
RE: HQ Buildup in 1.08
The Soviets player must have some expirience how to stop Germany panzers. Not line defence, only deep and strong fort hex. After 1:1=2:1 this is a hard game (1.08) for non expirience Soviets.
- Northern Star
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RE: HQ Buildup in 1.08
Against you is completely useless... Against your wall of steel HQBU is not enough... It doesn't increase the CV. Maybe some napalm can be useful...
RE: HQ Buildup in 1.08
Pelton, my friend, your comments are correct (IMO) but you're making things a little too personal (IMO). That's what's so fun about trash talking, you can throw out strong opinions as long as you trash/thrash yourself to boot.
Oshawott, Pelton is merely criticizing your impressive skill at WITE. The best players kick ass (so to speak) on the good. It's a harsh fact of life. Outstanding Soviet players constantly guard against massive isolations. Look how smokindave stopped Pelton's dangerous pincer on Moscow; in fact fairly easily. Your opponents don't.
Oshawott, Pelton is merely criticizing your impressive skill at WITE. The best players kick ass (so to speak) on the good. It's a harsh fact of life. Outstanding Soviet players constantly guard against massive isolations. Look how smokindave stopped Pelton's dangerous pincer on Moscow; in fact fairly easily. Your opponents don't.
WITE is a good addiction with no cure.
RE: HQ Buildup in 1.08
ORIGINAL: HITMAN202
Pelton, my friend, your comments are correct (IMO) but you're making things a little too personal (IMO). That's what's so fun about trash talking, you can throw out strong opinions as long as you trash/thrash yourself to boot.
Oshawott, Pelton is merely criticizing your impressive skill at WITE. The best players kick ass (so to speak) on the good. It's a harsh fact of life. Outstanding Soviet players constantly guard against massive isolations. Look how smokindave stopped Pelton's dangerous pincer on Moscow; in fact fairly easily. Your opponents don't.
I'm sorry but I disagree. I know we are all meant to put up with Pelton's rudeness and over the top posts but that one is by far the worst I've seen. Its not trash talk - its insulting and bullying. He's driven other people off the WiTE forum as they are not prepared to put up with his insults.
If that post is allowed to stand then I'm probably off too. Lots of nice people around who its fun to interact with, learn from and disagree with. But if that sets a standard for what is deemed to be acceptable then I'm none too keen to maintain an association.
RE: HQ Buildup in 1.08
You misunderstood what I said. Trash talking should be humorous and expose the writer's frailties and balance the criticism(s). I agree, Pelton's blob is unwarranted and, to be frank, abusive.
I called him out and I'm sure he will apologize.
Don't stop posting. Your AAR's are awesome.
I called him out and I'm sure he will apologize.
Don't stop posting. Your AAR's are awesome.
WITE is a good addiction with no cure.
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RE: HQ Buildup in 1.08
Ah, are we seeing the free markets at work here? ie the "invisible hand".
ps. it pleases me to be a little obscure and I don't really like to type long explanations, sooo... pm me if you would like some more.
ps. it pleases me to be a little obscure and I don't really like to type long explanations, sooo... pm me if you would like some more.
- Northern Star
- Posts: 1853
- Joined: Sun Feb 17, 2008 4:53 pm
RE: HQ Buildup in 1.08
I am playing a Road to Leningrad pbem against the best Soviet player here in the forum: Saper.
I can say that so far HQBU is useless because he always has high cv stacks even without railing the hell out of the south like in a campaign 41.
About the offensive language of someone in the forum, no problem: there is always a little green button to press... I never used offensive language and I expect the same. Now I see no other solution than to press it.
I can say that so far HQBU is useless because he always has high cv stacks even without railing the hell out of the south like in a campaign 41.
About the offensive language of someone in the forum, no problem: there is always a little green button to press... I never used offensive language and I expect the same. Now I see no other solution than to press it.
RE: HQ Buildup in 1.08
You can also PM the board moderator, Joel Billings. He's been around a long time to be familiar with this sort of thing.