From: Hoorn (NED).
Wel, you don't have to kill the Poles outright in the first turn if you get that kind of bad luck. Simply take the resources and do the rest next turn. That doesn't hurt the German economy a lot.
The internment of Polish planes is done by rebasing them to a neutral country (f.e. Lithuania).
Norway isn't that important in WiF. It lacks incentive for the Axis to invade, because of the (historically correct) huge number of convoys and the other naval units (especially the TRS) which will escape to the CW. Norway became caught in a political web of intrigue in 1940, which caused the major powers to react. For the CW to invade the country is also diffficult, because of the fact that the Germans can put units in Oslo, without having to enter the North Sea. In a strategic game, it's difficult to make rules for the circumstances in which every neutral minor country was different.
For example, would the Netherlands have joined the oil embargo, if it remained neutral during WW II? I don't think so, because the Dutch would become a "cash and carry" for the warring factions (just as they were during WW I. A lot of German gold was spend in the Netherlands during that war, buying all kind of supplies as food, ammunition and planes)...
Would Spain become an Axis ally if the Allies decided to take out Portugal in 1940 or 1941? I believe they would. Would they join the Allied side in 1944 if the US and the CW would have taken out Portugal in that year? I think they would have done so. Franco was interested in only one thing. That was to stay on as leader of Spain, whatever happened.
Would Belgium become an Axis ally if the Germans would have entered only the Netherland (and promised to give Belgium the land around the approaches of the port of Antwerp? I think they would have been, since about 15 years earlier, there was almost a war between the Netherlands and Belgium about that chunk of land...
Yugoslavia is another issue. They were about to join the Axis side, when a pro CW coup was staged. Imagine the government to act a little faster...
All examples of individual countries having their own political incentives to join or not to join the war. It's difficult to put all those different things into a board game...
< Message edited by Centuur -- 6/7/2014 6:39:03 PM >