From: My Own Private Hell
Had a quick glance through,
35 resources in RRREB 40 in DW vanilla 57 in Darkverse
I have already hit 8 resource types at continental(0) and I have only got to #17 out of 35, with the manufactured goods that brings the total so far to 11 at one location type.
You will need to note down how many resources you have at each location type, change / build / distribute the strategic and luxury goods so as to leave a few spaces at each location for the manufactured goods, just ensure that the important ones go down first, gold, steel etc then the luxury, then the manufactured goods. Try aiming for 6 different types at each colonizable location, without the manufactured goods, get that tested and working then go back in and add the MG's (manufactured goods), set there abundance values low so that they easily appear and test again.
Also, try to get into the habit of using space and tab to separate things so as to line the columns / numbers up, wont cause a DW crash but does overload the noggin trying to work it out, column spacing after the initial set data is fine, the first one with name and setup data is pretty confusing to check, get into the habit now and it will save you loads of time when checking for problems.
20, Beautifully Scaled Hides, 20, 10.0, 2, 0, N, N, 0, 0,
21, Vibrant Silks, 21, 10.0, 2, 0, N, N, 0, 0,
Your heading in the right direction, just need to fine tune the steering a bit, have a go at what I said and see how it works out, I like the idea of what you are doing and will be only to happy to help if needs be to look at anything you are unsure of, just take things slowly and methodically and all will be shiny