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Help For Making Scenarios (Request)

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> Help For Making Scenarios (Request) Page: [1]
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Help For Making Scenarios (Request) - 5/16/2014 12:17:45 PM   
KageToraUK

 

Posts: 14
Joined: 6/6/2011
Status: offline
Hello guys,

Been playing CC for years, but only just decided to try out modding it a bit. Hopefully some of you guys may be able to supply a bit of info on how to do this.

First of all, I want to know how to make a custom battle - not using the in-game editor, which only allows me to add pre-determined battle groups (and only two of each side). what I would like to do is get an in-game map, then populate it with forces from both sides. I would like to have the number of units unlimited.

Can anyone help out here?

Kage.
Post #: 1
RE: Help For Making Scenarios (Request) - 5/16/2014 1:59:07 PM   
Cathartes

 

Posts: 2143
Joined: 1/5/2001
Status: offline
quote:

what I would like to do is get an in-game map, then populate it with forces from both sides. I would like to have the number of units unlimited.


do you mean use an existing game map already in the game? No matter what you do you will not be able to provide more than 21 units for each battlegroup and only two battlegroups can engage in any single battle--these are the outside limits of the game engine. Or, are you looking to have unlimited units to select from in each battlegroup?

(in reply to KageToraUK)
Post #: 2
RE: Help For Making Scenarios (Request) - 5/16/2014 3:27:27 PM   
KageToraUK

 

Posts: 14
Joined: 6/6/2011
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Thanks for the reply.

I think what I want is to just freely place units (from both sides) where I want. For example, I could do a short scenario with just one or two German units defending a house after being surrounded by US forces.

As for force size, a maximum of 21 units would be enough for any scenario I make, I guess.

(in reply to Cathartes)
Post #: 3
RE: Help For Making Scenarios (Request) - 5/16/2014 3:56:09 PM   
Cathartes

 

Posts: 2143
Joined: 1/5/2001
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You can't exactly designate where particular enemy units set up on a map. The closest thing to this is when you are in the scenario editor, and you have chosen the battlegroups and placed them on the map, you can SHIFT + right click on the map ownership icon between the battlegroups. This brings up a menu that allows you determine which Victory Location they begin the battle on--in this way you can assign a BG to deploy in the middle of a map. Maybe you know this already, but this is the closest thing that I can think of to achieve what you're asking.

< Message edited by Cathartes -- 5/16/2014 4:57:15 PM >

(in reply to KageToraUK)
Post #: 4
RE: Help For Making Scenarios (Request) - 5/16/2014 5:01:20 PM   
Kanov


Posts: 199
Joined: 5/21/2012
From: México
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Never knew of that trick. Is it on the manual?

_____________________________

Hard-core Spectre

(in reply to Cathartes)
Post #: 5
RE: Help For Making Scenarios (Request) - 5/16/2014 9:35:23 PM   
vobbnobb

 

Posts: 67
Joined: 9/23/2013
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Yes page 68-69 it's one of these split pages we always forget to read about. I didn't now about this either. That will make scenarios more fun, gonna try this.

"You can set specific entry locations for each Battle Group to enter the game, if desired. To set
entry locations, Shift-click the map where the Battle Group is entering play. This will bring up
the Scenario Map Entry dialog, where you can set each Battle Group’s entry point to a specific
Victory Location, if desired.
GAME MANUAL
If Battle Groups are stacked on the first turn of your scenario, the first Battle Group icon placed
will be the frontline Battle Group and the second one will be the reserve Battle Group. Battle
Groups designated to enter play after the first turn are considered reinforcements and may
arrive in a different order than placed, depending on the situation on the strategic map at the time"




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< Message edited by vobbnobb -- 5/16/2014 10:39:10 PM >

(in reply to Kanov)
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