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New Pacific Map-DELAYED

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> New Pacific Map-DELAYED Page: [1]
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New Pacific Map-DELAYED - 5/12/2014 11:48:47 AM   
RisingSun


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Joined: 11/5/2009
From: Clifton Park, NY
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Been working on maps for WitP:AE for sometime, believe my last one was around three years ago and didnt come out well. So about a week ago i came up with an idea and seem to work, but it take ALOT of timing to do it. I was browsing on the net and see if i can find high-quality maps through out the Pacific and cant seem to find the right one. Til i find something look really cool on Bing's Satellite Map and really look nice and the tough parts is that the map itself (game) isnt align properly and i had to tilt/rotate it around 20 degrees. So much adjustment is needed to make it look accurate and wanted to aligns with bases as well. It going well, but very slow and dont expect this to be ready anytime soon.

Later on i will figure out how to add roads, rails, urbans, etcs without ruining the background. Also trying to get feedback from Microsoft for using their maps for copyright issues.

That what it look like now for six days work...


After adding the pic above, here a screenshot (1024x768) ingame...


< Message edited by RisingSun -- 7/1/2014 9:06:21 PM >


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RE: New Pacific Map-WIP - 5/12/2014 11:52:33 AM   
Roger Neilson 3


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Have you looked at this thread....

http://www.matrixgames.com/forums/tm.asp?m=3599038

Roger

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RE: New Pacific Map-WIP - 5/12/2014 11:54:21 AM   
RisingSun


Posts: 690
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From: Clifton Park, NY
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quote:

ORIGINAL: Roger Neilson 3

Have you looked at this thread....

http://www.matrixgames.com/forums/tm.asp?m=3599038

Roger


Yes i have, but wanted something more taste to it, esp for underwater. He did a good job on it, related to another game though. I am using mine along with satellite maps.

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RE: New Pacific Map-WIP - 5/12/2014 12:28:38 PM   
RisingSun


Posts: 690
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From: Clifton Park, NY
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reserved

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RE: New Pacific Map-WIP - 5/12/2014 7:34:28 PM   
RisingSun


Posts: 690
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From: Clifton Park, NY
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reserved

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RE: New Pacific Map-WIP - 7/1/2014 10:41:30 AM   
RisingSun


Posts: 690
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From: Clifton Park, NY
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I decided to close this mod, since no one is interesting and take alot of works to do it.
----------------------
Had couple of pms, that they didnt want me to give up on this project. So it will be end of the year (hopefully) when i finish this. If you guys have something to say or share some thoughs, feel free to ask, dont send me pms.

< Message edited by RisingSun -- 7/1/2014 9:08:05 PM >


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RE: New Pacific Map-WIP - 7/2/2014 9:37:34 AM   
chemkid

 

Posts: 361
Joined: 12/15/2012
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alrighty! please keep us updated with your work in progress.
it's hard work and pushing landmasses PLUS underwater artwork will take time - you can do it!!

cheers!
chem!

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RE: New Pacific Map-WIP - 7/2/2014 1:31:33 PM   
darbymcd

 

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I am very interested! Sorry I didn't post anything before, I just didn't have anything valuable to add. But I can imagine it sucks to be pounding away at something this big and feel like there was no interest. But FOR SURE I think your mod looks amazing and would install it the first hour it was available.

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RE: New Pacific Map-WIP - 7/2/2014 2:03:44 PM   
RisingSun


Posts: 690
Joined: 11/5/2009
From: Clifton Park, NY
Status: offline
Thank guys, well most are concerning about how to tell if this is open terrains, rough/mountain, etcs. The sallow waters would be grey hexes and later on i will figure out the minor/heavy urban areas as well roads, etcs. That probably why most fans arent interesting in this map. Also some may not be able to read it well, since its alittle darker or color blind.

< Message edited by RisingSun -- 7/2/2014 3:05:45 PM >


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RE: New Pacific Map-WIP - 7/2/2014 3:02:59 PM   
HansBolter


Posts: 3459
Joined: 7/6/2006
From: St. Petersburg, Florida, USA
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Both this and the other geographic map are beautiful, but the lack of visual clues as to the game defined terrain in any given hex is a turn off for me.

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