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RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR)

 
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RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR) - 10/24/2014 3:36:01 PM   
swkuh

 

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Agree w/all saying well done (Oshawott, too.)

(in reply to STEF78)
Post #: 511
RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR) - 10/24/2014 4:47:56 PM   
Balou


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quote:

ORIGINAL: timmyab

I admire you for playing on when I think most people would have given up.


Fully agree. This AAR was a rare gem.

(in reply to timmyab)
Post #: 512
RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR) - 10/24/2014 8:04:40 PM   
HITMAN202


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Not to be overly disagreeable, Oshawott's great AAR fails to give the reader, even more so a NOOBE, a real sense of how, why, with what, and options for German WITE gameplay. Q-ball and Pelton have far better AAR's as instructional guides (IMO).

However, best would be a compendium of Flaviusx's gems, as they lay scattered across many AAR's. I would call it "The Chronicles of Yoda."



_____________________________

WITE is a good addiction with no cure.

(in reply to Balou)
Post #: 513
RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR) - 10/25/2014 2:52:04 PM   
Balou


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To see how one carefully planned move (Kiev) snowballs was very instructional. Moreover we don't see many AARs going into 44/45. Therefore I really appreciated that the player at the receiving end fought it through til the end.

(in reply to HITMAN202)
Post #: 514
RE: Back in the East STEF78 (Axis) Oshawott (USSR) - 10/25/2014 7:41:59 PM   
BrianG

 

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IMO, you should have attacked and eliminated the 2 main Leningrad city hexes during the Blizzard.

They defenders will have low enough supply It will fall If you use your best INF corp and one armored corp.

It's really worth it to not have these 2 hexes in your backyard going forward. Attack and then hold the line.

Plus, then, your top troops will be under good blizzard hexes.

This relates to the first page of your AAR.

Thus, very untimely.

btw Late game action is very fun!

< Message edited by BrianG -- 10/25/2014 9:02:08 PM >

(in reply to STEF78)
Post #: 515
RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR) - 10/26/2014 2:11:34 PM   
STEF78


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Joined: 2/19/2012
From: Versailles, France
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quote:

ORIGINAL: HITMAN202

Not to be overly disagreeable, Oshawott's great AAR fails to give the reader, even more so a NOOBE, a real sense of how, why, with what, and options for German WITE gameplay. Q-ball and Pelton have far better AAR's as instructional guides (IMO).

However, best would be a compendium of Flaviusx's gems, as they lay scattered across many AAR's. I would call it "The Chronicles of Yoda."



I see more an AAR as a story telling. Sometimes, you can focuse on strategy, tactic, technical skill but, on my opinion, it's more like a book that you begin without knowing the end.

(in reply to HITMAN202)
Post #: 516
RE: Back in the East STEF78 (Axis) Oshawott (USSR) - 10/26/2014 2:14:19 PM   
STEF78


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Joined: 2/19/2012
From: Versailles, France
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quote:

ORIGINAL: BrianG

IMO, you should have attacked and eliminated the 2 main Leningrad city hexes during the Blizzard.

They defenders will have low enough supply It will fall If you use your best INF corp and one armored corp.

It's really worth it to not have these 2 hexes in your backyard going forward. Attack and then hold the line.

Plus, then, your top troops will be under good blizzard hexes.


There was no way taking easily Leningrad during 1941's blizzard. Finish units couldn't attack and mountains divs were overused in the South.

I made some several mistakes, but not this one.

< Message edited by STEF78 -- 10/26/2014 3:14:40 PM >

(in reply to BrianG)
Post #: 517
RE: Multiple breakthroughs STEF78 (Axis) Oshawott (USSR) - 10/21/2017 7:14:10 PM   
bigbaba


Posts: 1273
Joined: 11/3/2006
From: Koblenz, Germany
Status: offline
simply amazing game. and i have great respect for you to play it to the absolute end, STEF.

(in reply to STEF78)
Post #: 518
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