I'm not quite calling BS, though. I'm just making a friendly inquiry on how he's managing it. I believe Lonnie is what one might call fairly experienced with the game, so I'm not ruling out that he has refined his timing in the early game to the point where he actually can afford to put ~750 x 90 into exploration.
If I were to guess, I'd say he doesn't invest much in troops or military early on. I wouldn't be surprised if he dumps all his research facilities onto customized mining stations, targets the cash wonder very early, and spends a few years just biding his time at 0% tax while researching. By the time he's got the tech to scout, his homeworld will likely have grown quite a bit from the low-taxing. High population capital world plus the cash wonder equals a really nice cashflow and if he's not clogged down by military ships, troops, construction ships, and colony ships waiting to go places, then it's not inconceivable that he can afford 90 fairly cheap exploration ships rather early in the game.
What's really surprising to me, however, is that he can manage it in time to have the galaxy scouted before year 5, though of course I'm also assuming at least 1000 systems and a 10 by 10 size galaxy while he might prefer smaller maps with less mind-numbing micro requirements.
As I understand UberJeeves plays Classic Mode, Warp Available at Game Start, Normal Difficulty and Cheap Research.
If you quickly build that many custom explorers (in particular extra fuel cells) combined with "move to" exploration (where you check before the "move to" command completes), quickly building some extra gas mining stations and/or a Hydrogen Fuel Reactor, you will be able to find everything interesting within 5 game years on a 1400 star map.
If you allow technology selling and exploit it fully (as UberJeeves does and I allow it during on the occasional game for a laugh) you'll be able to fund everything in parallel ... not just the Exploration Fleet, but crash research, building invasion fleets and rapid expansion. And this applies even on Extreme Difficulty and 220.127.116.11.
I'd like to see what UberJeeves can do on the Friendly Challenge settings as I suspect he'll make mincemeat of my score! Or maybe we try Jeeves settings (or Darkspire) for Game of the Month 3 ...
< Message edited by Icemania -- 4/22/2014 11:06:21 AM >