Matrix Games Forums

Players compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser TrailerDeal of the Week Alea Jacta EstDeal of the Week Alea Jacta Est
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

MAP HELP (Connecting Maps)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> MAP HELP (Connecting Maps) Page: [1]
Login
Message << Older Topic   Newer Topic >>
MAP HELP (Connecting Maps) - 3/31/2014 7:06:20 PM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
Need some assistance:

Ok, so using some guidance here (Matrix Forums for Close Combat, CCPITF) on making maps and using 5CC, I was able to take a CCMT map, and scale it to fit PITF. I have two issues, though:

I am not able to see my OVM and MMM. That's not an issue really, just something I haven't figured out. Here is the BIG issue:

I put my new map into game...it works, it is playable except I can not connect to it. I used BTD to modify my victory locations and which maps it would connect to, but it still didn't work. I can play it singularly, but I can't access my new map from another map ("Ensure all maps are connected by the same road network")

for PITF map connections what am I missing?

Thanks for the help!
Post #: 1
RE: MAP HELP (Connecting Maps) - 4/1/2014 3:57:37 PM   
Steve McClaire

 

Posts: 2817
Joined: 11/19/2007
Status: offline
It sounds like you're adding a completely new map to the strategic map?

The BTD exits control where a unit can move when it exits the map. So you probably need to modify the BTDs of another map so there is a connection from at least one other map to your new one. Otherwise there won't be any way for a unit to move /to/ your new map.

Steve

(in reply to Bel8910)
Post #: 2
RE: MAP HELP (Connecting Maps) - 4/2/2014 3:21:35 AM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
Steve,
That's what I did wrong- my southern map didn't have my new map coded. thanks on that one. Now, how about this one? First time I converted the map using 5CC I got the buildings with no interiors- I was good with that. But, I re-did it, and not sure what I did differently, but I got these white blocks around the buildings and I have the interiors. Sorry to be a "novice" on this, I am just learning how to do maps!




Attachment (1)

(in reply to Steve McClaire)
Post #: 3
RE: MAP HELP (Connecting Maps) - 4/2/2014 5:11:28 PM   
Steve McClaire

 

Posts: 2817
Joined: 11/19/2007
Status: offline
It looks like something is wrong with your roof images -- the background portion isn't transparent for some reason. As I recall these are generated by 5CC based on where you outline your roofs on your exterior / roofed version of the map. I would double check what game version you're saving for when you save your map, and make sure it's Panthers in the Fog.

Steve

(in reply to Bel8910)
Post #: 4
RE: MAP HELP (Connecting Maps) - 4/2/2014 5:49:23 PM   
Cathartes

 

Posts: 1965
Joined: 1/5/2001
Status: offline
Looks like the alpha layers in the roof files are not quite right. Did you redraw your roofs in 5CC from 32bit graphics?

(in reply to Steve McClaire)
Post #: 5
RE: MAP HELP (Connecting Maps) - 4/4/2014 5:12:06 AM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
No, no redrawing. I just converted the map.

(in reply to Cathartes)
Post #: 6
RE: MAP HELP (Connecting Maps) - 4/4/2014 4:22:44 PM   
Steve McClaire

 

Posts: 2817
Joined: 11/19/2007
Status: offline
You may not have saved the map in the latest (Panthers in the Fog) format?

When you created your map, what did you load as the interior layer? It looks like you may not have had one? When the roofs are removed do you see the ground properly or do you see a big gray area around your building interiors?

Steve

(in reply to Bel8910)
Post #: 7
RE: MAP HELP (Connecting Maps) - 4/5/2014 6:50:20 PM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
Steve,
I have not worked with 5CC much to answer your question about the roofs. I know when I play, my teams are "inside" the building, that I can see. I did not manipulate or add anything except to convert the map using 5CC to PITF; and yes, I used the current PITF elements. So, I know I did not do any interior mapping just manipulated the bgm.

(in reply to Steve McClaire)
Post #: 8
RE: MAP HELP (Connecting Maps) - 4/5/2014 7:34:09 PM   
Cathartes

 

Posts: 1965
Joined: 1/5/2001
Status: offline

quote:

ORIGINAL: Bel8910

Steve,
I have not worked with 5CC much to answer your question about the roofs. I know when I play, my teams are "inside" the building, that I can see. I did not manipulate or add anything except to convert the map using 5CC to PITF; and yes, I used the current PITF elements. So, I know I did not do any interior mapping just manipulated the bgm.



Hi Bel8910,
You need to convert your exterior and interior BGMs to 32 bit with an alpha layer and then update all your roof graphics with the latest interior and exterior BGM. Message me if you need help.

(in reply to Bel8910)
Post #: 9
RE: MAP HELP (Connecting Maps) - 4/5/2014 9:45:16 PM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
Cathartes,
Please help! this is what I have for tools: paint.net, 5CC, windows paint, RTB tool by Mafi.
Thanks!

(in reply to Cathartes)
Post #: 10
RE: MAP HELP (Connecting Maps) - 4/6/2014 3:40:57 AM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
Steve, Cathartes,

I must be getting closer! I was able to add additional graphics (the planes). This is what I did:

Made a bmp of the interior and bgm. In 5CC, I set the scale of the map to 8 pixels, expanded the bgm 160%. In paint.net, I expanded the bgm and interior to 160%. Changed bgm and interior to 16 bit TGA using RTB tool. Made sure I had PITF elements added.

In 5CC, I added the interior background 16 TGA; and then, imported background picture as 16 TGA.
I did my LOS and saved all as my map.

This is what I got this time: got the interiors, but still have the white blocks (I think this is what you were talking about Steve).

So, where did I go wrong and what should I do to fix it?

Thanks again guys, and again, forgive my ignorance..still learning!

Bel8910

Attachment (1)

(in reply to Bel8910)
Post #: 11
RE: MAP HELP (Connecting Maps) - 4/6/2014 3:41:59 AM   
Bel8910

 

Posts: 27
Joined: 4/28/2013
Status: offline
here is the map




Attachment (1)

(in reply to Bel8910)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> MAP HELP (Connecting Maps) Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.076