That double dutch sounds like music to my ears, Dave. Glad it's fixed.
I just ran a couple of my custom test scenarios. One pitching a variety of HC ACs against Panthers, the other pitching Panthers against halftracks. It all looked good to me. The Panthers made short work of the opposition. I ran them because I had seen, during the Manhay scenario, a company of Panthers confront what they thought was a couple of Stuarts in the dark, in a light urban setting, resulting in one of the Panthers being knocked out and the remaining 11 going into retreat!! This seemed wrong. But then the Stuarts turned out to be an Infantry company, so the loss of the Panther seemed reasonable, and it was dark and the Panthers had no infantry support, so maybe they were right to run.
As for the facing boxes being higgledy-piggledy, this has been the case for a long time in various ways, but it's definitely not a game stopper for me. The bombard box is sometimes a box, sometimes open sided, but you (Dave) have said previously, long ago, I think, that this doesn't affect how the bombard goes in. The facing you set, if you set it manually, is prone to change as you click other (subsequent) options, and you have to remember, thus, to set the facing last when picking options for attacks etc.
I think it's all looking good. There will be bugs in there, I'm sure, and I will let you know if I come across any more (as will others) and I will hope there's nothing that stops things horribly. I'm sure if anything truly awful occurs you can do a hot-fix, no? Otherwise, move on?