campaign help

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Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

campaign help

Post by Tazak »

Putting together a campaign totalling 5 battles, have done the first 3 battles and put them into a campaign.

the battle timelines are as follows:

26/05/1988 – start 0600 – duration 10 hours
26/05/1988 – start 1600 – duration 12 hours
27/05/1988 - start 0400 - duration 14 hours

my expectation is that the battles should start at the appropriate time after the 'depot' phase i.e. with 2 hours to resupply my troops after the first battle, the 2nd battle should start at 18:00 hours(16:00 + 2 hours)

Issue I have is that once the first battle is complete and I go into the 2nd battle I get a -94min timer (minus timer) and a battle start time of 2200 hours after only 2 hour resupply timer, with a command cycle of 26min I seem to get 3 near instance turns with the 4 turn runs out the remaining minus time before going into the normal cycle.

what am I doing wrong?
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cbelva
Posts: 2189
Joined: Sat Mar 26, 2005 8:11 pm
Location: Nevada USA

RE: campaign help

Post by cbelva »

You are doing nothing wrong. That is our bad. It is due to a bug that slipped in. It will be fixed in the hotfix.
Charles Belva
On Target Simulations LLC
Tazak
Posts: 1461
Joined: Sat Sep 03, 2011 11:57 am

RE: campaign help

Post by Tazak »

thanks cbelva, been pulling my hair out and redoing the campaign several times thinking I was doing something terrible
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